Unfortunately version 1.10 appears to be non-functional through Nexus Mod Manager (a number of comments of that on the Nexus page, and you can add my name to that list as well.) So will have to wait for that to be fixed to comment on the changes made there, which sound rather good as well.

Also, since you've fixed the Whiterun bridge chain, and the hanging signs chains, maybe you can replace the pull-chain-activation-switch chains, too. I never noticed how bad they looked before until you started putting real chains in the game.
the newly added 1.11 still crashes at the end of the installer for me..


Nowhere in my post did I attack your UV skills if anything you're doing a really good job with them. What I was referring to was the actual mesh. The edges of the wood I have seen are more rounded than they should really be. Like you chamfered the edges more than they really needed to be. I don't really know how else to explain it. Natural wood when cut has a sharp edge and is then reduced through aging. The edges may round a bit but the cut face will stay flat. Yours do not do this. ugh Idk. I would really have to get into this with pictures and what not.. My major field is modeling so I thought I would just try to help out.