» Mon Jun 18, 2012 2:01 pm
No, actually, it doesn't allow any character to accomplish anything. Y'know, because we have..... like.... self-control. At least I do, and I can set out plans, only allow my characters ONE guild, etc.
While YOU may think that it doesn't limit you enough, I think that limiting ANYTHING in TES would be the moment that TES began to lose what makes it so incredible. I have self-control, and I can stick with limitations and shortcomings. I limit myself, the game doesn't need to. If you can't limit yourself, don't complain when you go to the extreme limits.
And don't get me wrong, I'm not insulting anybody, it's just that I see complaints like this so often, when they're complaining about something that's always been here. You can make yourself an unstoppable god-king, IF YOU TRY TO. So you can't complain when you become powerful from trying to become powerful. You also can't complain when you become the leader of every guild of your own accord, or do quests you really shouldn't.
Hell, level scaling isn't a problem in this game, considering how much better it is to Oblivion. There are MANY enemies that are always going to be locked to the same level. Giants, mammoths, sabre cats, bears, Hagravens (they have high minimum levels, and can spawn at low levels), etc. You can get ripped to shreds just stumbling upon any of these enemies at a low level. But, to make sure the player has the freedom to see the whole world and do what they want, they HAVE to make sure that they can explore freely without getting [censored] by level 50 wolves on the road.