I had a friend of mine (who has never played an ES game before--hardcoe fps and sports games player) run through the first parts of Morrowind, Oblivion and Skyrim, starting with Skyrim. She played about half an hour of each game and at the end of all three runs she noted how both Oblivion and Morrowind have an atmosphere that creates 'awe' and Skyrim (even though the gfx are sixy) lacked the same feel.
That made me think and upon a rebooted character I noticed the lack of atmosphere in Skyrim and of course the lack of that special ES moment. Perhaps the overall pacing and management of story had something to do with it or maybe the musical score (sometimes I go through 4-7 mins of game without a single chord playing).
Another thing my test subject (lol) noticed is the character dialouge got better with each previous ES game. Skyrim's NPC dialogue seemed to be a lot 'worse' in writing. I suppose by worse they meant less articulate maybe?
Just wandering if anyone else noticed this, or even agrees with it. There have been several complaints about SKyrim's lack of depth (which is a much better saying than 'dumbed downed-ness'), even though I do think Skyrim is severly lacking depth it has its value as a short term action adventure-ish game (put 100 hours into it vs oblivion's 450 and Morrowind's 800+ hours before I got totally bored).

) when someone else pointed it out first. If this is the case, then you probably didn't feel this way at first and are in a way, being subtly (I think I spelled it right, who knows . . .) Influenced in your opinion by others. My suggestion would be to not read or listen so much into what another person's 'worse?' Experience was like as it might in a strange way, bring down your own. That being said, I could be 100% wrong on everything I have just said.
if so, sorry.