Admittedly, i only became a fallout fan after playing fallout 3. Having never even heard of fallout before. So im kind of a late joiner. However, that doenst mean im not a fallout fan. I tried playing the other two ( like you ) but didn't enjoy then at all. I guess there just too outdated for someone like me who is used to all the high definition and graphical games. So, meh. Goodluck, but if your only playing them to enhance your fallout NV experience you might be disappointed.
I can understand why people who were introduced to the Fallout series through FO3 have been disappointed to it's prequals. Yea the graphics are dated and some might not be able to get over it - I felt the same way when I tried playing Ultima 5 after first playing Ultima 8. On the other hand I'm extremelly glad that I played the two first Fallout games pretty soon after they were released - I can honestly say that the plot and the variety of choices and their concequences on the gameplay experience are really spectacular. I believe that at least the prequals knowledge on NCR and possibly some other factions that will appear in NV will greatly enhance gaming experience when playing NV. After all, many of the game developers making NV were developers in Interplay, the company that created the earlier Fallout titles.
I don't agree with people who claim that you have to have a battle oriented character to be able to survive in FO1 & FO2 - you can use sneak, join up with NPC's that take care of your foes or just run away from battle (which is possible in almost every battle throughout the game). Other thing that people complain about is that they get lost or don't know what they should be doing in the game. This is definitely a major difference when you compare the earlier Fallouts to FO3 - in FO3 there is a quest log and all the quest locations are clearly marked on players pip-boy - basically only a complete [censored] could get himself lost in FO3. FO1 & 2 don't have such luxuries and the player is required to remember what he has been told make decisions based on that information. For instance - at the beginning of FO2, player is supposed to find a trader called Vic from Klamath. Unfortunately no one in Klamath has seen Vic for a while and even his house there is empty. So what to do? Well, he is a trader, right - he goes around towns and villages, trading goods wherever it's profitable. Maybe you can find more information on his whereabouts from another nearby town? So the player is not always just following directions, he has to think for himself.
In a nutshell, earlier Fallout titles are great games with a lot of interesting content. Unfortunately the old graphics make them relatively hard to approach.
