» Mon Jun 11, 2012 5:00 am
This shouldn't even have to be pointed out. A game where an action as important as killing someone doesn't matter at all can hardly claim to be all about freedom and choice and consequence. A soft essential, as proposed, where important/quest-giving characters can only be killed by the PC, would work fine, it would svck if, say, Maven Black-Briar, essential to several quests, would randomly get killed. Anyone else? Fair game for everybdy. Oh, but I will miss that random Radiant Quest then! Get over it, these are utterly worthless anyhow.
FNV's system it still better, but admitedly every important NPC mostly stayed in one place, preferable behind barricades and a small army of defenders. Not so in Skyrim, unfortunately. It's stange that I can just waltz in and say hello to Ulfric Stromcloak just like that, and the only thing keeping me from killing him and ending the Civil War here and now is that he's Essential. For a man wanted in at least half the province and hated by the most powerful political force on the continent, the guy is sure easy to access. But I digress.