To be frank, it sounds like the writer didn't really pay attention to the stories and/or rushed them.
The main plot is even worse, deeming you the chosen one destined to slay all the dragons that are rising from the dead. But a few dungeons, a few dozen dragon fights later, and all the world is safe, though it’s unclear what the threat actually was, as even after the grand dragon is slain, his cronies keep attacking at every turn.
This, to me, screams that he didn't pay attention to pretty much any of the dialogue. The main focus on of the main quest is that dragons have returned, you are not there to make dragons extinct, you are there to stop the end of the world. I don't know how he missed that.
In one instance I was allowed to be the Archmage of a magic college despite the fact I hadn’t used a spell in the entire questline.
Now I have a real problem with this for one specific reason. Why are you doing the College quest line if you are not a mage? I do see this as Beth letting you do whatever you want no matter how you play but even if you do the most basic of RPing a warrior really has no place enrolling in a school for magic if he has no intention of using said magic.
While Bethesda has never been the best when it comes to story telling, they are hands down the best when it comes to world building. It doesn't bother me that this isn't someones game of the year, the article does bother me because it was written to a guy that seemingly didn't pay attention to the game, he was caught up in the visuals and not the story.