The Small details that make you Laugh

Post » Sun Mar 06, 2011 7:08 pm

When you give the sixbot to the Garrett brother his follow-up dialogue suggests that it wasn't a client that wanted a sixbot, but him instead. It was real funny listening to Garrett try to cover that up.
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Kay O'Hara
 
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Post » Sun Mar 06, 2011 4:12 pm

http://www.youtube.com/watch?v=LjSnjKheGHg&feature=related :celebration:


I remember Sergeant Dornan chewing out a recruit for not wearing his power armor...
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Daniel Brown
 
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Post » Sun Mar 06, 2011 4:53 pm

Smoking dino toy.
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Cassie Boyle
 
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Post » Sun Mar 06, 2011 8:39 pm

Three old ladies attacked me just after I had six with a robot.

That was one hell of a day, let me tell you.
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D LOpez
 
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Post » Sun Mar 06, 2011 6:40 pm

Caesar has a Tumor and can't do anything about it because of the Legions law or whateve. :woot:
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TIhIsmc L Griot
 
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Post » Sun Mar 06, 2011 10:24 am

.

1. I found a group of four skeletons sitting around a poker table, under ten feet of water. That little scene made me chuckle.

2. The inside of No-Bark's shack, and his little diorama.

3. The music from "Flight of the Valkries" playing at the conclusion of "Come fly with me."

4. "Santiago is fabulous."

5. I observed a Viper with a pool cue, successfully kill a giant fire ant in a frantic 1-2 minute battle. She was set ablaze at least twice during the fight. Then, she ran towards me while I was crouching nearby, laser RCW at the ready. The situation did not end well for the viper.

6. I watched a small group of Legionaries, four if I recall correctly, attempt to ambush a caravan. The caravan crew unleashed a hail of 10mm submachine gun fire, laser beams, and pistol shots that mowed them all down within about 10 seconds. One of the Legionaries attempted to flee the scene, only to be shot in the back repeatedly until he collapsed in a bloody heap. I reloaded to watch the fight again, and on the second try the Legionaries won the battle.

7. I was wandering around where I shouldn't be, when a rad scorpion saw me and gave chase. Since I was on neutral terms with the powder gangers, I led the scorpion right into thier ranks. One brave fellow immediately engaged the thing, opening his attack with a thrown dynamite stick. To my surprize, his blast actually did some damage. He followed by attacking in melee with a lead pipe. He beat the thing down to three bars of health before it killed him. Before the scorpion could turn around, I attacked it from behind with a baseball bat, killing it. The I looted the dynamite sticks from the dead ganger.

8. I was up around the north part of the map, intending on fetching some mantis eggs for a quest. I was only level 6 at the time, having snuck up to Vegas past the deathclaws in quarry junction. I annoyed some Cazadors, and ran back toward the city, not trusting my plasma pistol to win the fight. Those things are SO DAMN FAST. I lept over terrain and dodged around boulders, trying to confuse their pathfinding A.I.. I led them right into a militia outpost, and then turned around to see what would happen. Big mistake. The militia got maybe 1-2 shots off before the Cazadors killed them all. Then, they were back on my trail again. I ran around all of the obstacles, trying to get to the city gate before they reached me. I got smacked from behind for half my hit points, stumbled to within 10 feet of the door, and got hit again. I died within a couple feet of the door.

Small details and encounters make this game very memorable.
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Kay O'Hara
 
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Post » Sun Mar 06, 2011 8:19 pm

You're right, it made it feel much more like a real world.

One of the saddest moments for me in FO3 was finding a Pulowski Personal Preservation shelter with a single skeleton in it with a .32 pistol in his hand.

What a brilliant little moment that says so much about so many things (the effectiveness of the shelters, how people coped with the war, heck even the fact that an "average" person would be carrying a pistol).


My internet sarcasm transmitter is offline... is this sarcasm?
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rebecca moody
 
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Post » Sun Mar 06, 2011 2:35 pm

meansonofabltch.


The friendly super mutant with a speech impediment.


Such win.
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Joie Perez
 
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Post » Sun Mar 06, 2011 5:41 pm

Ranger Andy who really wants to join the NCR again but who was crippled by the Legion, has the DC Journal of Internal Medicine on his bed, perhaps in the vain hope he might be able to recover from his injuries?
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Naughty not Nice
 
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Post » Sun Mar 06, 2011 12:24 pm

Ranger Andy who really wants to join the NCR again but who was crippled by the Legion, has the DC Journal of Internal Medicine on his bed, perhaps in the vain hope he might be able to recover from his injuries?


Lol, i honestly thought the same thing.
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Love iz not
 
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Post » Sun Mar 06, 2011 11:15 pm

Tabitha is simply one of the best characters I've encountered in any RPG. It's too bad she was hostile and I had to fight her. I love all of the radio shows she did with that brown nosing announcer.
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Brandon Wilson
 
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Post » Sun Mar 06, 2011 4:20 pm

While this was admitadly a completely random occurence, I thought it somewhat amusing that while hacking a terminal in the Sunset Sarsaparilla Factory the correct password just happened to be Twighlight.
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evelina c
 
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Post » Sun Mar 06, 2011 4:11 pm

Taking the p~ss out of the guy with the st-st-utter, and the ghoul with the dodgy eye....... classic.
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anna ley
 
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Post » Sun Mar 06, 2011 10:14 pm

It seems the game has a lot of goodies, but I also had a fun unscripted encounter tonight. I was out hunting down south, and spotted a Mole Rat Pup which I decided to let live. Suddenly, when I was watching it through my nigthvision, a pack of Fire Geckoes showed up and totally massacred the poor little svcker.

It was like som broadcast on Animal Planet, but funnier because I didn't eexpected it.

Uh... and btw, when talking about the animal life in NV. Has any of you noticed how 'natural' the Bighorners sometimes act... I think they are the reason NV is rated 'M'...
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Flesh Tunnel
 
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Post » Sun Mar 06, 2011 8:59 am

Well there are small details that make me laugh and small details that gets me upset.

Beyond what's already mentioned there's hardly anything else. But I did find it silly that someone was trying to become a ghoul through large amounts of radiation quickly, at the nuclear test site.


But so far the saddest moments in game are two things. Boons story, and a families remains inside the cave with the legendary nightstalker. Seeing the little skeletons of a child no more then 2 years of age around a camp fire is pretty haunting to imagine how they reached their fate with these nightstalkers around. I took a break from the game after that. My character took a break and wandered around else were.
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Adriana Lenzo
 
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Post » Sun Mar 06, 2011 9:14 am

There are loads of references and jokes FO:NV. I think they are a little more subtle than F3 though and some of them are things you would only get if you played old school fallout games.

If you're a fan of 50's or 60's American music you would realise that almost every quest is a reference to a song.

EDIT: Oh yeah and the reference to there distaste or the latest Indiana Jones flick is totally shared.



I'll second that they're a lot more subtle, unfortunately, the series seems to be aiming more and more for the LCD lately and I think it's going over the heads of a lot of the players...

It's a far cry from the out-and-out silly style used to a lesser extent in FO3 and to a much greater extent in competitors' games like Mass Effect (Blasto, need I say more).

Not sure if that's good or bad. I like to laugh but I also don't want the mood broken too often.
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Rachel Tyson
 
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Post » Sun Mar 06, 2011 2:09 pm

My internet sarcasm transmitter is offline... is this sarcasm?



No it's not sarcasm.

It was a beautiful little moment that showed me just how much attention every little nook and cranny of the Capitol Wastes was given, and how much three objects placed together can show a player.

Oh and hey, free pistol.
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Noely Ulloa
 
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Post » Sun Mar 06, 2011 11:12 pm

There was a shack somewhere with the candystriper poster placed above the bed. Also one time I could have sworn a dino toy started growling at me when I bumped it. It also used to belong to a dead child in a cave.
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XPidgex Jefferson
 
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Post » Sun Mar 06, 2011 10:51 am

I think its a Mark of a good story telling that people have different reactions to different thing , both good and bad , as well has cover High to low humor levels.

It clear tha there is a HUGE demographic of people the game (games) has to cover and I think they did a pretty good job , Ive played both FO3 and NV ( not finished yet) and enjoyed both very much.

I remember a few from FO3 , like the family traqed in the sew pipe sending out a msg via radio , just was abit late for anyone to get to them :( .
Anyone remeber the chess board using mini gnomes ( or bottles ) ( I think :)) , Ive seen a few with using bottle cap tho.

Iam thinking the Gnome thing is both is a bit of a salute to Half L^^^ also.

Keep the storys coming ppl , even the ones not made by programers , thing they are sometime even better becuase it player based setup .


P.s. Hate those fly Bugs lol , they are neally as annoying as those damn pyhc monkeys in ( mind blanked )
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priscillaaa
 
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Post » Sun Mar 06, 2011 9:57 am

Taking the p~ss out of the guy with the st-st-utter, and the ghoul with the dodgy eye....... classic.



Awww! 10 of Spades, I love him and you're so mean. :P I even recorded his conversation: http://www.youtube.com/watch?v=ooM3ysvNCmk .


Another funny moment would be Fantastic's "Yo" whenever you initiate a conversation with him.
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Raymond J. Ramirez
 
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Post » Sun Mar 06, 2011 11:36 am

Smoking dino toy.


Aye, and the armed dino toy vs armed teddybear near to that one as well.
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JeSsy ArEllano
 
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Post » Sun Mar 06, 2011 3:19 pm

I remember one thing off the top of my head.

In Freeside, there is a bum sitting next to the demolished building by the east? gate. When you go up to talk to him, he starts to laugh which then abruptly turns into a cough. First time I heard this I was splitting my sides! Every time I go by him I make sure to talk to him just to hear the, "hehehahahaghahecouhcohgouhfoheohe"
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Brandon Wilson
 
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Post » Sun Mar 06, 2011 12:13 pm

Really this is my biggest complaint for the game, since FO3 did it so well. I still tear up a little thinking of that Mr. Handy reading a bedtime story to the child's skeleton in FO3. Those little staged scenes did wonders for my imagination. FNV just seems a lot more empty in comparison. Of course, there's a good bit of funny dialogue that comes up from time to time. I'm still chuckling about the that robot in Primm telling me all about Vicky and Vance...the voice inflections are priceless.
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Brentleah Jeffs
 
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Post » Sun Mar 06, 2011 6:28 pm

Fallout 3 most definitely created better moments of intense atmospheric realism - like the dead guy in the safe chamber, the Keller family vault, the family in the sewer trying to send a message. The list goes on forever. Why did NV not add anything like this???!!!
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Gemma Flanagan
 
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Post » Mon Mar 07, 2011 1:12 am

All the clues on Black Mountain that hint what's really going on.

Spoiler
Oh hi Ta... I mean, Rhonda.
Oh I miss you so much, Rhonda.
Best friend Tabitha.


Actually, thinking about it now makes me sad.
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Ross Zombie
 
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