I honest to god feel like the game is a FPS with swords and the dragons are apaches. I honestly think Bethesda could have done a better job with the game and made it feel more like a rpg. I man for the love of god the whole game involves taking orders to kill some one. Usually I get all wrapped up in Bethedsda games because the lore is so good. But I just cant get into Skyrim.
I totally get that FPS are the in thing and the craze now. But if your going to make a rpg, you should stick to rpg elements and let the fps crowed kill each other off.
Greg
P.S. if you want to know my played hours I think I am around 109 on steam and I am @50 on the 360.
I felt the same way about Fallout 3 too.
It seems like Bethesda is consciously making the decision to make shallow games.
As you said the game feels like a FPS with swords. Everything can be boiled down to: clear level.
"Story/lore" has become secondary because the crowd they seem to be marketing to could care less about it. There's no "story" involved in online FPS's it's all action orientated.
When I first saw that Todd Howard interview when he said, "you can do anything." I knew the game would be like this. You could, IMO, "do anything" in Morrowind too but that still seems like a better RPG.
Perfect example: how is a player supposed to know who/where trainers are? Talk to every single NPC in Skyrim? At least in Morrowind when you reached the limits of one trainer they'd tell you about another one. Not in Skyrim...
Since Oblivion Bethesda has given up on making immersive games.