Skyrim is SOO much better than oblivion.

Post » Fri Jun 08, 2012 7:37 pm

I think the guilds in Oblivion were much better.
User avatar
Ellie English
 
Posts: 3457
Joined: Tue Jul 11, 2006 4:47 pm

Post » Fri Jun 08, 2012 10:54 am

I think the guilds in Oblivion were much better.
i agree
User avatar
Sarah Evason
 
Posts: 3507
Joined: Mon Nov 13, 2006 10:47 pm

Post » Fri Jun 08, 2012 5:16 pm

Hmmmm. I liked Oblivion a lot.

I like Skyrim and Morrowind better, I have never really thought to much about the parts of the sum for why this is so - Morrowind and Skyrim just come together in such a way that really gels with me, I know what I like and they hit more buttons then they miss and do it in such a way that puts them ahead of Oblivion.

The expansions though? Oh. My. Deadra. Skyrim hasn't got any yet but Shivering Isles was brilliant and I hope Skyrim gives me something on that level with its expansions.

I think Skyrim is by far the better game. While there are things that I miss:
*Spell Making
*Being able to move faster

I miss spell crafting but it hasn't been a deal breaker for me or a hurdle, I'm enjoying the game fine without it.

Little else I miss in any real way, and some things I like gone (old style attributes being one).

The vast majority is a HUGE improvement. I'll list off the biggest ones:

1. Story:

Sorry, Oblivion's story was awful. You're not even the protagonist in that story. You think you're the hero in Oblivion? Wrong, you're the hero's stooge. The beginning was promising, but the pacing of the story was so far spaced out by the need to complete menial tasks, that anything remotely epic was instead hollowed out completely by it. Oh yeh, how do you know you're not the protagonist? Think back to who actually defeated the source of all evil in that game.

I actually would say you are the protagonist. Hero might be debatable, but a story can have more than one "hero" and the reason they are heroes can be different. Martin was a bit more of a (perfectly justified and this is in no way a bad thing) plot device anyway, you did most of the heavy lifting. But yes, overall I have enjoyed Skyrim's story slightly more, I think, though for different reasons to you, I think.

It is a fine, if somewhat undernourished, beast. If it had been fattened up a bit it would have been greater still, but none the less I have loved it.


2. Environment:

Cities are MUCH more unique and well crafted. This is where I believe quality >>>> quanitity. Every major city in Skyrim has a unique story and houses a different major faction, not to mention art design. Playing in each city in Skyrim feels unique.

Agreed.

3. Dungeons:

The scale, the design, the variety. All in all much much better. I remember this particular random dungeon one of the sidequests in Solitude sent me to. As soon as I entered into the second level, the whole dungeon opened up into a huge underground abyss with a high tower centering the landscape and a necromancer drawing energy from the entire cavern, filling the massive cavern with gleams of blue light. A spectacle! Yet there are so many like this.

Agreed.

4. Quests:

The main quest is better due to the fact that the story is much better this time around. Guild quests are shorter, though still very good. The biggest change is in the side quests. For one side quests take place in skyrim's dungeons, which makes them more enjoyable off the bat. Secondly, I feel that more lore is placed in skyrim's dungeons. There are also quite a few twists attached to side quests, more than in Oblivion.

This has been a bit decisive it seems to me. A lot of comments say it is bad and then the reason given seems to be quantity.

I quite liked most of Skyrim's quest - the quality is good, but the quantity is lacking. Options, choices and length is sorely desired. Like story above the beast is great but undernourished. To think about the potential... its good, but oh, if only there was more of it. (I won't go into some of my wishes as I've posted and reposted them enough).

5. Creature Variety.

There are more wild life variety. There are more unique monster types.

Hmmm, I would have to think about this.

Dwemer dungeon robots.
Dragon Priests
Falmer
Dragons
Hagravens
Giants
Wisp Mother

Ok, I love the beasties and what have you in Skyrim.

Though I do wish there was more giant content (hoping so hard) - giant quests, the opportunity to befriend the giants, help them, protect them (or I guess for those villainous players more opportunity exploit them, hunt them etc). Stand up for giant rights, forge a giant nation!


Gonna end it here for now. Your thoughts?

As above. I enjoyed Oblivion immensely, but Skyrim is the better game to me (in playing and in what I want to play).
User avatar
Hayley O'Gara
 
Posts: 3465
Joined: Wed Nov 22, 2006 2:53 am

Post » Fri Jun 08, 2012 7:32 pm

Wha? People constantly are complaining about the gates in Oblivion! And they're all very happy when you close the gates that are near the cities.

cant say ive heard it alot through my playthroughs


Actually the sigil stones had the best enchantments in the game on them, other then modding of course. So to get the best gear in the game you had to do the gates, the problem of course is the sigil stones were leveled so you didn't get the good sigil stones til like level 26 or 30... I can't remember the exact level. Dragons don't really drop anything really rewarding either, just bones and scales, which ironically don't really create all that good stuff, the best you can get is dragonscale armor but some of the unique sets like dark brotherhood or nightingale armour means you probably won't use it and as for heavy armor, the best is deadric, not dragon... so...

true, but the best enchants dont really matter on a system where enimies are lvled to you. no dragons dont drop anything, its the soul i want, i love gaining new shouts


People aren't even sure if the dragon's dead and people that fled mere seconds ago run up to the very thing they were afraid of. In Oblivion people didn't go near the gates because they were afraid of the things. Dragons interactions with cities at first seem quaint, after the 3rd time it's just annoying since you can't even go city to city without getting "you can not fast travel when there are enemies near by". On my second character I'm pretty much avoiding dragons because they're just boring, not really challenging and mainly just annoying.

ive had a different experience, everytime a dragon attacked a walled city the NPCs ran about and yelled while guards fought, then the people would griev over the dead if one fell. well people never went outside the city walls to see the gates ;), since i dont fast travel (only use the in game carriage) i find dragons a treat while traveling. some dragons are easy but now that im neaing lvl 50, im finding more and more dragons that nearly one-shot me while i quest.


As I've said the gates are less annoying then dragons, dragons get very annoying, more so then seeing an oblivion gate. Mehrunes Dagon's realm did have some real issues of course with it only really using x number of recycled designs, I think it was 4... but dragons in Skyrim only really have 2 types, Fire and Frost, else wise the only difference is the amount of damage they do and the amount of damage that they can take.

to each his own, theres, black dragon, frost dragon, blood dragon, elder dragon, ancient dragon and
Spoiler
skeletal dragons
User avatar
Jack
 
Posts: 3483
Joined: Sat Oct 20, 2007 8:08 am

Post » Fri Jun 08, 2012 9:04 pm

cant say ive heard it alot through my playthroughs

People usually comment like it's not safe to the leave the city, or things like that. Some say aren't you the hero of kvatch can you do something about the gate, etc. I can't remember the exact lines.

true, but the best enchants dont really matter on a system where enimies are lvled to you. no dragons dont drop anything, its the soul i want, i love gaining new shouts

I'm generally unimpressed by the shouts due to their insane re-use times, what gets me is why Draugr seem to be able to use them a lot more often then the player can. Some like Unrelenting force are about right, but others like fire/frost breath don't justify their re-use at all. The "best" shout has a 600 second reuse... that's 10 minutes. You can't use ANY shouts during that time.

ive had a different experience, everytime a dragon attacked a walled city the NPCs ran about and yelled while guards fought, then the people would griev over the dead if one fell. well people never went outside the city walls to see the gates ;), since i dont fast travel (only use the in game carriage) i find dragons a treat while traveling. some dragons are easy but now that im neaing lvl 50, im finding more and more dragons that nearly one-shot me while i quest.

I get that, what I'm saying is the NPCs that run in fear all run to the dragon after the soul steal animation too, they aren't still afraid but ask "is it dead?". If they don't know why are they getting so close, you'd think they would still be afraid =P. Also why do guards ask you not to shout when you were using your shout on a DRAGON! Yeah, the AI is pretty dumb =/.

to each his own, theres, black dragon, frost dragon, blood dragon, elder dragon, ancient dragon and
Spoiler
skeletal dragons

As I've said, Black/Frost/Blood/Elder and Ancient are all the same, just different colors and more HP/Shout damage, that's it. Oh and some breath fire while others breath ice.

Spoiler
Skeletal Dragon is just another ice breathing dragon which had it's AI tweated so it can not fly, else wise it's literally identical to whatever the highest spawning dragon of your level is. So if you have/use Dragonrend it's extremely similar.
User avatar
Isabell Hoffmann
 
Posts: 3463
Joined: Wed Apr 18, 2007 11:34 pm

Post » Fri Jun 08, 2012 4:12 pm

most of the people agree the quests in skyrim is shorter, less epic, and streamlined. even if other elements are better than oblivion quests being inferior poses a serious defect as a rpg game.
lame quests also means lame faction/guilds, since choosing faction/guild is al about quests. ive finished thieves guild quest line, and i have to say it was too reliant upon a simple plot mechanism and dungeons. quest line itself is too short and simple, theres no ranks, actions im involved in basically has lityle to do with thievery(except goldenglow quest). in the end i never got that feeling that i was actually the master of the guild.

in general skyrim quests, compared to previous series, feel like hollywood blockbusters(preferably sequels) with very little plot and larger portion of visual aid to make people feel they are at the presence of something epic.
User avatar
Alexis Estrada
 
Posts: 3507
Joined: Tue Aug 29, 2006 6:22 pm

Post » Fri Jun 08, 2012 1:50 pm

So the bland, seen-it-before cities in Skyrim are better than the ones from Oblivion? Oblivion's story wasn't great, but I say Skyrim's is far worse. The fact that they push you into it and hold your hand the whole way through doesn't help. It was short, simple, easy, lacking any interesting characters, and at the end of the day, no one cares that you yelled at a dragon while killing it by hitting it in the face a few times. The only hard part was getting Esbern to talk. Hell, they couldn't even come up with original dragon designs. They just look cheesy.

Skyrim is just something waiting to be modded. For me, the only thing it has on any other TES game is graphics and combat. As-is, it's lost most of it's flavor after a few weeks.

Dovahkiin, "Some guys made me yell at dragons. What do you guys do?"

Oblivion Protagonist, "I might turn you into cheese."

Nerevarine, "I don't even know where to begin..."
User avatar
john palmer
 
Posts: 3410
Joined: Fri Jun 22, 2007 8:07 pm

Post » Fri Jun 08, 2012 4:42 pm

Oblivion in 2006 standards beats Skyrim in 2011 standards.
User avatar
Sebrina Johnstone
 
Posts: 3456
Joined: Sat Jun 24, 2006 12:58 pm

Post » Fri Jun 08, 2012 5:09 pm

I get that, what I'm saying is the NPCs that run in fear all run to the dragon after the soul steal animation too, they aren't still afraid but ask "is it dead?". If they don't know why are they getting so close, you'd think they would still be afraid =P. Also why do guards ask you not to shout when you were using your shout on a DRAGON! Yeah, the AI is pretty dumb =/.

It can be pretty dumb but that isn't all that bad.

These are evidently the same kind of people who'd say "are you ok?" after you get hit by a truck. And plenty of movies (and some games) have the "is it dead?" bit - which can go:

The thing in question has a giant spike through its head or something, yes, I think it's dead you idiot
The monster gets another kill because despite all appearances to the contrary it is in fact not dead.
The thing appears dead, survivors leave, eye opens roll credits

Oblivion in 2006 standards beats Skyrim in 2011 standards.

Riiiiiiiiight.

Though from a forum member perspective I do like this evolution, it adds variety and new experiences. After all the Morrowind vs. Skyrim battles we are finally moving on to Skyrim vs Oblivion battles. :tongue:
User avatar
Ernesto Salinas
 
Posts: 3399
Joined: Sat Nov 03, 2007 2:19 pm

Post » Fri Jun 08, 2012 8:33 am

I still can't get my head around clean decapitations with a mace ?
User avatar
Ladymorphine
 
Posts: 3441
Joined: Wed Nov 08, 2006 2:22 pm

Post » Fri Jun 08, 2012 10:27 am

I agree that Skyrim > Oblivion, but every game I eventually get bored of eventually, and need to take some time away. It happened with Morrowind, happened with Oblivion, and will happen again with Skyrim.

I got bored quickly with Oblivion, Fallout 3 and Fallout NV but since I bought Skyrim on 11.11.11 I have spent every evening and weekend since that date playing it and haven't been bored with it at all!
User avatar
Grace Francis
 
Posts: 3431
Joined: Wed Jul 19, 2006 2:51 pm

Post » Fri Jun 08, 2012 4:15 pm

I like how the Oblivion guards shout at me "Stop right there you criminal scum".
:P

The guards in Skyrim are so quiet that I thought they're murmuring to themselves while they're actually trying to arrest me.
:D
User avatar
Benito Martinez
 
Posts: 3470
Joined: Thu Aug 30, 2007 6:33 am

Post » Fri Jun 08, 2012 10:14 pm

I agree, Skyrim is Definatly the better game.
User avatar
Ysabelle
 
Posts: 3413
Joined: Sat Jul 08, 2006 5:58 pm

Post » Fri Jun 08, 2012 8:14 pm

Have to agree that Skyrim is a vast improvement over Oblivion.
Even the 95 odd, types of random encounters add a much needed extra dimension to the series. I loved them in RDR and when Todd mentioned that they admired RDR, I was hoping for encounters in Skyrim. They delivered on that.
User avatar
Sheila Reyes
 
Posts: 3386
Joined: Thu Dec 28, 2006 7:40 am

Post » Fri Jun 08, 2012 1:31 pm

Oblivion wasn't even that great.

You had to heavily mod it for the leveling system and level scaling to be tolerable. IE, change it completely.

I've stopped playing Skyrim because they ruined the skills/character creation. Oh well, come january-february I'll be back.

i dont get it, so what if you get only +2 or 3 to stats instead of +5? i like a challenging game, and sides it wasnt that bad, you could beat the game on max difficulty without proper leveling and still beat the game, the AI was pretty predictable and you could always do the run-backwards-shoot-fireballs-or-arrows.
User avatar
Angela
 
Posts: 3492
Joined: Mon Mar 05, 2007 8:33 am

Post » Fri Jun 08, 2012 5:14 pm

Skyrim, even with its faults, is defintely at least 50% better than Oblivion. I know because I need only half the mods to fix it compared to Oblivion.
User avatar
Tasha Clifford
 
Posts: 3295
Joined: Fri Jul 21, 2006 7:08 am

Post » Fri Jun 08, 2012 12:16 pm

In your opinion I guess...

I got bored of Skryim in 8 days haven't touched it since...

Still play Oblivion sporadically though...

Literally can't even force myself to fire up Skyrim, already moved on to other games...

60 bucks for 8 days... And last 5 days was just repeating "radiant" quests which basically are the same 4 "quests" with different names and npcs involved.

Once you explore and do the guilds and main quest... There's nothing left. You can't replay the game with new "builds" since all customization was basically neutered to make this game appeal to the console crowd.

oh yeah, those stupid console players with their low IQs and clear skin. its not like anyone plays on console because they can't afford a computer that can run skyrim. theyre so stupid they don't know you can take every perk in the game and do everything with one character. ive seen them actually make multiple characters that do completely different things. tards.
User avatar
Phoenix Draven
 
Posts: 3443
Joined: Thu Jun 29, 2006 3:50 am

Post » Fri Jun 08, 2012 1:24 pm

I'd rather not being the absolute hero for everything than being the holy guy.


You are the "chosen"in everything in Skyrim....that's really..not cool.

I liked Oblivion because you were not the one who saved the world directly. What I mean is you were not the chosen and that was pretty cool
User avatar
Justin Hankins
 
Posts: 3348
Joined: Fri Oct 26, 2007 12:36 pm

Post » Fri Jun 08, 2012 11:41 am

oblivion imo beats skyrim in many ways. lets face it the entire spell system is better in oblivion. the enchanting in some ways is better too in how you could have effects that did area damage to people. the quests of the guilds in oblivion excluding the thieves were much better. the oblivion dark brother hood was much much funner then the skyrim dark brotherhood. the skyrim one just took itself too serious there was never any huge outrageous assasinations that were fun. i understand there is a time to be serious but trying to be super serious with poor writting really fails (the companions had the same problem)skyrim is a better game overall than oblivion or it is so far for me 96 hours in.
oblivion is better cause of spellmaking? oy vey, not even close, the spells are fine in skyrim, i like em, and there's plenty of em, there is SO MUCH stuff to do already in skyrim that as it is. the spells i made in oblivion weren't better than the default spells anyway, but there is just way better stuff in skyrim, everything is better, i like the forts. enemies above and below, i like the variety of dungeons, caves, ruins etc...and i like all the followers, i like the cities and villages...the radiant quests, there's a lot of improvements over oblivion.
User avatar
Robert Devlin
 
Posts: 3521
Joined: Mon Jul 23, 2007 2:19 pm

Post » Fri Jun 08, 2012 5:20 pm

God. I hated Oblivions main quest. Especially that one quest with the Great Welkynd Stone..or whatever.

And then Dagon comes in, and you basicly watched in awe - as Martin kill steal'd you.

[img]http://www.gamesas.com/images/smilie/dry.gif[/img]

I felt, small then, and betrayed
User avatar
CArla HOlbert
 
Posts: 3342
Joined: Wed Feb 21, 2007 11:35 pm

Post » Fri Jun 08, 2012 7:33 pm

I still can't get my head around clean decapitations with a mace ?

yah gonna mod exploding heads for that, makes more sense :D
User avatar
cheryl wright
 
Posts: 3382
Joined: Sat Nov 25, 2006 4:43 am

Post » Fri Jun 08, 2012 4:31 pm

If they cannot improve on 2006 game then there is something wrong. Oblivion with Skyrim's graphical improvements would have been awesome. I don't see how people can say Skyrim's quests are good, since they're mostly copy paste, copy paste like a lot of the game is. The locations are nice but not as good as the unique design of the imperial city in Oblivion.

I just think Bethesda lost the plot with Skyrim and just went for a big game world with lots of the same stuff. The ruins are nice but they have the same enemies in them.
User avatar
Kayla Bee
 
Posts: 3349
Joined: Fri Aug 24, 2007 5:34 pm

Post » Fri Jun 08, 2012 6:19 pm

I enjoyed the background mountains, the forests around Riften and the individual feel of the dungeons.

Too many things, though, were a step backwards. The two main ones were magic and character creation.

I see no reason to start a new character build that will end up the same as the last one. Oblivion allowed me to play unique characters.

Variety in creatures? You must be kidding.... every 10 feet I met either wolves, bandits or draugr. Very boring.
User avatar
Oscar Vazquez
 
Posts: 3418
Joined: Sun Sep 30, 2007 12:08 pm

Post » Fri Jun 08, 2012 8:40 am

I disagree. While Skyrim is fun, its not better then Oblivion. The main quest in Oblivion alone still has my best main story ever in a game. And The Shivering Isles is by far the best DLC content to date on any game for me.
User avatar
sarah taylor
 
Posts: 3490
Joined: Thu Nov 16, 2006 3:36 pm

Post » Fri Jun 08, 2012 5:25 pm

I disagree. While Skyrim is fun, its not better then Oblivion. The main quest in Oblivion alone still has my best main story ever in a game. And The Shivering Isles is by far the best DLC content to date on any game for me.

A tad unfair quoting the SI when Skyrim hasn`t had a chance to do an addon yet. But still I don`t think Oblivion was better. Oblivion was made for children. It was more svcky-sweet than marsh-mallow dipped in honey. Not true to lore at all.
User avatar
Eibe Novy
 
Posts: 3510
Joined: Fri Apr 27, 2007 1:32 am

PreviousNext

Return to V - Skyrim