Those of you familiar with Star Trek lore may recall the Kobayashi Maru test given to aspiring commanders during their training at Star Fleet Command. For those of you who aren't, it is a battle simulation designed to test behavior in a "no win scenario." More on this later.
After spending a few hundred hours on this game and finishing the main quest line, after listening to an incredible musical score and seeing some of the most amazing scenery ever produced in a video game, I felt as if I had been given a no win scenario regarding Paarthurnax and Esbern (ie, The Blades). So much so that it has really jilted my opinion of the game. Logically speaking, as Dragonborn and the rest of humanity had been given a great gift by the old dragon, Esbern's cold reaction just doesn't make sense. Even worse, the fact that Dragonborn has no input on the matter despite having fulfilled prophecies thousands of years old...well, again, there's no logic to it. Ultimately, the blame has to be based on the writers and in this case they simply fail at creating an opportunity to make the story believable and rich. I'm not alone in this sentiment. I've read some interesting opine's on the subject from around the net with my favorite here: http://skyrim.mmo-game.eu/paarthurnax-or-blades/.
The Paarthurnax vs The Blades scenario is a symptom (albeit the most obvious) of a problem that Bethesda needs to overcome. For their games to evolve they must find a way to construct a game that allows for more fluidity, continuity and consequence. If I am the Arch Mage, I should not be told what to do by underlings. If I am the Thieve's Guild Master then I shouldn't be threatened by my minions. If I fight for the Stormcloaks there should be consequences for my actions when I meet Imperials or enter towns loyal to The Empire. I realize that there are financial issues involved with such construction, not the least of which is paying for more lines of dialogue. Regardless, to achieve the degree of believability that would take this game to the next level, Bethesda's writing needs to improve. (Again, for more opinion from someone smarter than I: http://www.forbes.com/sites/insertcoin/2011/12/22/why-skyrim-is-not-my-game-of-the-year/.)
So, back to the Kobayashi Maru. As you probably recall, Captain Kirk was the only person to actually beat the scenario by sneaking into the control room and reprogramming the computers the night before. Here's to hoping that someone (whether modders or Bethesda via DLC) will sneak into the control room and reprogram the computers because I, like Captain Kirk, don't believe there is such a thing as a no win scenario.

You got to be "special" to lead in this game!
delusional and crazy. no way i'm killing Paart not while crazy and stupid around me are trying to force me all the time to do the work for them