That's because the map is square. Look at the maps of every game I mentioned above. The maps were square (I mean it's on a screen) but the area you could actually navigate in wasn't. You could call the rest "empty space" but what's the point? I'm talking actual usable area here. And I certainly don't think it feels tiny at all personally. It takes much longer to walk from Mojave Outpost to the top of the map than it does to walk across the map in FO3.
We'll have to agree to disagree.
FO3 has a larger area than NV does
http://images4.wikia.nocookie.net/__cb20090807131055/fallout/images/thumb/0/03/Wasteland_Map_1.0.png/650px-Wasteland_Map_1.0.png
http://fallout.wikia.com/wiki/File:Fallout_New_Vegas_Map_v0.01.png
You'll notice 2 things here:
1: The NV map isn't finished being filled in, so see my other link showing locations
2: The FO3 map is 17x17, while the NV map is 19x19,
both are using the same scale.
So the NV "MAP" is larger, but once you remove all the space where you cannot actually go, it becomes smaller. For example, spaces 18 and 19 horizontal might as well not exist, there are no locations you can visit in 19, and only 1 you can visit in 18, and you have to take a raft to even get there.
On the other side, spaces 1-5 horizontal are 90% empty. The first location to the West is Jacobstown and that doesn't appear until column 4, thats 3 rows of space that are 100% empty and inaccessible.
There is also no locations within rows 1 and 19
So this 19x19 map is really a 17x14 map.
The NV map does a good job of using space vertically, but a terrible job of filling space horizontally.
Your claim of walking from the south to the north is fairly correct, although they are VERY close. However, West to East, FO3 is larger, add the fact that FO3 IS square and you actually end up with a LOT more space in FO3 than in FO:NV.