Am I the only person in the world with a bug free copy of th

Post » Thu Jun 07, 2012 5:53 pm

I haven't noticed any bugs either - at least any major ones. I've encountered some pretty minor, inconsequential ones.

Some here. My game has hung up a couple times and I had to restart from a save file, and I've seen some weird little things (objects floating in mid-air, including a few trees), but nothing huge. But I play on an unpatched x360, so YMMV.
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carla
 
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Post » Thu Jun 07, 2012 3:35 pm

Things to consider are that not everyone is running the same platform and dont always state what they are playing on (for example the OFP hasnt said what platform he uses).

Also some people have not patched, and have got further into the game before applying a patch so that opens up all sorts of bugs introduced into the save than say someone started later with 1.3 and playing.

So I agree there are alot of OTT reposts in places, but then there are alot of variables to this that will mean posters will experience different things. Esp posters with PS3 posting along side someone on a PC and none of then ever explain the platform they are using while complaining or praising the issues and no issues.

Then there are people on PC adding mods and not speaking about that when finding a bug ... many reasons realy.
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Leticia Hernandez
 
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Post » Fri Jun 08, 2012 4:21 am

Most of the bugs I've encountered happened when I accidentally picked up a quest item before being given a quest, an amulet of Talos and a drum come to mind.

My game was also perfectly stable for the first two months of playing, then something went horribly wrong and I started getting ctds everywhere. I ended starting a new game from scratch because I couldn't work out where the problem first entered my save games. A crash on leaving Jorrvaskyr hall or entering Understone Keep are a warning that your save game is starting to fall apart. Lots of people report having problems with these two eventually.
Starting a new toon or going back to a very early save is a solution but it svcks having to abandon all your progress.
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Max Van Morrison
 
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Post » Thu Jun 07, 2012 3:19 pm

do not feed the troll
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Angelina Mayo
 
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Post » Thu Jun 07, 2012 2:32 pm

AND AWWW LAWDY"

Love it :goodjob:

I've had bugs, but none of them are what you might call 'game-breaking'. I had three Radiant Quests get botched because I cleared the areas beforehand (one of them courtesy of a critical Thieves Guild quest) but I just ignore those. When it comes to open worlds like this, where a lot of scripting is involved, and nobody knows what the player is going to do, bugs are to be expected - and they definitely don't deserve the
sea of teen rage
(aw lawdy!)
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Naomi Lastname
 
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Post » Thu Jun 07, 2012 3:59 pm

I'm sure you're not alone but that doesn't mean there aren't problems for some. Some people do overreact and get a little hysterical though. I've run into some problems but at Level 49, 325+ hours, I'm still able to continue and I should be able to get through the MQ in a few weeks. You know how it is though...it's so huge and I keep getting distracted on my way to something. I knew before I got the game on release day that there would be some bugs. The games are so huge and things are so interdependent. Really, the bug complaints should be in the bugs forum where they'll be seen. At least that's where I put mine and I need to update one of mine since I was able to get something done a different way last night. Keep your eyes on the skies... I just love this game and will be playing for years. :tes:
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Laura Richards
 
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Post » Fri Jun 08, 2012 3:09 am

Nah its just that people who are experiencing issues are 'louder' than those without!
This!
I heard about how it was impossible to be in the oblivion forum for the first few months because of all the whining kids, and I can see, that it's the same here. A lot of the members are joining the forum after or just before the Skyrim release, and it seems, that these are mainly the complainers, but the worst of them will dissapear again quickly.

The game does have some errors, and in an openended game like this, it's a little random where these errors will occour, since there are an infinite number of ways to play the game, and like it was said playing it after a guide should probably give very few errors, since it's most likely played the way the programmers thought the game should be played, and therefore the best tested way to play the game, while people playing the game 'out of sequence' are more likely to encounter bugs. The devs had maybe 10 testers, now there are 10 mio testers, so it is to be expected to encounter some bugs, the devs didn't find.

So there is bugs and appearently the ps3 players have gotten most of them. But on PC I have only encountered 2 questbreaking bugs (both solved by my friend google) and a handful of crashes, but I don't consider it a major problem with 100 hours played. Also a lot of the reported bugs are not bugs but simply how the devs thought the game should be (f.ex the smithing tree is not broken just because someone doesn't like it or have found a way to exploit it).

I know that other people has encountered more bugs than me, but it seem most of the complainers, just creates a profile to start a flamewar after the first small error they encountered, and they are really just spamming the forum.
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Campbell
 
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Post » Fri Jun 08, 2012 1:45 am

I haven't run into anything that I couldn't fix with a bit of witchcraft (read: console commands)
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Agnieszka Bak
 
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Post » Thu Jun 07, 2012 1:14 pm

Bugs do not always occur. They usually have a condition which needs to be satisfied to be triggered. If you are lucky then you get none. If Murphy (the one from the Law) has an eye on you then there is no escape.
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Juan Cerda
 
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Post » Thu Jun 07, 2012 5:02 pm

I've been lucky enough to avoid most of the problems with bugs. I did have the Thieves Guild bug occur at the end of the quest but that's not a big deal because the reward is terrible in comparasion to what you get during the guild.

A lot of it in my opinion is overblown in terms of the bug issues, some issues are valid (Forsworn Conspiracy) but others aren't, just make sure you save your game before hand don't see why that's considered bad. Skyrim is many times more stable then Fallout 3 where I would've had 3 times as many issues and freezes.
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Czar Kahchi
 
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Post » Thu Jun 07, 2012 8:28 pm

Why is it that the people who complain about the "complainers" & continually smear people as "whiny babies" "haters" etc are the rudest people on here, Absolutely no manners whatsoever & i find it hard to tolerate their arrogance, These people with their self proclaimed perfect bug free game offer nothing positive to the community & the OP is a prime example of this, Don't reply to his nonsense & let him be a sycophant on his own.

He would not notice a bug if it climbed out of his backside & punched him in the eye.

Saying that, skyrim has far less bugs than Oblivion/fallout & Bethesda are on the right track, However the vast majority of complaints i have read are regarding the game itself, Cut content, Old engine, Poor optimization etc & not the bugs itself.

The OP is making this thread to show us heathens that Skyrim is perfect, All he did was to point out his arrogance & display his denial.
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Angela Woods
 
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Post » Thu Jun 07, 2012 7:41 pm

I have only seen a couple of real bugs, like Fast Travel markers being in the wrong place. I have had a couple of quests glitch on me, but that's the nature of a game like this. A reload of a save from before I got the quest fixes that. Every TES game has been like this.

However, to call this game buggy is a stretch. I can accept that not all quests are robust enough in the coding to handle the thousands of combos of events that people can generate in this game. That to is the nature of a game like this.
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STEVI INQUE
 
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Post » Thu Jun 07, 2012 3:11 pm

So far, i only had one game disturbing bug with esbern in the ratways (hes not opening the door). There for i found a fix after 5sec using google...

Roundabout 50hours played so far.
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Taylor Tifany
 
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Post » Thu Jun 07, 2012 10:51 pm

Just because you OP says there is no bugs does not mean they do not exist. Also calling everybody liars is extreme, I have several bugs.

Enemies do not respawn in the outside of dungeons and ruins ever, its been over a year in game time. Arrows and weapons litter the ground everywhere along with ash piles they have never been cleaned up from the world.

There is a save game bug on the 360 if you save a lot your saves will trail off from the screen and disappear but they still exist. Then if you delete your save one save will disappear then reappear, if you try to save over one file it completely overwrites another save file.

I cannot even begin Blood on the Ice the murder that kicks off that quest never happen and I have been to Windhelm far more than four times.

I have had several freezes on this game as well. It will just lock up and freeze with most of the time zero warning sometimes the screen does not even stutter, sometimes it locks up when I turn around. Skyrim is far from perfect I am not going to pretend it is, its one of Bethesdas most bugged titles I would say even worse than Fallout New Vegas.
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Beast Attire
 
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Post » Fri Jun 08, 2012 3:12 am

I haven't experienced any major bugs either, just some oddities (like Letrush appearing near Whiterun). I once had a journal entry that didn't go away after I finished a quest, but that is just a very minor nuisance.

Compared to modern standards this is a very bug free game.

I didn't experience the Blood on the Ice bug, but then I was forwarned not to furnish the place before doing that quest.
Otheral, have you tried buying the Windhelm house (don't furnish)?. That should start the quest when you enter the house.
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Craig Martin
 
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Post » Thu Jun 07, 2012 2:11 pm

Just because you haven't noticed any bugs yet doesn't mean your game is bug free.
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ZzZz
 
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Post » Fri Jun 08, 2012 1:20 am

I've been fairly lucky in terms of bugs. I had stability issues with periodic crashes, but now that it's LAA, those have pretty much disappeared. Now it only crashes when I alt-tab out. And even then only rarely. Of course, it does require some extra work to alt-tab back in. It never seems to work on the first time, so I alt-tab back in, then out, then back in again to get it to work. I'm not sure if you want to call that a bug or just poor optimization. If it's the latter, then it's a different issue.

As for quest bugs, I've only had one that I can think of. That was with one of the Thieves Guild random quests.

So in this regards, it's been a better experience than past Bethesda games.
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Christine Pane
 
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Post » Fri Jun 08, 2012 1:46 am



Enemies do not respawn in the outside of dungeons and ruins ever, its been over a year in game time. Arrows and weapons litter the ground everywhere along with ash piles they have never been cleaned up from the world.



They Respawn with annoying regularity in my game.
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naome duncan
 
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Post » Thu Jun 07, 2012 9:22 pm

Half the main quest bugged due to Esbern (fixed it with some file I downloaded from somewhere, can't remember)
Things fell off the sky a few times.
Quite a lot of CTDs (not awful, simply annoying)
Everyone in Dragonsreach suddenly attacked me for no reason once, the rest of Whiterun didn't care at all
Blood on Ice
The infamous bookshelf bug

Probably a few minor bugs as well, can't think of any atm

Yes, this game is buggy. Idk what exactly you are used to, but a game that has this amount of bugs is buggy, period. It doesn't matter if the bugs are justifiable by game size or not, it makes the game justifyably buggy, but still buggy. And there is no excuse for the Esbern bug. None at all.

Still, it's not like most bugs seriously hurt the playability or anything - it's buggy, but pretty much as playable as it would have been without the bugs (apart from Esbern, I will never forgive them for Esbern...)
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Tai Scott
 
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Post » Thu Jun 07, 2012 5:32 pm

Just because you haven't noticed any bugs yet doesn't mean your game is bug free.
True.

But I've played 300+ hours. I think I can infer from that there can't be that many bugs. Now I come to think of it, I do hate losing Frost (horse) for no apparent reason.
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KIng James
 
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Post » Fri Jun 08, 2012 1:39 am

Cant say this has been as buggy as a few other games ive played, it has bugs, one silly one so far, flying mammoth that doesnt fly anymore and becomes road kill, and im not the only one with that guy at the games store has the same thing happen to him, annoying one orc village, got me to do a quest, i did it returned cheif was saying how i was now freindly, and the women suddenly yelled out enemy and they all attacked me, and i killed them all, otherwise so far thats the limit of mine, but i still have a fair way to go.
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abi
 
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Post » Thu Jun 07, 2012 2:27 pm

actually there are a lot of annoying bugs in this game, but at least it is possible to fix mist of them.

something that annoys me a bit is the short game freezing that i get after using the enchanter since a little while.

playing since almost 300 hours.


btw: you find a lot of buggy dialogues, if you use subtitles, like i do sometimes when i listen to music while playing.
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Kirsty Wood
 
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Post » Thu Jun 07, 2012 3:40 pm

Nope. you're not alone OP. The only bug in my game is the bug that prevents me from killing the people I want to kill, which is easily solved by editing the .ini file.
Children..?

I have had no bugs in my game at all, except for some physics bugs but that is just something i like with TES games.
No broken quests, no broken NPC's or anything like that.. what i want is a better optimized game
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Flesh Tunnel
 
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Post » Thu Jun 07, 2012 1:26 pm



They Respawn with annoying regularity in my game.
I wish they respawned in ny game several areas are dead and lifeless in my game because they do not respawn, if I keep going around to the dungeons in this game and killing everything I am going to have a lifeless world. Several places in my game are boring and lifeless right now, I wished ny enemies respawned so areas could still be interesting for me, some places are completely devoid of life.

Areas like
Fort Greymoore
Broken Tower Redoubt
Valtheim Towers
Smugglers Camp

These places on the outside if the dungeons do not respawn and its infuriating.
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Causon-Chambers
 
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Post » Fri Jun 08, 2012 12:38 am

The only real bug I ever had was a speed bug. I was either too fast or too slow but now that is fixed. The latest patch has been hell on my PC though. I had maybe 5 crashes give or take a few before the 4GB patch and now I crash every few hours. My PC seems to be working extra hard also and I had to turn 8AA down to 4AA to give it a break. I laughed at one crash the other day though... I sold some items to a store in Whiterun and then I turned my head to sneeze, looked back and my screen went black and crashed to the desktop. It wasn't even that big of a sneeze.
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Eoh
 
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