Many times an NPC wielding a 2-hander will walk up to you and go right into the finishing animation before even swinging. The theory here is that, for finishers only, a killing blow is calculated right at the beginning of a swing animation, before the killing blow even lands, which doesn't make much sense. This causes slow attacks that would normally be easily avoidable, like a 2H power attack, to be completely unavoidable. Since the finisher is triggered right when the animation starts you never even see the attack coming.
There are also times where a finishing blow is triggered off of attacks that wouldn't have finished you if they landed normally. This one is harder to confirm but after a lot of experience getting hit many people have a pretty fair gauge of what will kill their character. I've also scored finishers off of attacks that to my experience wouldn't have killed my enemy if landing normally.
I'm curious to see what people think the exact conditions for landing a finisher are.

