Having gold bars in the vault makes perfect sense. It was a casino after all not some weapons facility made by the Enclave.
I dissagree. For me the ideal thing would be this dlc set in the Mojave in a new area. At the end you can then gain control over the madre, and it becomes a new home, with options and benefits e.g disable the cloud, holograms patrol the streets killng anythig hostile, so it would be a fort for me, maybe have it so getting X madre chips allows you to upgrade and repair parts (vendiing machines convert chips to materials needed). The prize should have been the Madre imo. Its not a casino, its a fortress, a geck ) in a way) and a weapon. Its vault should have been its control system. I know that would have been alot of work, but it would make sense given what it is and it would have made an amazing reward, your using the Madre for what it was built for, it was built to act as a shelter, and to rebuild, not hold some gold.
Well, the gold is about "letting go".
It isn't meant for the players to take all of it back with them.
It's all about greed.
How greedy will you be?
Drop everything you got in the DLC in order to get as many gold bars as possible?
Or just pick one or two up?
I took one the first time.
The second time I had a more STR than my first character and I took 3.
Yes the gold is about letting go. The entire dlc is about letting go. Dog lets go of hunger, God lets go of control, Christene lets go of revenge, Dean lets go of the money,and Elijah dosent let go. You see grafiti (cant spell) saying "the casino is his collar", meaning it controls him because he cant let go.
Anyway I glitched and took them all because they were unique.