Sprint Jump.

Post » Fri Jun 01, 2012 5:31 pm

not being able to jump and attack is another disappointment, i jumped off a bolder with a sword went through a dragons neck without hurting it and then the inevitable 'aaaagh' as my knees went into my hips... i miss feather, and acrobatics too.
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Meghan Terry
 
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Post » Fri Jun 01, 2012 9:27 am

not being able to jump and attack is another disappointment, i jumped off a bolder with a sword went through a dragons neck without hurting it and then the inevitable 'aaaagh' as my knees went into my hips... i miss feather, and acrobatics too.
Forgot all about feather, It was more of a 3D challenge
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NAkeshIa BENNETT
 
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Post » Fri Jun 01, 2012 6:09 pm

I like this idea, but go a bit further > sprint jump power attack.
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Julia Schwalbe
 
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Post » Fri Jun 01, 2012 11:57 am

sprint jump power attack would be great, even sprint - jump - zoom target with bow while time slows and fire - land - roll ... lol, an animators head just exploded.

'It was more of a 3D challenge ' that's what I'm getting at skyrim feels very 2D at times, even with flying dragons.. levitate would be great as well in this game as things would fly after you..
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Nana Samboy
 
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Post » Fri Jun 01, 2012 10:44 pm

Seems strange to change the basic feel of the game. To one with less options, you would think you would have more options.
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Chenae Butler
 
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Post » Fri Jun 01, 2012 1:34 pm

Yeah, it would be cool if you could have more animations. I think what's holding it back, is that it's designed primarily as a 1st person game. I think if they found a comfortable balance, it would work out. Not to go into too much comparison, but if games like Call of Duty can have movement and vaulting, etc, I don't see why it couldn't work with these mechanics.

Oh, and we at least have the running power attacking with 2 handers and one handers. Kinda silly you have to get a perk for it, but hey! It's basically a jump sword attack. It looks nice when you activate Slow Time Shout and run and pull one of those moves.
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QuinDINGDONGcey
 
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