First you say less is not more then you say you want more armor, I can attest to this as I want the same thing, then you say my argument is more is more when its actually less how is that possible. Having more options is having more options and thus more ways we can expand on how we roleplay and play our game. Your basically telling me one is more than two that is simply not possible.
You want more options, right? Well, here's the catch: the option you're asking for takes away from the value of the other two.
Think of it this way: Imagine you're at your local burger joint(let's say McDonalds, for simplicity's sake). The menu has two sections: hamburgers and chicken sandwiches. Each option has its own pros and cons, and appeals to different people for different reasons. You, however, like both chicken sandwiches AND hamburgers, so you want something that's a mix of both
Now imagine that one day, you walk in and you see a new item the menu: the chickamburger(I know the name is ridiculous, but bear with me). This new item is half-chicken patty, half hamburger patty. You think "oh great! that's exactly what I want! the best of both worlds"
so like a good customer you order mcdonald's newest item, and start to chow down. right away, you notice one thing: it's not as good as either of the two choices it combines. It's got part of the flavor of each sandwich that it was made from, but they don't taste as good as they originally did. it tries to do both, but it ends up as a sup-par blend of the two
At the end of the day, the chickamburger doesn't satisfy as much as a hamburger or a chicken sandwich by itself. Furthermore, both sandwiches lose some of their value, as the chickamburger copies part of what makes them special. In the end, the introduction of a middle ground fails to live up to its intended purpose
That about sum it up? It's basically one of the biggest beefs I have with RP junkies like you: you want more options, but don't care about the quality of the new options or the way it affects the options you had to begin with.
I oppose the medium armor type because I don't just want more options- I want more GOOD options.
how does having medium armor affect YOUR game, like lets say they added it in the DLC. how EXACTLY would that impact your game?
I can enjoy the game with options I don't like. the problem is when those options I don't like infringe on the ones I do. And don't use my own quote on me, as that's not what I mean at all. I want to be able to have a tangible difference in what I choose.
It's like the problem with heavy armor-take the perks for it, and it's most of the good of light armor, but better. That takes away from the value of light armor, because heavy armor is better at almost everything. What I want is good options-options that don't make other choices sub-par, and aren't exactly the same as everything else I can choose
And to answer your question, it would impact my game because I'd be left with a third option that tries to take what's good about the other two options, and just feels like it doesn't belong

i'll see which armor i like, then i'll go for that particular armor type.
