Skyrim is a serious sick and twisted game!

Post » Wed Jun 06, 2012 10:17 am

The DB is another matter. You can't Calm someone to death.

If ya try hard enough, you might be able to calm someone into a coma -- a fate worse than death.
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Josee Leach
 
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Post » Wed Jun 06, 2012 4:17 pm

1. Dragons don't commit murder. They're dragons, and people are their prey.

2. Killing spriggans, bears, wolves, undead... that's not mass murder. That's self defense. Plus, they're not human. Most of our enemies are evil.

3. I've got a sneak specialist who rarely has to kill anything.

4. Very few quest givers ask you to kill someone. Usually they are fetch quests.

5. If you're killing everything, you are not role playing. Killing is a choice in this game. And if an NPC asks you to kill, just say no and walk away. Peer pressure is NOT COOL! Tell them that.

6. Morrowind was much more violent in its storyline and side quests.

7. Oblivion? Yuck. No thanks unless highly modded.

8. Bye.
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Damien Mulvenna
 
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Post » Wed Jun 06, 2012 5:53 am

Maybe it's just me, but I don't see killing bandits, criminals, undead, frenzied animals, dragons, soldiers on the opposing side etc. as mass murder. It's not like the quests ask you to wipe out a village full of innocent people or anything.
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Jordyn Youngman
 
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Post » Wed Jun 06, 2012 7:34 am

Maybe it's just me, but I don't see killing bandits, criminals, undead, frenzied animals, dragons, soldiers on the opposing side etc. as mass murder. It's not like the quests ask you to wipe out a village full of innocent people or anything.

Now I want a Platoon-style "DO THE F'ING VILLAGE!!!" quest.

But yes, the term "mass murder" by the OP is rather hyperbolic.
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Syaza Ramali
 
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Post » Wed Jun 06, 2012 5:11 am

I think you have it backwards. Or are you talking about Barbas specifically?
Every dogma has its day.
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Natasha Callaghan
 
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Post » Wed Jun 06, 2012 9:18 am

With all the bleedin' essentials I actually find it pretyy hard to get a good mass murder going in Skyrim
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Mélida Brunet
 
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Post » Wed Jun 06, 2012 8:16 am

I'm curious to know what non-violient quests would be preferred by the original poster and others? I'm not familiar with modern RPGs, so I'd love to know what other quest options are out there. Did Bethesda slack on quest creativity with Skyrim?

And for the record, Wikipedia says Skyrim is an action RPG, so people should expect it to have some elements of a first person shooter.

I talk to every NPC, and visit every shopkeeper when I get back to town even if I don't intend on buying anything, and then I at least buy something because I feel like I wasted their time if I don't.
Haha, I typically agree with what you post but man, you're taking realism to a whole new level with that one. That's great. I do feel a little bad when I sell a merchant enough stuff to drain their funds to 0. But hey, I just got them inventory which they can mark up and resell at a profit. Even if it was just a pile of fur bracers and fur boots.
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Zosia Cetnar
 
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Post » Wed Jun 06, 2012 4:52 am

In patch 1.7, we make sure that the dragons' teeth are properly flossed and cleaned. Your dental industry at work! Supposedly, a combination of troll fat, bone dust and horker tusks will do the job.

Wait, what were we talking about?
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TWITTER.COM
 
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Post » Wed Jun 06, 2012 9:26 am

By mass murder I mean murdering everyone in my way of the TG quest. There are plenty of rpgs out there that do not involve mass murder like Skyrim. Lost Odyssey, Dragon Age, Oblivion, Fallout 3, Morrowind, Fallout NV, FFX, FFXII I could go on and on. I honestly think there is so much murdering in Skyrim so that it may compete with the FPS crowed. Like I said in the first post Skyrim is a FPS with swords.

There is plenty of mass murder in Dragon Age.
http://www.youtube.com/watch?v=CGDL-hXZt5Q
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Gaelle Courant
 
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Post » Wed Jun 06, 2012 1:06 pm

I'm curious to know what non-violient quests would be preferred by the original poster and others? I'm not familiar with modern RPGs, so I'd love to know what other quest options are out there. Did Bethesda slack on quest creativity with Skyrim?

As others pointed out, it's the playstyle of the OP that's the problem, not the quests. He isn't aware of how to get through a quest using the absolute minimum amount of violence. Me personally, I prefer extreme violence facilitated by non-violent magic. Cast Pacify, wait for them to turn around, and then BACKSTAB! I could just run past them after that but god, what a snooze.
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Juan Cerda
 
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Post » Wed Jun 06, 2012 3:25 am

Theres a reason Bethesda took a inspiration from Conan instead of doing what they did for Oblivion which is Inspiration from Lotr!!! Its suppose to be dark THIS is a Tes game!!!!
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Jennie Skeletons
 
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Post » Wed Jun 06, 2012 3:17 pm

Seriously,there's a game of this genre on the market that doesn't involve to kill at least someone ?

I had wished myself to do a "clean" playtrough on the TG ,but i think it's nearly impossible on Skyrim for obvious reasons.

However,you can avoid a lot of useless killings with the right perks if you join the Tg on an advanced level.
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Robert Garcia
 
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Post » Wed Jun 06, 2012 7:15 am

You guys can't play. Sneaking is overpowered and it's ridiculously easy to get through a dungeon undetected with it.

What WAS mass murder for me was Vittoria Vici's wedding. I had 100 Illusion, so I casted Mayhem, the Master level area of affect frenzy spell, then Invisibility to avoid a bounty. Everyone at the wedding died, apart from essentials. By killing each other. It was glorious.
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Ells
 
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Post » Wed Jun 06, 2012 2:56 pm

Ok your right the first 2 TG quests require you not to kill after that the TG is just as dark as the Dark Brotherhood.
Last I remember, first quest is "plant evidence". Ok, but next quest is that honey fortress, and genocide was what I did. Nothing major happened. I came back later to finish off every possibly left guards for crap and giggles
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latrina
 
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Post » Wed Jun 06, 2012 4:45 am

You guys can't play. Sneaking is overpowered and it's ridiculously easy to get through a dungeon undetected with it.

What WAS mass murder for me was Vittoria Vici's wedding. I had 100 Illusion, so I casted Mayhem, the Master level area of affect frenzy spell, then Invisibility to avoid a bounty. Everyone at the wedding died, apart from essentials. By killing each other. It was glorious.

Now that is the way to use Illusion. I've put off joining the DB until my Illusion is that high just so I can specifically do that.
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Killah Bee
 
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Post » Wed Jun 06, 2012 2:08 pm

well if you dont wanna kill stuff go play barbie detective or something

killing is a part of most games nowadays, leave it if you dont like it
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Danii Brown
 
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Post » Wed Jun 06, 2012 12:12 am

I honest to god feel like the game is a FPS with swords and the dragons are apaches. I honestly think Bethesda could have done a better job with the game and made it feel more like a rpg. I man for the love of god the whole game involves taking orders to kill some one. Usually I get all wrapped up in Bethedsda games because the lore is so good. But I just cant get into Skyrim.

I totally get that FPS are the in thing and the craze now. But if your going to make a rpg, you should stick to rpg elements and let the fps crowed kill each other off.

Greg

P.S. if you want to know my played hours I think I am around 109 on steam and I am @50 on the 360.
I felt the same way about Fallout 3 too.

It seems like Bethesda is consciously making the decision to make shallow games.

As you said the game feels like a FPS with swords. Everything can be boiled down to: clear level.

"Story/lore" has become secondary because the crowd they seem to be marketing to could care less about it. There's no "story" involved in online FPS's it's all action orientated.

When I first saw that Todd Howard interview when he said, "you can do anything." I knew the game would be like this. You could, IMO, "do anything" in Morrowind too but that still seems like a better RPG.

Perfect example: how is a player supposed to know who/where trainers are? Talk to every single NPC in Skyrim? At least in Morrowind when you reached the limits of one trainer they'd tell you about another one. Not in Skyrim...

Since Oblivion Bethesda has given up on making immersive games.
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naana
 
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Post » Wed Jun 06, 2012 3:38 pm

I agree with you, OP, but you should understand that fan-boys/girls will defend Skyrim no matter what.
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Helen Quill
 
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Post » Wed Jun 06, 2012 8:37 am

Okay so things like eating people, finding poisoned children of dragon cult members via stepping into their open graves, vampires setting houses on fire with women and children still inside, THAT doesn't set off any alarms but killing a lot of people in an M-rated game? GOD NO. Nah for serious, I agree with the OP in that they could've offered a few more options here and there, but they kind of give you the tools to work around that stuff in you use them right. The question of morality is kind of overshadowed in Skyrim but it's during a critical time in history, there's war and dragons and everything else going wrong. Not a suitable answer in a lot of respects but I understand it at least.

And while I generally get what you mean, being offended or disgusted by the level of violence found in Skyrim struck me as thin-skinned for lack of a better phrase. Maybe I'm desensitized to video game violence or people are over sensitized or something but I found the darker qualities in Skyrim to be in the less obvious things. I didn't mind that I felt creeped out or disgusted or even shocked, I just figure the writers did a keen job of making me feel. Maybe not causing me to feel happy or sunshiney emotions, buuuut least I'm feeling.
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Laura Samson
 
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Post » Wed Jun 06, 2012 4:14 am

I find that there are a lot of worse games out there than Skyrim.... Gregman, I'm not sure what your point is - if you're wanting Beth to completely change their storyline etc. I think you're wishing for the moon; if you're just totally disturbed/disgusted/disenchanted with Skyrim, well, drop it and find a game you like better.

I hope you find something that fits your idea of fun.
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Alina loves Alexandra
 
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Post » Wed Jun 06, 2012 5:02 am

By mass murder I mean murdering everyone in my way of the TG quest. There are plenty of rpgs out there that do not involve mass murder like Skyrim. Lost Odyssey, Dragon Age, Oblivion, Fallout 3, Morrowind, Fallout NV, FFX, FFXII I could go on and on. I honestly think there is so much murdering in Skyrim so that it may compete with the FPS crowed. Like I said in the first post Skyrim is a FPS with swords.
WoW... Played FF all of them, played daggerfall to skyrim, fallout 3. I don't like skyrim compared to previous games... due to shrinkage (lack of choice that keeps shrinking), buut pointing out games where you didn't NOTICE mass murder is not reason enough to push it onto skyrim. IMO the game has less freedom, but at no point did I feel like I HAD TO KILL HIM/HER... walk away man... I always did(TES wise I mean). Other games... to each his/her own... meaning what you choose is based on what you can choose from. TES games always left a break in the quest where you could back off. Also meaning... feeling guilty... shouldn't have done that, will fill guilty.... don't.
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Alisia Lisha
 
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Post » Wed Jun 06, 2012 2:51 am

I disagree. Maybe Dark Brotherhood and Civil War questlines, but we all know retrieve is the main thing over kill all.
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Shelby Huffman
 
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Post » Wed Jun 06, 2012 5:52 am

True but the guy was dead was he not? My point is there needs to be more happy endings in Skyrim. I.E. Helping people for the good of man. I can not even think of a single quest in Skyrim where I felt like I was doing some good.
Swords & sorcery genre. Learn what it is.
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quinnnn
 
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Post » Wed Jun 06, 2012 5:32 am

I have a pacifist monk that's head of the mages guild and completed the main quest and has only ever banished deadra, by menu kill stats are all zero(and no I didn't just frenzy everyone, I used calm, invisibility and planning) my thief only killed the characters that had it coming, snuck through the rest using patience and destractions. It's far from difficult to do either of these but they arnt really built into the game well either.
So with that said I will add tho that the game is still very kill centric, fallout 3 n NV offer far more alternatives during quests, speech skill in skyrim is terrible and very disappointing to some one like my self that played through MW and OB, FO and NV as very diplomatic characters.
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Haley Merkley
 
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Post » Wed Jun 06, 2012 3:14 am

"You know what's wrong with Skyrim these days? Everyone is obsessed with death!"
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Dewayne Quattlebaum
 
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