Skyrim is a serious sick and twisted game!

Post » Wed Jun 06, 2012 8:37 am

Tonight was the first time that I got disgusted with Skyrim. Every major quest I have done with Skyrim involves mass murder. Now granted I don't expect a rpg to be peaches and cream, But I also don't expect to mass murder on every quest. Not only that but the dragons fly in and mass murder the towns people. You cant go anywhere in Skyrim with out killing some one.

I honest to god feel like the game is a FPS with swords and the dragons are apaches. I honestly think Bethesda could have done a better job with the game and made it feel more like a rpg. I man for the love of god the whole game involves taking orders to kill some one. Usually I get all wrapped up in Bethedsda games because the lore is so good. But I just cant get into Skyrim.

I totally get that FPS are the in thing and the craze now. But if your going to make a rpg, you should stick to rpg elements and let the fps crowed kill each other off.

Greg

P.S. if you want to know my played hours I think I am around 109 on steam and I am @50 on the 360.
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Vicki Gunn
 
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Post » Wed Jun 06, 2012 10:16 am

KILL and more Kill Dexter Morgan 650 plus, 6 charactors I kill in game cause its illegal kill real people...
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maria Dwyer
 
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Post » Wed Jun 06, 2012 12:16 am

KILL and more Kill Dexter Morgan 650 plus, 6 charactors I kill in game cause its illegal kill real people...
Killing people is not the problem here. Every RPG involves killing people. The problem is anything you do in Skyrim involves mass murder. I spent 3 real life days getting my sneak up for the theif guild quest and for what? There is no sneaking on the theif guild quests its pure mass murder just like the dark brother hood, I can go on and on.
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Laura Simmonds
 
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Post » Wed Jun 06, 2012 2:57 am

In the TG you slaughter... The twisted descendants of the Snow Elves, who are hardly even sapient anymore (they have White Souls). In fact, I pretty much killed no sapient humans (not Draugr, Falmer, Animals, Dwemer Machines, etc.) and snuck my way through. Use Calm spells, Invis spells, get high sneak, use arrows as distractions, throw voice, etc.
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Svenja Hedrich
 
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Post » Wed Jun 06, 2012 8:27 am

In the TG you slaughter... The twisted descendants of the Snow Elves, who are hardly even sapient anymore (they have White Souls). In fact, I pretty much killed no sapient humans (not Draugr, Falmer, Animals, Dwemer Machines, etc.) and snuck my way through. Use Calm spells, Invis spells, get high sneak, use arrows as distractions, throw voice, etc.

Same. I never killed a single human being besides one sonofa who really had it coming during the main quest. And I only killed rival thieves in the specialty jobs.
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Lori Joe
 
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Post » Wed Jun 06, 2012 10:17 am

Meh, it's a dog-eat-dragon world.
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vanuza
 
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Post » Wed Jun 06, 2012 7:23 am

In the TG you slaughter... The twisted descendants of the Snow Elves, who are hardly even sapient anymore (they have White Souls). In fact, I pretty much killed no sapient humans (not Draugr, Falmer, Animals, Dwemer Machines, etc.) and snuck my way through. Use Calm spells, Invis spells, get high sneak, use arrows as distractions, throw voice, etc.

This Can actually work
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Nadia Nad
 
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Post » Wed Jun 06, 2012 2:39 pm

Killing people is not the problem here. Every RPG involves killing people. The problem is anything you do in Skyrim involves mass murder. I spent 3 real life days getting my sneak up for the theif guild quest and for what? There is no sneaking on the theif guild quests its pure mass murder just like the dark brother hood, I can go on and on.
As the others said, you can go at the quests in whatever way you like. It's actually been YOUR choice to go on a genocide. There are enough ways to get by without murder, like P!nk said.

Oh, and dragons are dragons. They've always been this intelligent, super strong race which sees humans as possible prey in stories etc. You can't expect them to act like MLP ponies.
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Brandon Wilson
 
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Post » Wed Jun 06, 2012 2:22 am

Some of the TG jobs specifically require you not to kill to succeed at them.
You have a point. Not enough quests give you alternative ways to solve them other than killing people. Sadly you shot yourself in the foot when you resorted to hyperbole
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Schel[Anne]FTL
 
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Post » Wed Jun 06, 2012 11:05 am

Meh, it's a dog-eat-dragon world.

I think you have it backwards. Or are you talking about Barbas specifically?
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k a t e
 
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Post » Wed Jun 06, 2012 3:15 pm

Some of the TG jobs specifically require you not to kill to succeed at them.
You have a point. Not enough quests give you alternative ways to solve them other than killing people. Sadly you shot yourself in the foot when you resorted to hyperbole
Ok your right the first 2 TG quests require you not to kill after that the TG is just as dark as the Dark Brotherhood.
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patricia kris
 
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Post » Wed Jun 06, 2012 6:21 am

To me Skyrim (When I'm not in RP mode) is like another version of Grand Theft Auto. When RL people piss me off I don't just kill them because I would go to prison for life. Instead I use the game to vent out my frustration with the idiots that I'm surrounded by so I don't mind the killings.
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Jonathan Braz
 
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Post » Wed Jun 06, 2012 9:35 am

I don't understand. You buy a hack & slash action RPG and you are complaining about action?
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JLG
 
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Post » Wed Jun 06, 2012 2:59 am

I don't understand. You buy a hack & slash action RPG and you are complaining about action?

I never knew TES was an action RPG. I guess I played Oblivion wrong.
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Hayley Bristow
 
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Post » Wed Jun 06, 2012 3:38 am

I don't understand. You buy a hack & slash action RPG and you are complaining about action?
Read he whole post, I never said there was anything wrong with killing in a RPG. Its the over abundance of killing in Skyrim that I don't like. You don't even get the hero rpg feeling in Skyrim. Instead I feel like a executioner..
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Yvonne Gruening
 
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Post » Wed Jun 06, 2012 7:57 am

Read he whole post, I never said there was anything wrong with killing in a RPG. Its the over abundance of killing in Skyrim that I don't like. You don't even get the hero rpg feeling in Skyrim. Instead I feel like a executioner..
In that perspective, I'd say it's normal. Skyrim is a place with a harsh climate, in a medieval time period. It's practically kill or be killed there. I actually like it, gives the so-called hero name a much greyer perspective, as it really should be. Heroes from history are most often vicious killers anyway, certainly when we talk about war "heroes".
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john page
 
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Post » Wed Jun 06, 2012 11:45 am

You are a heroe to your allies and a villain to your enemy. The victorious wrote the history we know today.
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(G-yen)
 
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Post » Wed Jun 06, 2012 10:45 am

In that perspective, I'd say it's normal. Skyrim is a place with a harsh climate, in a medieval time period. It's practically kill or be killed there. I actually like it, gives the so-called hero name a much greyer perspective, as it really should be. Heroes from history are most often vicious killers anyway, certainly when we talk about war "heroes".
Heros should involve helping people for the good of man kind sort of thing. Almost every RPG including Oblivion have many quests you can do for the good of man kind. In Skyrim the only sort of hero quest is the main quest. And I honestly cant tell if I am killing the dragons to save man kind or to absorb their souls and become more powerful. Its not like Oblivion where you were closing the oblivion gate to save cities. You never got more powerful from that. In Skyrim you gain power from every dragon kill.
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Ally Chimienti
 
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Post » Tue Jun 05, 2012 11:56 pm

You sure are throwing around "mass murder" a lot, I don't recall a single thieves guild mission where I had to go and wipe out an entire village.
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Stat Wrecker
 
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Post » Wed Jun 06, 2012 7:26 am

You can't expect them to act like MLP ponies.

http://www.youtube.com/watch?v=WCP9Jn2Q0cQ
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Ray
 
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Post » Wed Jun 06, 2012 3:42 pm

Ok your right the first 2 TG quests require you not to kill after that the TG is just as dark as the Dark Brotherhood.

No it isn't. You serve one of the most morally ambiguous (by that I mean Nocturnal isn't evil, but Daedra cannot be good) Daedric lords, but aside from that, no it isn't dark at all. You just fail at sneak.

Goldenglow Estate - Completed without any detection.
Honningbrew Meadery - Killed skeevers and a madman
East Empire Trading Company Warehouse - Completely undetected, but killed a dog. It made me sad. Had to keep calming Mercenaries that attacked me while I was talking to Gulum-Ei though, ugh.
Snow Veil Sanctum - Killed the undead remains of ancient Alduin worshippers
Calcelmo's Library - Undetected yet again.
Riftweald Manor - Undetected by the Mercs, persuaded the thug at the gate to let me in by wiping his debt.
Irkgnthand (whatever) - Snuck by Falmer, but had to kill a few.
Twilight Sepulcher - Killed ghosts.
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brenden casey
 
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Post » Wed Jun 06, 2012 12:32 pm

Heros should involve helping people for the good of man kind sort of thing. Almost every RPG including Oblivion have many quests you can do for the good of man kind. In Skyrim the only sort of hero quest is the main quest. And I honestly cant tell if I am killing the dragons to save man kind or to absorb their souls and become more powerful. Its not like Oblivion where you were closing the oblivion gate to save cities. You never got more powerful from that. In Skyrim you gain power from every dragon kill.

I suppose you never got any skill increases or loot especially sigil stones from Oblivion Gates then?
You ave lots of quests whhere you can help people, lots where you can harm them. Its your choice which to do. Unlike most games TES doesn't force you into a single role although this does mean that if you are RPing you may have trouble justifying to yourself doing every quest. Most RPGs are the main quest and little else.
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~Sylvia~
 
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Post » Wed Jun 06, 2012 11:41 am

Heros should involve helping people for the good of man kind sort of thing.
Nope, heroes are those who take history-changing action which benefits both them and several others. They'll be called "heroes" by those several others who also benefitted from it. Disgusting devils/monsters by those who lost something (or someone) important because of them.

Besides, nobody does anything "for the good of man" (whatever the definition for that "good" may be). The goal of helping someone will at best involve feeling better about oneself. Which is, ironically, pretty egocentric.

In Skyrim the only sort of hero quest is the main quest. And I honestly cant tell if I am killing the dragons to save man kind or to absorb their souls and become more powerful. Its not like Oblivion where you were closing the oblivion gate to save cities. You never got more powerful from that. In Skyrim you gain power from every dragon kill.
Well, I'm not really playing the hero in Skyrim. Just being someone who defends herself when attacked (and since every enemy attacks to the death, I'm pretty forced to do the same if I don't want to continually run away everywhere). Besides, not all random dragons attack you, and so I leave them alone. For the ones on their lair aka word wall, I even pop up an invisibility potion in order to not disturb them while learning my shout. The only one I have beef with is Alduin after all, since he either has the duty of destroying the world (and thus threatening my cosy little territorium called home and friends), or conquering it with an army of dragons (and during the latter he wants to kill me). So no souls for me if I can avoid it. Dragons are animals too after all. ^^

About Oblivion, well you were at war with an Oblivion plane there. It was you or them. No real choice in the matter. They were invaders after all. And of course you become a hero to the people in the cities and such. I bet you're quite the opposite to the inhabitants of Mehrunes Dagon's Deadlands. But yeah, they're daedra, so why bother? Well, having become Sheogorath, I guess the relationship between you and Mehrunes won't be great, to say the least. Oh yeah, does this make Sheogorath a hero?
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Chris Guerin
 
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Post » Wed Jun 06, 2012 12:24 am

When RL people piss me off I don't just kill them because I would go to prison for life.

Well,i'm not really sure about this :biggrin: at least here in europe ; we have even murderers that with some "legal facilitations" are out after 10-15 years of prison- if not before.
And the sad part is that in certain "popular" cases someone even ask them to wrote a book - very well remunerated -to narrate "their story" :ermm:

Instead I use the game to vent out my frustration with the idiots that I'm surrounded by so I don't mind the killings.

Well,at least you "vent your frustration" only in a game :biggrin: the funny thing is that those so called "idiots" perhaps are convinced to be smart and that you're the "idiot" -with no offense,it's the human nature after all :bunny:
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Brandon Bernardi
 
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Post » Wed Jun 06, 2012 10:30 am

No it isn't. You serve one of the most morally ambiguous (by that I mean Nocturnal isn't evil, but Daedra cannot be good) Daedric lords, but aside from that, no it isn't dark at all. You just fail at sneak.

Goldenglow Estate - Completed without any detection.
Honningbrew Meadery - Killed skeevers and a madman
East Empire Trading Company Warehouse - Completely undetected, but killed a dog. It made me sad. Had to keep calming Mercenaries that attacked me while I was talking to Gulum-Ei though, ugh.
Snow Veil Sanctum - Killed the undead remains of ancient Alduin worshippers
Calcelmo's Library - Undetected yet again.
Riftweald Manor - Undetected by the Mercs, persuaded the thug at the gate to let me in by wiping his debt.
Irkgnthand (whatever) - Snuck by Falmer, but had to kill a few.
Twilight Sepulcher - Killed ghosts.


This ^ is exactly right. in fact, the TG states that they are NOT murderers. And your term, "mass murder"?? I am on my second character with about 200 hours logged in, and I can't really recall "mass murder". Maybe you just need a break from the RPGs. Have you tried Little Big Planet?
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vanuza
 
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