» Sat Jun 09, 2012 6:10 am
So I just started another character in Oblivion, an Altmer mage with the mage birthsign. Major skills are Blade, Marksman, Illusion, Destruction, Mysticism, Acrobatics, and Mercantile. I am playing him as a "pure" mage, meaning no armor and no weapons but I took the Blade and Marksman as major skills for the bound weapons.
So far, it has been incredibly easy to "efficiently level" this character. I am sure I could just play it and be fine, but I do want maximum magicka and magicka regen for a mage, so I just have to keep track of the skills that relate to willpower and intelligence and make sure I got 10 in those at level up time. I have conjuration and alteration as minor skills because those level up really quickly and easily by just casting a few spells out of combat (I think of it as training). I may train a little in the Endurance and strength skills, but not too much, since I am a mage and am not really that worried about other attributes besides willpower and intelligence.
For me, planning out a character in Oblivion and leveling it the way I want is easier than trying to pick between perks in SKyrim, but that could be just because I am so familiar with Oblivion's system. The mage I created is plenty powerful enough at low levels with his high Illusion and Destruction skills, and by high level, when all of his mage skills are high, he will be a demigod, and I will probably up the difficulty skider quite a bit. Right now just playing on normal.
So far, the biggest I have noticed between Oblivion and Skyrim is the ability to cast spells without using your hands. Going back to Oblivion that takes a bit of getting used to, and I keep finding myself putting my fists up to cast a spell and then remembering that I don't need to do that. Other difference is the fheer number of spells and spell effects available, even at low levels.
So far having a blast playing my Oblivion mage during the week and one of four characters in Skyrim on weekends.