How do you imagine the start event to be logical and breathtaking? Let's share ideas for possible mod and make a scenario.
(i'm not sure about making a thread in "mods" forum, because i won't start doing anything before CK)
The serious problem of modding Skyrim i already see is that all dialogs in original game are voiced, and some players may even have subtitles disabled, so any dialogue mod would look out of place: just some standing in silence...
Also, there's some special animation there... but that's sure for "mods" thread, let's discuss a possible scenario here.
p.s.
Last time you killed a group of bandits, did you make sure to talk to each one and give them a chance to prove their innocence? No.
Actually, yes. In fact, i frequently calm named npc's and try to talk with them. Even Conjurers/Necromancers who perform some rituals outdoor. RPG isn't about how do you kill "bad guys". How about not killing, but talking? About magic or crypts or trading... I remember to find quite a lot of trainers in Morrowind who were agressive by default. In Skyrim, i've never found any dialogs with enemies.