» Sat Jun 09, 2012 12:14 am
For role playing DA:O blows away Skyrim. TES games have never really dealt much with character interactions and depth of story like games made by Bioware (though I feel they screwed the pooch royally with DA2). If you are into heavy RPing, Skyrim may not be your cup of tea.
Differences:
DA:O
- Linear maps with some fairly open. Storyline is linear, like most RPGs. But, you can choose what storyline path to choose to take at the point in the game where they become available.
- Choosing a certain class means you stick with it. Example, if you choose bneing a mage, you only get mage type talents to choose from when you level up. You can still use a sword, bow etc though.
- Companions of a different class can teach you one of their specializations (or you discover one).
- Decent combat system with awesome finishing moves.
- Nice character models, especially the faces and their animations.
- Incredible and very extensive dialogue system.
- Companions that actually react and talk to you in depth and tonality changes according to your relationship status with them.
- NPCs that actually relate to you and how you act.
- Romance/friendships have real impacts and meaning among all of your companions.
- Choices you make can make your companions love, or really dislike you, even to a point (without attacking them), they will turn on you.
- Player agency, choices you make in the plot states and in the storyline have diversified effects, as well as having effects on your companions and how the game has different endings for your characters and your companions.
Skyrim:
- Storyline is linear, and you cannot venture into choosing a different path of the storyline to play.
- No real interaction or meaningful conversations among your companions, they are pretty generic.
- Relationships have really no meaning, feeling like they are tacked on (marriage is just really bland and meaningless)
- Beautiful open end sandbox world where you can go anywhere (like all TES games and maybe the best looking game I have ever seen of this type).
- Combat system is OK, still clunky looking. Cannot aim sword when engaged in a power attacks causing many misses.
- Magic effects look nice.
- Easy leveling with all skills. IOWs, choosing a class really has no meaning since you can choose to level any skill you so please, even though you may intend to play a certain class. This differs greatly from previous TES games.
- Choosing a race has little meaning for anyone who wants to play a certain class, because there are no restrictions on how you want to play the game.
- Near zero player agency, very little of what you choose to do have effects on the story, plot states or how people view you.
In summary and for my taste anyway, games like DA:O are far more to my liking that Skyrim type games, though I do like Skyrim. If you want to play a game where fantasy and action are big aspects along with a beautifully realized open world where you can go anywhere, Skyrim is awesome. After that, the quests, side quests (especially these) are really boring, IMO, because, what I choose to do has little effect on the storyline, with NPCs or with the world.