Anyway, I'm often using up points to up my survival but the requirements are quite high to make even seemingly simple things (eg.something like 50+ to make a salad ?) On top of this is the added high skill requirements of other stuff like medicine as well to make the higher end stuff. Maybe good to define characters, maybe bad as it's seemingly overly consuming of points to make it worth while ?
What I'm thinking is why not have used the existing medicine, repair, science and general intelligence level to define survival crafting requirements rather than adding the new "survival" skill at all ?
Basic foods imo might of required just a basic intelligence lvl, common sense in knowing how to fry up a steak, make a salad. Healing powder and Hydra type items might rely on your medicine skill lvl and the poisons could rely on science. Repair skills could cover the practical requirements for tanning hides and why not have the option to reinforce armour with some strong geko hide ? (Not sure if you can do this already ?) More elaborate crafting items could require obtaining the knowledge first before they are on the list at all (eg.FO3 schematics.) Why no preserved foods ? Surely that would be a necessity in post-apocalyptica ? Mole rat jerky ? Pickled cactus fruits maybe ? Jar of chili ant meat ?
The other thing that seemed odd was the benefits of food items over healing specific items, I mean I go through steaks like stim packs in combat as they give seemingly enormous strength benefits (I'm getting +2 strength from a steak at around 55 survival skill ! This is on hard core very hard) on top of relatively efficient healing (+4 over 15 or so seconds I think ? Something pretty good like that). I would expect healing powder to fill this roll much more effectively than chowing down on a steak but I go the steak (or even a salad which seemingly trumps a good steak ! Or even mixed nuts !) over the healing powder.
Well I'm only around half way through the game so my opinions are still forming on the survival skill set and the crafting items but I'm wondering what you other wastelanders are thinking of the whole "survival" skill set ?
