some saucy new info

Post » Sat Feb 19, 2011 7:48 am

"There's worse things than deathclaws..." Oooh. Now I'm gonna have to hunt down a "Fiend" and kill it at the earliest level possible. >:D I'mma have to kill a dealer for that mask... It looks really freaking cool... O_o




Yeah especially with a Pre-War Hat....


I wonder if we can look like V.....
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Dagan Wilkin
 
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Post » Fri Feb 18, 2011 7:08 pm

The armor with that skull ?helmet? and lightbulbs doesn't exactly please the eye. Everything else looks good though.

What's with the crank behind the clip?

Why doesn't it please the eye? What's wrong?
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Cheville Thompson
 
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Post » Sat Feb 19, 2011 5:21 am

The article mentioned implants. Do you think they mean implants like the possible quest reward for "the replicated man" quest or something completely different?
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Madison Poo
 
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Post » Fri Feb 18, 2011 8:16 pm

Venetian carnival masks? Must! Have!
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Teghan Harris
 
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Post » Sat Feb 19, 2011 12:42 am

Looks very similar to the advanced power in New Vegas but with more detail.

Advanced Power MK II?

How about Advanced Tesla Armor?
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megan gleeson
 
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Post » Sat Feb 19, 2011 9:47 am

Dousn't the crank behind the clip on the gauss rifle create the magnetic force that propels the bullet when cranked? (or whatever ammo being used)
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Marie Maillos
 
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Post » Sat Feb 19, 2011 6:19 am

well we can asume the armour system works just like Fallout 3, so if ya like one but not the other, remember ya can wear something else.

What?
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cosmo valerga
 
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Post » Fri Feb 18, 2011 10:09 pm

The article mentioned implants. Do you think they mean implants like the possible quest reward for "the replicated man" quest or something completely different?

I asumed it meant the sort that were going to be available in Van Buren and in Sawyer's tabletop thing... The NEMEAN comes to mind, but I think there were four or five different implants... The fallout.wikia.com site has lots on it I believe...
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Cathrine Jack
 
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Post » Sat Feb 19, 2011 1:24 am

What?


One slot for armor, one slot for helmet.
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Lexy Corpsey
 
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Post » Sat Feb 19, 2011 7:14 am

Thats tesla armor folks....
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Matthew Aaron Evans
 
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Post » Fri Feb 18, 2011 10:26 pm



That's Mass Effect. FO uses 2mm slugs. The crank is used in the hang fire animation. When it misfies, you wizz the crank around a few times, iirc.

That's right. The side magazine is supposed to be filled with 2mm slugs, but like ME is considered to be in infinite supply. (For the Fo3 Gauss that is, in the earlier one the energy cell and slug were part of one self contained ammo unit)
The crank I think might be similar to the forward assist on an AR, something you use when things aren't seated right like you said. However, another explanation for the crank is that it's a DeGausser for the Gauss gun. If you ever look at your monitor or your TV in detail, you'll find an option to DeGauss the TV, which basically releases built up static electricity and magnetic fields in a crackly sort of way.
It's possible that built up magnetic fields could effect the gun's own performance in using magnets to propel their projectiles, and would effect it more adversely if the rifle was in poor condition. Therefore the crank is a manual DeGausser to remove the unwanted magnetic field.

It wasnt overpowered in Fallout 3. Its DPS was awful and wasnt worth using unless it could one shot kill the target.

Well, it was overpowered in a way. Its knockdown effect allowed you to essentially juggle enemies. Just keep plugging them while they're down and the effect will keep knocking them down. Of course, the victory rifle did the same thing, but MFcells are cheaper and more common than .308, and the Gauss Rifle has a higher chance of knocking down enemies than the victory rifle. And being an Energy weapon, it fills the victory rifle's niche for energy weapons users, as well as filling the sniper role in general.


One slot for armor, one slot for helmet.

Don't forget the glasses/face items. I bet that's what that mask is. I hope there are different types of masks too, like a full face mask, or a mask with goggles, so I can truly play Fallout: STALKER.
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MARLON JOHNSON
 
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Post » Fri Feb 18, 2011 11:31 pm

I wonder if theres a quest to infiltrait the ultra lux and u get a mask to disguse yourself as a dealer?
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Harinder Ghag
 
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Post » Sat Feb 19, 2011 9:55 am

I wonder if theres a quest to infiltrait the ultra lux and u get a mask to disguse yourself as a dealer?

Why ultra lux and not another casino?
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Natasha Callaghan
 
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Post » Sat Feb 19, 2011 4:10 am

I'm certain it always had one in FO3, the face mask however I like...
Maybe something to do with reading faces in NV?, protection for the casino to make sure their dealers are secret? or just simply a new outfit that boosts stats "luck"?
So theres another card minigame although based on blackjack which is in allready, (maybe a quest related game?), and many collectables hey!

Edit: damn I misunderstood. you just meant why is it there.
In which case to load a solid slug into the breach, for the micro cell to trigger a magnetic charge to expel it when you fire.. Was my personal guess.

i bet if you beat victor at the card game he becomes a follower.
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hannaH
 
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Post » Fri Feb 18, 2011 10:22 pm

Why doesn't it please the eye? What's wrong?


The design of the armor itself is fine, but the lightbulbs (which look like some outdoor christmaslights my mother has in her backyard) and the skullhelmet-gasmask make it look like a some sort of halloweencostume-ad. It's not a big thing, but something of it (mainly the lightbulbs) just looks awkward.
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Sammykins
 
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Post » Sat Feb 19, 2011 12:21 am

The design of the armor itself is fine, but the lightbulbs (which look like some outdoor christmaslights my mother has in her backyard) and the skullhelmet-gasmask make it look like a some sort of halloweencostume-ad. It's not a big thing, but something of it (mainly the lightbulbs) just looks awkward.


I have the feeling that the skull helmet and the gas mask are two separate items though.
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Ross Zombie
 
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Post » Sat Feb 19, 2011 9:36 am

I have the feeling that the skull helmet and the gas mask are two separate items though.


That's likely. Helmet and facial slots, or something.
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~Sylvia~
 
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Post » Sat Feb 19, 2011 12:34 am

I will laugh if the mask is called a "Poker Face".
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GPMG
 
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Post » Sat Feb 19, 2011 6:06 am

Finally! An inside shot of the Ultra-Luxe! :rock:


Looks great to me :fallout:
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Vicky Keeler
 
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Post » Sat Feb 19, 2011 12:40 am

I asumed it meant the sort that were going to be available in Van Buren and in Sawyer's tabletop thing... The NEMEAN comes to mind, but I think there were four or five different implants... The fallout.wikia.com site has lots on it I believe...


I'm thinking of the Fallout 2 implants.. Dermal Implant armor, Phoenix implant armor,.. there was also an intelligence upgrade chip..
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Jeneene Hunte
 
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Post » Sat Feb 19, 2011 12:24 am

I'm thinking of the Fallout 2 implants.. Dermal Implant armor, Phoenix implant armor,.. there was also an intelligence upgrade chip..


If I'm recalling correctly, there was a preview a while back that mentioned something about a doctor somehwere in the wasteland that had a number of implants available to the player. The only ones mentioned were just +1 bonuses to the S.P.E.C.I.A.L. stats, and I think sub-dermal armor...
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Motionsharp
 
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Post » Fri Feb 18, 2011 8:28 pm

It's awesome that the Gauss Rifle is back, I just hope it's not a buggy mess this time around.
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luke trodden
 
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