Skyrim is way to easy!

Post » Sat Jun 09, 2012 10:26 am

try dead is dead style. It's not so much gimping as it is changing your play style.
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Sun of Sammy
 
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Post » Fri Jun 08, 2012 11:54 pm

If the game would be a lot harder then people would complain that you have to spam enchanting and smithing and use all the perks for fighting skills to survive at all. That would svck even harder.
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Kaley X
 
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Post » Sat Jun 09, 2012 1:38 pm

Must be a Troll, Skyrim is NOT easy, unless you intentionally wish it to be, like everyone else has suggested, notch up the difficulty, you are NOT playing on Adept or Master, that's for sure.
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noa zarfati
 
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Post » Sat Jun 09, 2012 2:57 am

Well i do admit the game is too easy. But as people say if you want challenge you can install diffrent mode (i cant becasue of 360) and you know dont using smithing and that crap. And assasin chars are broken >_>
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JUDY FIGHTS
 
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Post » Sat Jun 09, 2012 8:38 am

Well i do admit the game is too easy. But as people say if you want challenge you can install diffrent mode (i cant becasue of 360) and you know dont using smithing and that crap. And assasin chars are broken >_>


May i ask how Assassin characters are broke?? O . O
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jessica robson
 
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Post » Sat Jun 09, 2012 1:00 am

Set difficulty to master, wear clothes not armor, use only fists and iron daggers, don't put any points into health or stamina, don't chose any perks, and just for fun greet everyone by punching them in the face.

Still to easy?

This game is what you make it. If it gets too easy, up the difficulty or limit yourself more.
loool!
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Naughty not Nice
 
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Post » Sat Jun 09, 2012 8:08 am

Skyrim is graphically outstanding but imo its a very shallow and very easy game, my main is a stealth archer and have no problems killing anything I come up against usually in 1 or 2 shots, I've started other characters but it just gets tedious doing the same stuff over and over again. Decided 2 quit now, may look at it again in a year or so when some decent mods are out but until then its off my hd as I find there is no challenge whatsoever in the game.

Try a different play style. I played the stealth archer on Master, wearing only light armor (without perking up the light armor tree) and keeping a very low skill in light armor-- basically if I was seen I was dead. If I fired an arrow into a group of enemies, they would come toward my location and I would be forced to retreat and hide, otherwise I'd die quickly. I did, however, still find it pretty easy.

Right now I'm playing a Cleric (sword 'n board with alteration and restoration) and I play on Expert-- it's challenging. Very challenging, and a ton of fun. Try a non-stealth class for a while, see if you like it.

Edit: Also, don't use companions. They'll make it stupid easy on any difficulty. I never use them.
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Sammie LM
 
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Post » Sat Jun 09, 2012 7:07 am

@ OP

Do you play on PC?

If so, get PISE. It improves enemy AI and makes all enemies harder. It also gives you less money for selling goods so you can't buy dozens of iron ingots at once and also rare items are impossible to buy so you have to go out and find them. Even on Adept this is a challenge. Crank it up to Expert and you won't be 1-shotting for a long time since the mod prevents you from abusing smithing.
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Bedford White
 
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Post » Sat Jun 09, 2012 2:37 am

To have 100 crafting at level 20, is just about 7 or 8 levels on smithing alone. There is no feasable way to do that unless you spam smithing. You were the one that likely created dozens of Iron daggers and sold them just to buy material to make more and then sell them again. This is hardly the game's fault, and if then later on you won't find a challenge in it, then that's not the games fault either.

Change your formula, smith when you need to, use other weapons then a bow, invest in speechcraft or minor skills that offer useful perks as well. Don't blame the game for being to easy when you concentrate entirely on just a few aspects.

Yeah - there is NO WAY you have 100 smithing at level 20 without deliberate power levelling.

this isn't about having to gimp yourself - it's about exploiting the game mechanics and then moaning its let you exploit them.

I think some people don't enjoy the game because they turn it into a chore for themselves. My characters will do stuff like use pelts of wolves they've killed themselves to smith armour they sell. That feels quite natural to me, like something the character would do. There's never vast amounts, and smithing levels at a steady pace in line with other skills. My current character is level 20 and smithing is at about 36 or something. I'd be bored rigid sitting there desperately making endless items to to make the points rocket. It would be like working in a factory.

It's like with money - my characters are never uber rich because I collect what it would be realistic for the character to take. I know I can overload companions (who I seldom use anyway) or fast travel back and forth collecting and selling vast amounts of loot, but it's not supposed to be a retail challenge game. I can't be bothered wasting my game time turning it into a market trading simulator.

Why can't people just play the game as it comes and have fun?
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Kim Bradley
 
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Post » Sat Jun 09, 2012 5:34 am

Yeah - there is NO WAY you have 100 smithing at level 20 without deliberate power levelling.

this isn't about having to gimp yourself - it's about exploiting the game mechanics and then moaning its let you exploit them.

I think some people don't enjoy the game because they turn it into a chore for themselves. My characters will do stuff like use pelts of wolves they've killed themselves to smith armour they sell. That feels quite natural to me, like something the character would do. There's never vast amounts, and smithing levels at a steady pace in line with other skills. My current character is level 20 and smithing is at about 36 or something. I'd be bored rigid sitting there desperately making endless items to to make the points rocket. It would be like working in a factory.

It's like with money - my characters are never uber rich because I collect what it would be realistic for the character to take. I know I can overload companions (who I seldom use anyway) or fast travel back and forth collecting and selling vast amounts of loot, but it's not supposed to be a retail challenge game. I can't be bothered wasting my game time turning it into a market trading simulator.

Why can't people just play the game as it comes and have fun?

actually, I've found that on higher difficulties power leveling smithing can seriously hinder your character, because of the level scaling for hostiles, and since no combat or protective skills are being increased, it puts your character on the more vulnerable side.
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Dalia
 
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Post » Sat Jun 09, 2012 3:36 am

Iv said it before and I'll say it again:

If you want the game to be easy, it is.
If you want it to be a challenge, it will be.

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Bloomer
 
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Post » Sat Jun 09, 2012 5:18 am

@ OP

Do you play on PC?

If so, get PISE. It improves enemy AI and makes all enemies harder. It also gives you less money for selling goods so you can't buy dozens of iron ingots at once and also rare items are impossible to buy so you have to go out and find them. Even on Adept this is a challenge. Crank it up to Expert and you won't be 1-shotting for a long time since the mod prevents you from abusing smithing.

Also add Duke's combat mod. Both of these mods together makes the game very challenging.
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Victoria Bartel
 
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Post » Sat Jun 09, 2012 3:10 pm

Iv said it before and I'll say it again:

If you want the game to be easy, it is.
If you want it to be a challenge, it will be.

what is this i don't even...
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Rudy Paint fingers
 
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Post » Sat Jun 09, 2012 4:13 pm



what is this i don't even...

It means: if you want the game to be easy you can powerlevel your character and enchant every weapon beyond belief so that it will be godlike and slaughter everything by just looking at it.

If you want more of a challenge you won't put the full enchant on weapons, won't powerlevel etc etc.
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DarkGypsy
 
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Post » Sat Jun 09, 2012 4:17 am

If you want more of a challenge you won't put the full enchant on weapons, won't powerlevel etc etc.

It still depends on the play style. Using no exploits on master I found stealth archery to be easy. Also, saying "don't use enchants" is admitting that the game is poorly balanced.
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Rex Help
 
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Post » Sat Jun 09, 2012 9:48 am

Telling him to gimp himself in order to have a challenge only proves his point that it is to easy. the player shouldnt have to gimp himself looking for challenge, the game should provide it.
+1
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Skrapp Stephens
 
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Post » Sat Jun 09, 2012 4:03 pm

It still depends on the play style. Using no exploits on master I found stealth archery to be easy. Also, saying "don't use enchants" is admitting that the game is poorly balanced.

Or that the game becomes easier at higher levels, which it should because you become more powerful. If you don't powerlevel enchanting it will take quite some time for it to reach higher levels, I'm level 34 with my newest character and only enchant the stuff I wear, and have worn a lot of stuff yet my enchanting skill is around 64. Which makes it powerful but not too powerful, some combat situations can still be a challenge.
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Bloomer
 
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Post » Sat Jun 09, 2012 10:44 am



It still depends on the play style. Using no exploits on master I found stealth archery to be easy. Also, saying "don't use enchants" is admitting that the game is poorly balanced.

I think the game is very well balanced, it caters to almost every playstyle.
The problem is that some won't understand the freedom of choice.
You choose how you want to play. If you want a bit more challenge you are able to choose a way to get it.

And I didn't say you shouldn't enchant weapons but you can Choose the power of the enchantment
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Victor Oropeza
 
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Post » Sat Jun 09, 2012 10:22 am

I have a level 24 sneak archer that's quite challenging on adept.

I use a mix of dark brotherhood and nightingale armor (which I just recently got), mehrune's razor and the nightingale blade for 1 hand weapons, and the nightingale bow for archery (which I just got last night, so haven't used it in combat yet- was using a glass bow).

I decided when I made this character that I wouldn't do any crafting, at least until after level 45, and I'm really glad I did. It's a lot of fun finding and earning your gear through completing quests and killing challenging opponents. Every time I open a chest, there is a chance I will find an upgrade. If you have all legendary smithed gear, there is zero chance of that.

Last night, I added a new level of challenge: I dismissed Mjoll. It has been much easier to sneak, but much more difficult when I get found.

The bottom line is, some people are better than others. If the game difficulty is set so that the better players are challenged, then the rest (which are the vast majority) will not be able to play the game unless they set the difficulty to novice, which will make most quit, and subsequently, not buy the next TES game. Bethesda is doing the right thing in setting the difficulty for the masses. If you can't find challenge by utilizing self control to not use over-powered combinations of skills, then perhaps TES games are not your cup of tea. This is the way they've always been, and this is the way they always will be.
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Jake Easom
 
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Post » Sat Jun 09, 2012 3:33 pm

I have a level 24 sneak archer that's quite challenging on adept.

I use a mix of dark brotherhood and nightingale armor (which I just recently got), mehrune's razor and the nightingale blade for 1 hand weapons, and the nightingale bow for archery (which I just got last night, so haven't used it in combat yet- was using a glass bow).

I decided when I made this character that I wouldn't do any crafting, at least until after level 45, and I'm really glad I did. It's a lot of fun finding and earning your gear through completing quests and killing challenging opponents. Every time I open a chest, there is a chance I will find an upgrade. If you have all legendary smithed gear, there is zero chance of that.

Last night, I added a new level of challenge: I dismissed Mjoll. It has been much easier to sneak, but much more difficult when I get found.

The bottom line is, some people are better than others. If the game difficulty is set so that the better players are challenged, then the rest (which are the vast majority) will not be able to play the game unless they set the difficulty to novice, which will make most quit, and subsequently, not buy the next TES game. Bethesda is doing the right thing in setting the difficulty for the masses. If you can't find challenge by utilizing self control to not use over-powered combinations of skills, then perhaps TES games are not your cup of tea. This is the way they've always been, and this is the way they always will be.

Well said (written)
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Amber Ably
 
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Post » Sat Jun 09, 2012 9:48 am

I play on apprentice and die often. Sometimes it pays to be a noob.

I've been playing PC games since Doom 1 and played every TES but Arena and Adept is just about right for me, Expert gets me killed a little too much. Sometimes it also pays to apparently not have that much innate talent,
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Amanda Leis
 
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Post » Sat Jun 09, 2012 2:54 am

Skyrim's not supposed to be challanging.

It's about the adventure.


Play Dark Souls if you want a game focused about giving you challanges.
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Taylah Illies
 
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