ThiefMageWarrior Only

Post » Mon Jun 11, 2012 1:56 am

Re: the OP: It is not really possible practical to do that with the "warrior" skills unless you never buy or sell anything because that levels speech which is a "thief" skill. But sure, a lot of folks do what you say. I have a Nord warrior that never uses any magic or enchanting, ever. But he does buy and sell stuff and uses alchemy, so he does use some "thief" skills. It would be pretty hard to play without ever buyign and selling stuff, and playing as a warrior that does not have any method of healing would mean waiting after every combat for your health to come back, and I jsut don't have the patience to do that, so I take potions.
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Danny Blight
 
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Post » Sun Jun 10, 2012 10:30 pm

It is not really possible to do that with the "warrior" skills unless you never buy or sell anything because that levels speech which is a "thief" skill. But sure, a lot of folks do what you say. I have a Nord warrior that never uses any magic or enchanting, ever. But he does buy and sell stuff and uses alchemy, so he does use some "thief" skills. It would be pretty hard to play without ever buyign and selling stuff, and playing as a warrior that does not have any method of healing would mean waiting after every combat for your health to come back, and I jsut don't have the patience to do that, so I take potions.

are you saying that drinking potions levels up a skill?

because i don't ever need to actually buy/sell anything in skyrim. i find more than enough gold and potions.

though, i would probably disregard worrying about the speech skill playing this method, since, it can be completely ignored even if it is leveled up.
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Quick Draw III
 
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Post » Mon Jun 11, 2012 8:15 am

no kidding!

but, when i've thought about that issue: the absence of being able to play a monk pacifist, it really annoys the hell out of me. because that goes right back to a lack of development by beth.

and, the lack of choices and alternate playstyles becomes obvious.

This is why when I get the chance I am going to play Reckoning.

Skyrim doesn't really make me feel like I am what I want to be. Assassins don't just sneak around and slit throats, they can kill in creative ways as well, or just pay people to kill for them. My mage never felt as potent as a Dungeons & Dragons or even Dragon Age mage.

It almost feels like Final Fantasy and Zelda, but less fun.
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Mark Hepworth
 
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Post » Mon Jun 11, 2012 1:22 am

This is why when I get the chance I am going to play Reckoning.

Skyrim doesn't really make me feel like I am what I want to be. Assassins don't just sneak around and slit throats, they can kill in creative ways as well, or just pay people to kill for them. My mage never felt as potent as a Dungeons & Dragons or even Dragon Age mage.

It almost feels like Final Fantasy and Zelda, but less fun.

I agree, when i play my assassin It feels like it needs more variety. I would like traps involved for a assassin like gameplay or other options
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Assumptah George
 
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Post » Sun Jun 10, 2012 7:35 pm

are you saying that drinking potions levels up a skill?

because i don't ever need to actually buy/sell anything in skyrim. i find more than enough gold and potions.

though, i would probably disregard worrying about the speech skill playing this method, since, it can be completely ignored even if it is leveled up.

No. I am saying that buying or selling anything levels up a thief skill. Speech. So only a character who never bought or sold anything could play using only "warrior" skills (or only "mage" skills). That doesn't seem terribly feasible to me, although I suppose it is technically possible.

Personally, I don't find enough potions to take care of all my healing needs (I do not use any healing spells). So that means I need alchemy to brew my own potions, which levels up a second thief skill. Alchemy.

BTW, if you never buy or sell anything, then why do you bother collecting gold?
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Taylor Tifany
 
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Post » Mon Jun 11, 2012 3:34 am

My last character was a pure melee Warrior. She used Light armor, wielded a 2-Hand sword. This character used no spells, no scrolls, no Shouts, no enchanting and did no Alchemy.

I put points into 2-Hand, Light Armor and Block only. By level 47 I had quite a few unspent perk points.
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+++CAZZY
 
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Post » Mon Jun 11, 2012 8:07 am

I agree, when i play my assassin It feels like it needs more variety. I would like traps involved for a assassin like gameplay or other options

Currently it's just two options:

Shoot from far away.

Stabbity while crouching.

Even a smoke bomb could have made it a bit more entertaining.

My last character was a pure melee Warrior. She used Light armor, wielded a 2-Hand sword. This character used no spells, no scrolls, no Shouts, no enchanting and did no Alchemy.

I put points into 2-Hand, Light Armor and Block. By level 47 I had quite a few unspent perk points.

That's not a pure Warrior. Light Armor falls under Thief.
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Johanna Van Drunick
 
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Post » Sun Jun 10, 2012 6:51 pm

I ran a pure warrior and a pure mage. Didn't take any perks outside of the associated skill "zone" with either. Split my warrior between health/stamina and my mage put everything into magicka.

I wish there was a way to start with zero magicka. That always kind of bothered me.
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Romy Welsch
 
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Post » Mon Jun 11, 2012 3:01 am

Doesn't Archery fall under thief? I know it's between warrior and thief in the constellation thing, but I could swear it was in with Thief. I'm probably wrong.
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Tasha Clifford
 
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Post » Sun Jun 10, 2012 5:16 pm

I play as a strict warrior with the occasional bow and arrow for far away opponents

-One Handed (War axe)
-Heavy Armor
-Block
-Smithing
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Tamara Dost
 
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Post » Mon Jun 11, 2012 5:06 am

Doesn't Archery fall under thief? I know it's between warrior and thief in the constellation thing, but I could swear it was in with Thief. I'm probably wrong.

Archery is a warrior skill in Skyrim. It was a stealth skill in Oblivion though.
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Skivs
 
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Post » Mon Jun 11, 2012 3:06 am

No. I am saying that buying or selling anything levels up a thief skill. Speech. So only a character who never bought or sold anything could play using only "warrior" skills (or only "mage" skills). That doesn't seem terribly feasible to me, although I suppose it is technically possible.

Personally, I don't find enough potions to take care of all my healing needs (I do not use any healing spells). So that means I need alchemy to brew my own potions, which levels up a second thief skill. Alchemy.

BTW, if you never buy or sell anything, then why do you bother collecting gold?

i was referring, specifically, to this particular gameplay method, if, i was to try it with a the warrior-only skills.

like the "pure" thief it would be tough, but, i have never on any character needed to buy healing potions or anything, really. it's all just to spend some gold.

i don't think buying levels speech. though, smithing and looting would take care of that aspect.

later, i'll definitely try this style of gameplay with all 3 types on DID runs.
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Nice one
 
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Post » Sun Jun 10, 2012 10:40 pm

Doesn't Archery fall under thief? I know it's between warrior and thief in the constellation thing, but I could swear it was in with Thief. I'm probably wrong.
UESP has a note about it being in thief skills for leveling purposes but I think they're wrong. I checked in the CK and it's definitely listed as a combat skill in the actorvalue tables.
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bonita mathews
 
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Post » Mon Jun 11, 2012 2:47 am

UESP has a note about it being in thief skills for leveling purposes but I think they're wrong. I checked in the CK and it's definitely listed as a combat skill in the actorvalue tables.

Wonder if that will get patched or just left the way it is. Weird.
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Dagan Wilkin
 
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Post » Mon Jun 11, 2012 4:00 am

i'm looking at the uesp skills section right now and archery is under combat.
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REVLUTIN
 
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Post » Mon Jun 11, 2012 8:08 am

i don't think buying levels speech.

According to the UESP, "trading" with merchants levels speech. I would assume that includes both buying and selling, but I have not tested it myself.
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Kat Lehmann
 
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Post » Mon Jun 11, 2012 8:49 am

i'm looking at the uesp skills section right now and archery is under combat.
On the standing stones page it says different in the notes.
http://www.uesp.net/wiki/Skyrim:Standing_Stones
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Thomas LEON
 
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Post » Mon Jun 11, 2012 2:16 am

So a pure Thief can't fight at all, except for hand-to-hand wearing Light Armor or nothing.
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Solène We
 
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Post » Mon Jun 11, 2012 4:33 am

On the standing stones page it says different in the notes.
http://www.uesp.net/wiki/Skyrim:Standing_Stones

Interesting. So for the purpose of the experience bonus of the standing stones, there are 8 thief skills, but only 5 warrior skills, since archery counts as a thief skill. It is obviously an error in coding since there are supposed to be 6 skills for warrior, 6 for thief and 6 for mage. Either that or it is an error in the UESP.
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nath
 
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Post » Sun Jun 10, 2012 8:47 pm

This is why when I get the chance I am going to play Reckoning.

Skyrim doesn't really make me feel like I am what I want to be. Assassins don't just sneak around and slit throats, they can kill in creative ways as well, or just pay people to kill for them. My mage never felt as potent as a Dungeons & Dragons or even Dragon Age mage.

It almost feels like Final Fantasy and Zelda, but less fun.
I may not be far enough into the game, but from what i can tell, Rekoning still forces typical classes. The only difference is what weapons you want to play with. Ive not encountered any armor that has mixed stat requirements.

The only real class mixing you do is a few skills from one spec tree, weapon skill from another tree, and everything else in one tree. In the end, you are either a mage, warrior, or thief.
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CHangohh BOyy
 
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Post » Sun Jun 10, 2012 7:41 pm

So a pure Thief can't fight at all, except for hand-to-hand wearing Light Armor or nothing.

just a slight ooops, i'd say, lol.

though, i'll assume the 3 perks under sneak that effect 1-h, daggers and bows is considered "thief" combat.
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Austin Suggs
 
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Post » Mon Jun 11, 2012 7:19 am

No. I am saying that buying or selling anything levels up a thief skill. Speech. So only a character who never bought or sold anything could play using only "warrior" skills (or only "mage" skills). That doesn't seem terribly feasible to me, although I suppose it is technically possible.

Personally, I don't find enough potions to take care of all my healing needs (I do not use any healing spells). So that means I need alchemy to brew my own potions, which levels up a second thief skill. Alchemy.

BTW, if you never buy or sell anything, then why do you bother collecting gold?

It's rather practical as a warrior. Smithing improved weapons are quite sufficient (or overkill) for most battles and you can carry around enchanted weapons for specialized uses (especially if you don't need to loot everything for money). When a weapon's charges run out, though, you are done, because recharging raises enchanting. You can find plenty of food and potions/poisons, and I don't believe using them raises Alchemy (eating ingredients does though - so that's out).As for whether you even need to bother with money, does training and housing raise speech? Those are the only things a pure warrior would want to buy anyway.

It's significantly more challenging for mages, since you can't buy any spell books.
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Sharra Llenos
 
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Post » Sun Jun 10, 2012 5:29 pm

I may not be far enough into the game, but from what i can tell, Rekoning still forces typical classes. The only difference is what weapons you want to play with. Ive not encountered any armor that has mixed stat requirements.

The only real class mixing you do is a few skills from one spec tree, weapon skill from another tree, and everything else in one tree. In the end, you are either a mage, warrior, or thief.

I was watching a friend play it as a Mage... magic looked, and felt, 10x better than what you can do in Skyrim. It felt like he was a mage, it even seemed like for some spells he was doing specific gestures from them.

I made a full High Elf Mage in Skyrim. I didn't feel like a Mage at all though, just walking backward holding my hand out now and then.
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Taylrea Teodor
 
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Post » Mon Jun 11, 2012 3:39 am

It's rather practical as a warrior. Smithing improved weapons are quite sufficient (or overkill) for most battles and you can carry around enchanted weapons for specialized uses (especially if you don't need to loot everything for money). When a weapon's charges run out, though, you are done, because recharging raises enchanting. You can find plenty of food and potions/poisons, and I don't believe using them raises Alchemy (eating ingredients does though - so that's out).As for whether you even need to bother with money, does training and housing raise speech? Those are the only things a pure warrior would want to buy anyway.

It's significantly more challenging for mages, since you can't buy any spell books.

You and Osheao must have better hand/eye coordination than me cause I don't find quite enough potions to do the job for my 2H warrior. Thus the need to supplement with alchemy. Granted, I sometimes take potions just because I don't feel like waiting around after a battle for my health to regenerate. And I've been playing him on expert, but I am guessing that you guys are playing either expert or master.
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marie breen
 
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Post » Sun Jun 10, 2012 5:57 pm

I think what you are in skyrim is determined by what perks you invest in to rather than the skill points you max out. I've maxed every skill, but I put most perks in to Warrior Tree in my first run through. So I guess that makes him a warrior.
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sam
 
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