Stuttering after pacth 1.4 Merged Similar Topics

Post » Wed May 30, 2012 4:34 am

I have a 6870 1GB, and I've had the best success with windowed mode and Simple Borderless Window mod. I have looked at it in FRAPS while walking all over Markath, and it stays 60fps the whole time and is perfectly smooth. In full-screen first person view, it doesn't feel smooth at all in comparison (even though it claims 60fps). I run 16BG RAM and an i5 2500K oc'ed to 4GHz, nothing too crazy.

This is what I recommend for now, because the other methods have been inconsistent for me at best. You should optimize your system so that it stays above 60fps and then run it in windowed mode. Personally, I don't use AA, so I've had to sacrifice that for better FPS, but I hardly notice it at 1080p on a 40" TV. Some will disagree.
User avatar
Alba Casas
 
Posts: 3478
Joined: Tue Dec 12, 2006 2:31 pm

Post » Wed May 30, 2012 1:45 am

I have a 6870 1GB, and I've had the best success with windowed mode and Simple Borderless Window mod. I have looked at it in FRAPS while walking all over Markath, and it stays 60fps the whole time and is perfectly smooth. In full-screen first person view, it doesn't feel smooth at all in comparison (even though it claims 60fps). I run 16BG RAM and an i5 2500K oc'ed to 4GHz, nothing too crazy.

This is what I recommend for now, because the other methods have been inconsistent for me at best. You should optimize your system so that it stays above 60fps and then run it in windowed mode. Personally, I don't use AA, so I've had to sacrifice that for better FPS, but I hardly notice it at 1080p on a 40" TV. Some will disagree.


Yeah, windowed mode does seem to help quite a bit, but lo and behold my video card likes to have a freak out party after like 10 mins in windowed mode with skyrim. Screen turns to fuzzy lines then freezes forcing hard reset. Do you need the skse with the simple border-less window mod? And, would it make a difference if I already have problems in regular windowed mode?
User avatar
Budgie
 
Posts: 3518
Joined: Sat Oct 14, 2006 2:26 pm

Post » Tue May 29, 2012 5:47 pm

While the 1.4 patch seems to have fixed quite a few issues, I am still getting persistent stuttering indoors, but only in 1st-person view. Are the http://skyrim.nexusmods.com/downloads/file.php?id=2581 or http://skyrim.nexusmods.com/downloads/file.php?id=4 still the recommended fixes, or is there something new?
User avatar
WYatt REed
 
Posts: 3409
Joined: Mon Jun 18, 2007 3:06 pm

Post » Tue May 29, 2012 4:51 pm

EDIT:

(I had to come delete my post, because for the moment I think I've fixed the issue)

:banana:
User avatar
Cool Man Sam
 
Posts: 3392
Joined: Thu May 10, 2007 1:19 pm

Post » Wed May 30, 2012 3:36 am

I have no clue, i wish skyboost still worked for me but it doesn't
User avatar
Chenae Butler
 
Posts: 3485
Joined: Sat Feb 17, 2007 3:54 pm

Post » Tue May 29, 2012 2:35 pm

I actually used an Autohotkey Mod to make Skyrim borderless.

I'm now trying MSI Afterburner and limiting the FPS to 59 which helps but I'm unsure if it 100% removes the stuttering. The drawback with windowed is you can't change the brightness ingame which is a real problem imo.

NEXUS ID: 24
User avatar
Jessica Raven
 
Posts: 3409
Joined: Thu Dec 21, 2006 4:33 am

Post » Wed May 30, 2012 5:31 am

Ive tried everything in this thread, It feels like I'm playing the game at 2 fps it stutters so bad.

My fps never drops under 40 :(. Not even playing in windowed helps. Gonna reinstall and just play with older patch or something, this is silly.
User avatar
Mark
 
Posts: 3341
Joined: Wed May 23, 2007 11:59 am

Post » Tue May 29, 2012 9:51 pm

I get stuttering in certain interiors (not consistent!) and I'm using an nVidia 460 card, if that helps.
Me as well. I am pretty furious because interiors were fine with Skyrim 1.37.

I have spent the whole day messing with this.

It's absolutely horrible in Thaumaturgists Hut in Morthal (alchemy store). Can anyone of you test that? All I have to do is look around and the screen is pure jitters.

My framerate says 60 everywhere in game, even there. Outdoors it feels smooth as glass. There's something bugged in the interior cells now.

It's not AI related because it happens in Breezehome, and Lydia has been dead and gone. I killed her for standing up and down in my chair all day.
User avatar
Ellie English
 
Posts: 3457
Joined: Tue Jul 11, 2006 4:47 pm

Post » Wed May 30, 2012 5:17 am

I've had no stutter. But i do see a load-in stutter for about 1 to 2 sec's in places that have heavy texture rock with strong light reflection. With my EVGA precision program running. When this stutter happens. I see a drop from solid 60fps to about 56fps. But clearly the sutter is far more noticable, it fells like 10 fps.
If the load-in screen was up for a few more sec's. I would have no idea I had a sutter at all. Settings r Ultra with 4x AA.
I had a odd FPS flux when i first started playing. Ended up changing - NVIDA control panel setting > Manage 3D Settings >(tab) Program Settings >(scroll down) Elder Scrolls 5: Skyrim > Power management mode . set this to "Prefer maximum perfomance".

With out this setting. My GFX cards would clock up and down every time i loaded into a new place.
User avatar
Lyd
 
Posts: 3335
Joined: Sat Aug 26, 2006 2:56 pm

Post » Wed May 30, 2012 6:34 am

Thanks to whoever merged threads, this is exactly what I was looking for. The DXTory fix posted by BigBadDaddy works for me. I would recommend that anybody experiencing stuttering in first person due to refresh rate issues try this fix first, as it doesn't have the disadvantages of the other fixes I mentioned in my previous post.
The antilag patch adds a d3d9.dll file which conflicts with files added by a couple other graphics tweaks, and windowed mode mod overrides changes to gamme and brightness.

One thing seems odd: I can't see my own shadow when in 1st person view. Am I just crazy and is this normal?
User avatar
Rebecca Dosch
 
Posts: 3453
Joined: Thu Jan 18, 2007 6:39 pm

Post » Tue May 29, 2012 8:29 pm

Thanks to whoever merged threads, this is exactly what I was looking for. The DXTory fix posted by BigBadDaddy works for me. I would recommend that anybody experiencing stuttering in first person due to refresh rate issues try this fix first, as it doesn't have the disadvantages of the other fixes I mentioned in my previous post.
The antilag patch adds a d3d9.dll file which conflicts with files added by a couple other graphics tweaks, and windowed mode mod overrides changes to gamme and brightness.

One thing seems odd: I can't see my own shadow when in 1st person view. Am I just crazy and is this normal?

RE: your own shadow...this is normal.
User avatar
Music Show
 
Posts: 3512
Joined: Sun Sep 09, 2007 10:53 am

Post » Wed May 30, 2012 1:25 am

Figures... I haven't played the game in 2 weeks :tongue:
User avatar
Cool Man Sam
 
Posts: 3392
Joined: Thu May 10, 2007 1:19 pm

Post » Tue May 29, 2012 8:18 pm

One thing seems odd: I can't see my own shadow when in 1st person view.
It just means it's going to be a long winter. Or whatever. This is a groundhog joke.
User avatar
NAtIVe GOddess
 
Posts: 3348
Joined: Tue Aug 15, 2006 6:46 am

Post » Wed May 30, 2012 6:40 am

I also notice some slight stuttering since patch 1.4. Outdoors it is ok but in caves it sometimes produces dizziness.
User avatar
Lovingly
 
Posts: 3414
Joined: Fri Sep 15, 2006 6:36 am

Post » Tue May 29, 2012 10:23 pm

I have a 580M, latest beta driver from nvidia and core i7 980. I don't know how/why but I *think* I had a smoother framerate before the patch went out. I mean, I play on ultra 1080p, and I can still get in some places 60fps (Markarath waterfall, for example) , but still. unless I installed the drivers in the wrong way (without using driversweeper before)
User avatar
CORY
 
Posts: 3335
Joined: Sat Oct 13, 2007 9:54 pm

Post » Wed May 30, 2012 5:11 am

Ok, I deleted all of my mods, I deleted everything related to skyrim on my pc, then redownloaded. I started it up and tested all kinds of different settings, and I found that it is the same stuttering whether it's low or ultra. But apparently since the patch I can run ultra fine now, except for the $%&#@*& STUTTERING. A complete waist of time, and I had so many mods too.

Asus G73J
i7-720qm
ATI HD5870 1gb
8gb ram
500gbx2 hard drive
User avatar
Len swann
 
Posts: 3466
Joined: Mon Jun 18, 2007 5:02 pm

Post » Tue May 29, 2012 11:19 pm


It's not AI related because it happens in Breezehome, and Lydia has been dead and gone. I killed her for standing up and down in my chair all day.
-Awesome
User avatar
jessica sonny
 
Posts: 3531
Joined: Thu Nov 02, 2006 6:27 pm

Post » Wed May 30, 2012 1:14 am

Me as well. I am pretty furious because interiors were fine with Skyrim 1.37.

I have spent the whole day messing with this.

It's absolutely horrible in Thaumaturgists Hut in Morthal (alchemy store). Can anyone of you test that? All I have to do is look around and the screen is pure jitters.

My framerate says 60 everywhere in game, even there. Outdoors it feels smooth as glass. There's something bugged in the interior cells now.

It's not AI related because it happens in Breezehome, and Lydia has been dead and gone. I killed her for standing up and down in my chair all day.

Actually, I was in the Morthal alchemy hut last night and all was well! Bizarre. Running with Skyrim HD "lite", Realistic Water and Real Ice in terms of additional textures. Had a CTD just outside Morthal on the way to the vampire too.... hmm.
User avatar
Robert Jackson
 
Posts: 3385
Joined: Tue Nov 20, 2007 12:39 am

Post » Wed May 30, 2012 4:50 am

Yeah, windowed mode does seem to help quite a bit, but lo and behold my video card likes to have a freak out party after like 10 mins in windowed mode with skyrim. Screen turns to fuzzy lines then freezes forcing hard reset. Do you need the skse with the simple border-less window mod? And, would it make a difference if I already have problems in regular windowed mode?

What video card and drivers are you using? That's very weird that it would do that in windowed mode but not in full-screen mode. I would say that it sounds like an overheating problems, but if you don't get that at all in full-screen mode, then something else is wrong.

The borderless window mod doesn't require SKSE, but it's compatible. Also, there's another mod that someone mentioned that's really an AutoHotKey script that does the same thing, so you don't have to use an exe file. However, these mods merely move/resize the screen so that it appears like you're running full-screen. They use the windowed mode, so if you have trouble with it normally, they won't help. However, I would try to track down why you're having problems running it, because it could expose other problems with your system. Could it be crossfire or anything like that?

You won't be able to use crossfire with windowed mode, and the in-game gamma settings don't seem to work. I have spent a lot of calibrating my TV and monitors, so the default setting is perfect for me (and how I think it's "meant" to be played). You should be able to use the graphic driver to change those settings anyway, although that would obviously change things globally.
User avatar
Nikki Morse
 
Posts: 3494
Joined: Fri Aug 25, 2006 12:08 pm

Post » Tue May 29, 2012 7:39 pm

Actually, I was in the Morthal alchemy hut last night and all was well! Bizarre. Running with Skyrim HD "lite", Realistic Water and Real Ice in terms of additional textures. Had a CTD just outside Morthal on the way to the vampire too.... hmm.

A lot of people who get these sudden huge drops in FPS should check to see what texture mods they're using. It's often a sign of thrashing your VRAM limits. You maybe shouldn't be getting it using the HD "lite" mod, but I would test it extensively with vanilla also to see if that's the real cause.
User avatar
D IV
 
Posts: 3406
Joined: Fri Nov 24, 2006 1:32 am

Post » Tue May 29, 2012 4:49 pm

A lot of people who get these sudden huge drops in FPS should check to see what texture mods they're using. It's often a sign of thrashing your VRAM limits. You maybe shouldn't be getting it using the HD "lite" mod, but I would test it extensively with vanilla also to see if that's the real cause.

I've tried with and without texture mods, sometimes I see an FPS drop using FRAPS, sometimes I don't, but I can definitely see stuttering! As I said, it never happens outside, and only in some interior locations. The small cave I mentioned earlier, surely a small cave wouldn't push 1Gb of VRAM? Who knows! I was in a barrow last night, loads of hefty lighting, all was good. On one occasion, I fired up the Candlelight spell and boom, my FPS took a hit. I think we're looking at a lighting issue, probably shadows are causing my CPU to spike? Have them set to Medium, maybe I need to go to Low.
User avatar
Oscar Vazquez
 
Posts: 3418
Joined: Sun Sep 30, 2007 12:08 pm

Post » Wed May 30, 2012 3:12 am

did 1.4 make skyboost and tesval obsolete?
User avatar
kirsty joanne hines
 
Posts: 3361
Joined: Fri Aug 18, 2006 10:06 am

Post » Wed May 30, 2012 6:21 am

did 1.4 make skyboost and tesval obsolete?

Did for me.
User avatar
Catherine Harte
 
Posts: 3379
Joined: Sat Aug 26, 2006 12:58 pm

Post » Tue May 29, 2012 5:51 pm

As I said, it never happens outside, and only in some interior locations. The small cave I mentioned earlier, surely a small cave wouldn't push 1Gb of VRAM? Who knows!
I've noticed that going inside small interiors like stores and houses uses more RAM than anything else. Doesn't seem to unload it either, but it only goes up a little more, going in another store. So it must be keeping some stuff in memory in case you need it. I have seen it go past 1GB. I didn't really notice any problems because of it.


What video card and drivers are you using? That's very weird that it would do that in windowed mode but not in full-screen mode. I would say that it sounds like an overheating problems, but if you don't get that at all in full-screen mode, then something else is wrong.

Still could be overheating problems. Because Windowed mode can go higher than 60FPS, it lets a video card work as hard as it can, so it gets hotter. In fact, some people use a framelimiter at 30FPS because "their room gets too hot". So I would suggest trying a framelimiter, in the mean time. See if that stops it. Also look into cooling solutions, because that's not good that it can cook itself, unchecked.

Junk! Bring on the future, where you can nearly break the laws of physics and nearly produce work without heat.
User avatar
Emerald Dreams
 
Posts: 3376
Joined: Sun Jan 07, 2007 2:52 pm

Post » Tue May 29, 2012 4:54 pm

There is a lot of confusion in this thread. Amd people are getting the 64hz bug , which is like frame loss (regardless of framerate), and in interiors a severe choppiness that is nearly unplayable. Nvidia people get "normal game stutter" which the amd people with microstutter wish they had - and probably would not complain if they did have it after experiencing the 64hz horror.

The 4xxx, 5xxx, 6xxx and yes, 7xxx series of graphics cards all experience this. It has not been truly solved. Most of this is due to a lack of articulation of the problem, and complaint from the people experiencing it.

We are getting a 64hz, microstutter issue. People with crossfire are getting it exactly twice as bad as people with a single gpu. Running a framerate capper at 59fps will never seem like a proper 60fps. Enb caps it badly (57fps, 58fps, 59fps, 55fps, in frame intervals). Dxtory takes a direct performance hit (cpu usage, intense areas dipping fps).

One method I have tried, is this.

Msi afterburner >> download and install latest version >> Enable Onscreen display >> Open onscreen display options >> create a TESV profile by clicking the + sign on the bottem left of the menu >> add the tesv.exe >> click the spanner in the top right >> If you are using a d3d9.dll injector tick "enable compatibility on modified direct 3d runtimes (or something like that) >> Framerate limit = 60.

This is strictly cap the framerate to 60 without the hit of other cappers. It will not entirely eliminate microstutter, however it will improve it by 80%. If you set the fps to 59fps. It will improve it by 100% and actually keep the cap at 59fps. 60fps is a lot smoother, and a lot of microstutter is removed in key annoying areas. I reccomend 60.


The only way to get this 100% solved is to make a stink about it. Nobody seems to be doing that in any organized manner. MAKE A STINK ABOUT IT.
User avatar
C.L.U.T.C.H
 
Posts: 3385
Joined: Tue Aug 14, 2007 6:23 pm

PreviousNext

Return to V - Skyrim