Hmmm.... Never thought that by making Alduin re-make the fog all the time might actually weaken him further? He retreated to Svongarde because you beat him atop the Throat of the World so that he could RE-GAIN power by eating souls, after all. Just saying.
The fog was a soul snare and would have made those heroes you fought with useless. And im playing on the hardest level so i kinda needed it if i wanted to win.
I think you two are missing the point. They wrote the game, they planned everything. So that means the devs invented this "soul snare" concept to begin with because they thought shouting at a cloud for 5 minutes would just be the most thrilling game experience ever. Apparently the devs of Bethesda go outside and start raging and screaming whenever the weather gets foggy.
Apparently Alduin is all-powerful, but the best weapon he can come up with to combat you isn't a lightning storm that randomly strikes you down (yknow, like a power DOVAHKIIN has, so you'd think a thousand year old god would have the same ability), no-no, the best weapon he can come up with is one that lowers your visibility and makes you late for work.
Never thought that by making Alduin re-make the fog all the time might actually weaken him further?
You're right, because it's so much more thrilling to weaken my opponent by screaming at a cloud instead of taking part in fast-paced combat with him.
They should make the three heroes unable to attack unless you clear the fog, and Alduin starts attacking the minute you step out of the hall.
This would at LEAST give it purpose. Dedicating a good 5 minutes where the player just stands there, perfectly safe, shouting at fog like a chicken? ....Like seriously, not a SINGLE dev at Bethesda looked at this and said "hey guys maybe we should just skip this, or at least limit it to where you only have to shout at the fog once."
The fog put up a better fight than Alduin ffs.
What I don't understand is why Shor & company didn't take out Alduin themselves. I mean, weren't they at least a little bit troubled by him? And as far as I could ascertain, they didn't need the PC to do this.
Or why not let us TALK to Shor & co.? They literally just put us within arm's reach of at least three legendary figures, but didn't let us talk to a single one. In Morrowind you could have 15 minute conversations with Vivec and Dagoth Ur about lore alone. Here? Ysgramor says "LOL SHUTUP AND GO TALK TO THE LEGENDARY CHARACTERS WE INVENTED FOR THIS GAME THAT YOU ONLY KNOW OF THANKS TO A 5 MINUTE CUTSCENE." Imagine getting to meet Dagoth Ur and instead of giving you a speech, asking you questions and answering your own, he just says "I R BAD, I KILL U NAO." That's Skyrim's ending.
And why do we need their help again? They failed to kill Alduin, but we didn't. We defeated him on top of the Throat of the World, now we need to defeat him in Sovngarde. Why do we need help at all? Why does Shor need help at all? Whole thing makes no [censored] sense.