Soulless, Shallow, Sad To See

Post » Sun Jun 10, 2012 6:46 am

It takes time to evaluate a game, especially an open world game. The fact the OP initially liked it and now does not- after 300 hours- does not 'say much about him'.
It does say something about Skyrim.

Skyrim is a great action adventure game. It is entertaining as long as there's a new castle to explore. Without the NPC interactions, the attributes, the character choices, the spells and spell making, it has lost much of the character build. Great RPG's use character builds to hold interest. Skyrim has lost much of the character build.

This poster will be one of many who initially thought or hoped great things for Skyrim only to realize at some number of hours the game was not the Elder Scrolls game of the past. It is Fallout 4. It is wonderful, and once played through one or more times, sits wonderfully on the shelf.

This is what I expected of many Skyrim boosters and why I have been interested in the game hour totals.
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Judy Lynch
 
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Post » Sun Jun 10, 2012 6:51 am

What's up with all the wrestling fans making hate posts lately?

Can you smell what I'm cooking? Or is this just coincidence.
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QuinDINGDONGcey
 
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Post » Sun Jun 10, 2012 3:09 am

I think you're just stirring the pot, never mind the smell. OP realized something Bethesda should know. Some folks don't like hearing bad news- we got that.
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Bedford White
 
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Post » Sat Jun 09, 2012 4:19 pm

I think you're just stirring the pot, never mind the smell. OP realized something Bethesda should know. Some folks don't like hearing bad news- we got that.

OP is being dramatic. I'll be one of the first to point out flaws, and criticize a lot of things, and I'm not going call the game soulless. That's a bit much.
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Albert Wesker
 
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Post » Sat Jun 09, 2012 11:48 pm

What's up with all the wrestling fans making hate posts lately?

Can you smell what I'm cooking? Or is this just coincidence.

My thoughts exactly, they should team up.
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Elina
 
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Post » Sun Jun 10, 2012 6:12 am

If you said shallow on day 1 troll. If you played it all did it all tried everything and don't like it troll. if you liked it based on something you can talk about because you can't spell the words you rock hard agreed you are brilliant.?!
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Rachel Hall
 
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Post » Sat Jun 09, 2012 6:43 pm

Korr-OK, I agree- Souless is over the top. Bethesda did not gyp us. They put time and yes, 'love' into the game- there are touches of care everywhere. It's just not in the cards to have a great RPG without more character development choices. That's a decision Todd Howard made and he should be aware of consequences. right now with 11 million shipped there aren't any-noticable ones.

But I've seen a lot of great artists, and franchises, become at the top of their commercial game just as they lose their way artistically. I don't know if Bethesda has made the right decision or wrong one- would there really be less or more players if the attributes and lost choices were here? Time will tell. They could have packaged a brick this time out and ship 11 million.

But one thing I know right now- is that at my house, with my three sons, no one wants to play Skyrim longer than they played Fallout. And with Elder scrolls, it used to be you never really stopped playing. Yes, I'm sad to see that change. And maybe there aren't enough consumers like us to matter.
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Adam Kriner
 
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Post » Sat Jun 09, 2012 10:39 pm

the games a cold hearted mistress, nuf said
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Connie Thomas
 
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Post » Sun Jun 10, 2012 6:52 am

Skyrim is alot like Nickelback extremely popular despite the fact it's so painfully overrated and nothing special.Upon reflection I am not even sure why I invested so much time in it considering I was bored most of the time.I am not sure why Bethesda felt the need to skip a solid story and characters.
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Jah Allen
 
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Post » Sun Jun 10, 2012 5:47 am

I like Skyrim.......stop complaining other people voiced this same opinion 3 hours after release...
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Myles
 
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Post » Sat Jun 09, 2012 6:13 pm

I'll voice my concerns whenever I want. I'm not an apologist.
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Peter P Canning
 
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Post » Sun Jun 10, 2012 6:50 am

Some people spend more time complaining about games they supposedly didn't like than they do actually playing games they do like.

When I lose interest in something, I set it aside and walk away from it. If I ever find myself OCDing over a product I tried and didn't care for by launching a complaint campaign on it's producers forums, I hope somebody does me the favor of getting me some help ... or at least shooting me in the head.
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Cathrine Jack
 
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Post » Sun Jun 10, 2012 1:32 am

Agreed.

I still think it's a good game though, in spite of it's shortcomings...

It's difficult for me to hate a game that offers over 100 hours of enjoyment and modding support; even if it is a disappointment next to it's predecessors.
Its a good game.
Its not a good TES game.
The OP is right, Skyrim has been stripped of too much to be anything but shallow.
I think that most frustrating part about Skyrim is that people know how awesome game Skyrim could've been.
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Stephy Beck
 
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Post » Sat Jun 09, 2012 7:18 pm

Could've, would've, should've. They didn't.
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lolli
 
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Post » Sat Jun 09, 2012 8:11 pm

What happened? Where did it all go wrong? This game is soulless. Stripped of so much. Pains me to see what was once a cherished franchise become so shallow. What happened Bethesda?

Here's what happened: You grew up.

It's just like when you watch Monty Python's The Holy Grail and realize it was never funny. Morrowind wasn't that good.
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Andrea Pratt
 
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Post » Sat Jun 09, 2012 9:09 pm

This isn't about being a Morrowind really devoted fan. It's not even my favorite in the series .
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Lalla Vu
 
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Post » Sat Jun 09, 2012 5:33 pm

I'll voice my concerns whenever I want. I'm not an apologist.
Korr-OK, I agree- Souless is over the top. Bethesda did not gyp us. They put time and yes, 'love' into the game- there are touches of care everywhere. It's just not in the cards to have a great RPG without more character development choices. That's a decision Todd Howard made and he should be aware of consequences. right now with 11 million shipped there aren't any-noticable ones.

But I've seen a lot of great artists, and franchises, become at the top of their commercial game just as they lose their way artistically. I don't know if Bethesda has made the right decision or wrong one- would there really be less or more players if the attributes and lost choices were here? Time will tell. They could have packaged a brick this time out and ship 11 million.

But one thing I know right now- is that at my house, with my three sons, no one wants to play Skyrim longer than they played Fallout. And with Elder scrolls, it used to be you never really stopped playing. Yes, I'm sad to see that change. And maybe there aren't enough consumers like us to matter.

We're in agreement, basically. I still like the game, but it could use more character interactiosn/story depth/etc.. And yeah, this is a choice by Howard. Not an accident. The writing is just rushed. And although they did put the time into Radiant Story, it's not really making much of use of things either. It's a little bugged, and could be more. The one good thing is that they do have that feature in place.. they just need to flesh it out more.
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Crystal Birch
 
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Post » Sat Jun 09, 2012 11:28 pm

i have played all ES Games, i have found this one to be the most immersive. You can wander and do bits associated with the game. The stories are not black and white, the different factions are not pure good nor pure evil. You have to make choices and these choices are hard.

This game has evolved from previous ES Games. What is missing is much much more of the backstory of what has happened. The game needs some form of input to the interaction between the "Empire" , the Sons of Skyrim and the Thalmor. We have not enough of the story to make a clear decision in the Civil War (I am a refugee from the eruption of Dagoth Ur, I wanted sanctuary - I have found no urging desire to join one side or the other , apart from wanting to disrupt the Thalmor).

I do not find this game shallow, and am immersed by its visual beauty and intrigue of story lines.
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Sheeva
 
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Post » Sun Jun 10, 2012 7:08 am

Try KOA it has a ton of Skills and Attributes and you can pick a class then specialize in that class there's like 50 diferent subclasses , Arcanist,Disciple,Warlock,Spellcloak,Shadowcaster,just to name a few. Way more RPG elements in KOA than Skyrim.
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Harinder Ghag
 
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Post » Sun Jun 10, 2012 5:10 am

Try KOA it has a ton of Skills and Attributes and you can pick a class then specialize in that class there's like 50 diferent subclasses , Arcanist,Disciple,Warlock,Spellcloak,Shadowcaster,just to name a few. Way more RPG elements in KOA than Skyrim.
Was meant to be a MMO wasn't it?does the world feel like a mmo?
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Brandon Bernardi
 
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Post » Sat Jun 09, 2012 11:16 pm

Was meant to be a MMO wasn't it?does the world feel like a mmo?
No it feels and plays like a single player RPG .
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Danial Zachery
 
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Post » Sun Jun 10, 2012 5:33 am

Attributes have been reduced to H/M/S which is absurd. There's no distinction with starting characters like there used to be. The dialogue and choice/consequence is completely embarrassing. Nothing in this world matters or changes. The guilds are lifeless and NPC's barely react to your position in the world. The writing is atrocious. Beth really needs to go back to the drawing board if they decide to do VI.
OMG it's 3 months and 7,365 posts just like this one, ago. Turn your computer off and go sit in a dark closet and brood.
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James Rhead
 
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Post » Sat Jun 09, 2012 10:47 pm

Its a good game.
Its not a good TES game.
The OP is right, Skyrim has been stripped of too much to be anything but shallow.
They worked very hard to take TES out of TES.
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GRAEME
 
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Post » Sun Jun 10, 2012 5:54 am

A great thread title, it's sure to catch a forum users eye.
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roxanna matoorah
 
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Post » Sat Jun 09, 2012 3:50 pm

So I and others should stop playing it because YOU think is shallow?


I've got two words for you...Unfortunately they're not family friendly and the forum censor police will come after me if I say them.
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Veronica Martinez
 
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