I am deeply in love with Skyrim. Since day one, it's officially been my favorite RPG of all time, by far, as well as my favorite game, in general. Despite all the streamlining (not dumbing down, guys), they managed to simplify it a bit to welcome newcomers to this awesome franchise, as well as retaining The Elder Scrolls' core mechanics and nature, as a huge open-ended RPG.
It's great, but how much more can they simplify? Skyrim is still very much an RPG (in my eyes, at least), but I really don't think they can streamline TES VI anymore than they have with Skyrim, without compromising it's title and an RPG.
I personally want them to retain the level of depth that Skyrim has, or maybe even bring back some complexity by introducing new skills, or maybe bringing back attributes! Idunno, but what I'm really trying to say is that Beth's history of streamlining TES with every installment has me sort of worried for Tess VI (whenever it may come!).
These are just my opinions, guys, and show me YOUR feedback. Do you think Skyrim is too simple? Too complex? How should they handle streamlining for their next installment?
