Staffs - They could be used for more than magic

Post » Tue Jun 12, 2012 2:41 am

http://www.youtube.com/watch?v=F1rj0wBPSok
but than it would be a one-handed weapon.
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Jah Allen
 
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Post » Tue Jun 12, 2012 1:54 am

How about this? Pressing left on the D-PAD makes the staff go into "blunt mode". This would free R1, L1 to be used in the same function as a sword. It wouldn't be nearly as effective as a sword obviously.
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kristy dunn
 
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Post » Tue Jun 12, 2012 2:11 am

Why is that you can only use staffs to cast magic? I'm a pretty devoted fan of staffs and I use them often (That's what she said). But there's a couple of things that really bugs me.

Why can't I use staffs to block, bash or hit an enemy? They seem perfectly capable of enduring the required physics for those actions. It will open up so many possibilities for how my mage character plays. He doesn't use anything else except for magic and staffs and if I could block and hit enemies, with said staff, I think it would be a more easier role to roleplay.

Do you agree or disagree?

i completely agree. 100-fold.

i began my dnd life by rping with my friends with staffs. real-life wood hurts but we played with it everyday.

one of the first things i found missing in morrowind.

staffs not being used as weapons is entirely misconceived.
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katsomaya Sanchez
 
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Post » Mon Jun 11, 2012 12:06 pm

How about this? Pressing left on the D-PAD makes the staff go into "blunt mode". This would free R1, L1 to be used in the same function as a sword. It wouldn't be nearly as effective as a sword obviously.

See, I like that. *nods*
Would it then put up your skill in two-handed though? I actually don't know if staffs do anything towards skills. Ahh, brain fart moment.
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rebecca moody
 
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Post » Mon Jun 11, 2012 5:56 pm

See, I like that. *nods*
Would it then put up your skill in two-handed though? I actually don't know if staffs do anything towards skills. Ahh, brain fart moment.
One could create a new perk tree for this. Or put it in with two-handed. Or have a set block/damage ratio. Many possibilities here :)
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Kayla Bee
 
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Post » Mon Jun 11, 2012 8:04 pm

Lots of possibilities but probably best to keep it simple. I say that but they did get rid of a few skills.

Where the heck is Mysticism! Not that I'm dying from the loss or anything.
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Bellismydesi
 
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Post » Tue Jun 12, 2012 1:13 am

or, unarmed/h2h/staff/unarmored.

the problem is i don't know if gamesas want such an OPEN WORLD.
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Tina Tupou
 
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Post » Mon Jun 11, 2012 8:39 pm

i completely agree. 100-fold.

i began my dnd life by rping with my friends with staffs. real-life wood hurts but we played with it everyday.

one of the first things i found missing in morrowind.

staffs not being used as weapons is entirely misconceived.

But you could use staves as weapons in Morrowind. It was not until Oblivion that they became magical cannons.
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Céline Rémy
 
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Post » Mon Jun 11, 2012 3:10 pm

i have yet to find a staff in anything but morrowind.

i'm not talking magical bullets. i'm talking h2h.

can a magic staff, at least, become usable after magic-ness is gone? cmon.
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Jonathan Egan
 
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Post » Mon Jun 11, 2012 4:11 pm

FYI. A well-trained staff fighter can kick the arses of most average swordsmen. The whole discipline of staff fighting grew out of necessity to oppose well-armed opponents while using wooden sticks.
And a well-trained swordsmen could kick the arses of most staff fighters. The whole discipline of staff fighting grew from it being illegal for most people to carry blades or other weapons of war.

And considering that we used to have Daedric Staves back in Morrowind days, I wouldn't be worried about them being fragile. A shaft made of ebony with a pinch of Special Daedric Sauce thrown in? you could cave quite a few skulls with that.
Or sense your already using such a heavy dense material just use a mace, much more effective.
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jessica Villacis
 
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Post » Mon Jun 11, 2012 11:51 pm

I can see why you might want to have this from a gameplay perspective, as it does limit a magic users combat ability. However if you think about it from a realistic perspective.

If someone were to swing an axe at my head, I can't say I'd feel too safe with a stick as my only means to block it. It'd cut straight through in most cases.

Not only leaving me defenseless, but offenseless also.
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ANaIs GRelot
 
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Post » Mon Jun 11, 2012 3:47 pm

I can see why you might want to have this from a gameplay perspective, as it does limit a magic users combat ability. However if you think about it from a realistic perspective.

If someone were to swing an axe at my head, I can't say I'd feel too safe with a stick as my only means to block it. It'd cut straight through in most cases.

Not only leaving me defenseless, but offenseless also.

as a mage, you give me one second of time and i give you, death.

point taken. however.
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Nymph
 
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Post » Mon Jun 11, 2012 3:53 pm

Staves should be a melee weapon and a Ranged weapon too, maybe that's the reason why that hasn't happened yet although it's a bad one as Skyrim could benefit from meleeing Staffs.
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Evaa
 
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Post » Tue Jun 12, 2012 12:40 am

as a mage, you give me one second of time and i give you, death.

What do you mean by that? In TES it's very possible that spells can miss, so it's not quite that cut and dry. If that's the point you're trying to make?
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Alkira rose Nankivell
 
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Post » Tue Jun 12, 2012 12:28 am

I had an idea instead of having staffs for one thing (raze dead sparks etc) what if you had them so you could cast any spell with them but at a reduced magica cost? you would still need to charge them with soul gems though to get the reduced cost and some staffs could have perks in one of the magic schools. This would make useing a staff as a mage actually have a point . As it is at moment hardly ever use a staff.
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Leanne Molloy
 
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Post » Tue Jun 12, 2012 12:58 am

I can see why you might want to have this from a gameplay perspective, as it does limit a magic users combat ability. However if you think about it from a realistic perspective.

If someone were to swing an axe at my head, I can't say I'd feel too safe with a stick as my only means to block it. It'd cut straight through in most cases.

Not only leaving me defenseless, but offenseless also.
The whole point is to have a staff to held you in tight spots in a defensive way. Bash them a couple meters away for example.
And to look at this from a realistic perspective doesn't really work when there's magic involved.
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D LOpez
 
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Post » Mon Jun 11, 2012 5:08 pm

I had an idea instead of having staffs for one thing (raze dead sparks etc) what if you had them so you could cast any spell with them but at a reduced magica cost? you would still need to charge them with soul gems though to get the reduced cost and some staffs could have perks in one of the magic schools. This would make useing a staff as a mage actually have a point . As it is at moment hardly ever use a staff.
That could work but doesn't really address my point in this thread which is why you can't use a staff physically on enemies.
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Carlitos Avila
 
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Post » Tue Jun 12, 2012 2:48 am

That could work but doesn't really address my point in this thread which is why you can't use a staff physically on enemies.

Yeah I do see you point you should be able to block with them at least.
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Sarah MacLeod
 
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Post » Mon Jun 11, 2012 9:49 pm

i mean, lol, (was i secrative?) a mage with study equals your death.

anything else?
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Kanaoka
 
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Post » Mon Jun 11, 2012 12:47 pm

The whole point is to have a staff to held you in tight spots in a defensive way. Bash them a couple meters away for example.
And to look at this from a realistic perspective doesn't really work when there's magic involved.

Well, unless we're changing the property of wood in this instance, I'm pretty sure a realistic perspective holds it's own.

A more apt criticsm that I'd make of the game is as to why a staff has to be a two-handed weapon?
You can use the example of Gandalf again, where he uses both a staff and a sword, I see no reason why that's not possible in TES.
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James Smart
 
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Post » Mon Jun 11, 2012 7:23 pm

Yeah I do see you point you should be able to block with them at least.
Actually I would prefer to be able to bash with the staff, if I had to choose. At least I think so... But to be able to push them a few meters away would be a useful thing.
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Claire Vaux
 
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Post » Mon Jun 11, 2012 11:39 pm

Well, unless we're changing the property of wood in this instance, I'm pretty sure a realistic perspective holds it's own.

A more apt criticsm that I'd make of the game is as to why a staff has to be a two-handed weapon?
You can use the example of Gandalf again, where he uses both a staff and a sword, I see no reason why that's not possible in TES.
Wood can be a lot sturdier than people think. And there could be enchantments on the staff to make it more durable. And you can use a sword and a staff but I don't want to use a sword as it doesn't fit my characters history and playstyle.
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Amanda Furtado
 
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Post » Mon Jun 11, 2012 1:44 pm

Wood can be a lot sturdier than people think. And there could be enchantments on the staff to make it more durable. And you can use a sword and a staff but I don't want to use a sword as it doesn't fit my characters history and playstyle.

Yeah, just because I raise opposing points, doesn't mean I disagree with your criticsm. We could block with staves in Oblivion, don't see why they'd get rid of it for Skyrim.
Hah. Shows how often I play as a Mage doesn't it.

Also, just to let you know, you can use the MultiQuote button, next to quote to quote more than one person at a time. ^_^
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Emilie Joseph
 
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Post » Mon Jun 11, 2012 10:20 pm

Yeah, just because I raise opposing points, doesn't mean I disagree with your criticsm. We could block with staves in Oblivion, don't see why they'd get rid of it for Skyrim.
Hah. Shows how often I play as a Mage doesn't it.

Also, just to let you know, you can use the MultiQuote button, next to quote to quote more than one person at a time. :happy:
If you raise opposing points then I'm gonna respond. As I like to get feedback on this and have discussions on the subject :)

And yes. I know I can use the MultiQuote button but I keep forgetting it's there :facepalm:
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Svenja Hedrich
 
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Post » Tue Jun 12, 2012 2:12 am

Well, unless we're changing the property of wood in this instance, I'm pretty sure a realistic perspective holds it's own.

Skyrim is already filled with examples of wood that is stronger than metal. Ebony is wood and it's stronger than all metalic weapons. Gildergreen wood would be even stronger, but you would need Nettlebane to fashion the staff.
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des lynam
 
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