Things that were in past TES games that you want in Skyrim

Post » Wed Jun 13, 2012 12:15 am

I recently downloaded Daggerfall and it has a lot of great content. And i think Bethesda could easily make it free dlc. things such as Climbing walls, Breaking locks with your weapons, Being able to store things in a cart, Banishment from cities if your crimes are too serious. What things from past TES games do you want in Skyrim or future TES games?
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james tait
 
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Post » Tue Jun 12, 2012 10:08 pm

Attributes.
Spell Making.
Enchanting a la morrowind/oblivion.
Crossbows........
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Dale Johnson
 
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Post » Tue Jun 12, 2012 7:50 pm

Attributes.
Rewarding and progressive character development.
Spell making.
Difficult enchanting.
Climbing.
Busting down doors.
Player-owned ships.
Levitation.
An interesting plot.
Spears would be nice too...
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Tiffany Castillo
 
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Post » Tue Jun 12, 2012 3:42 pm

.... Morrowind
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Alex Vincent
 
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Post » Tue Jun 12, 2012 2:16 pm

The further we stay away from Daggerfall, the better. A lot of the "Great Concepts" only worked there because all Daggerfall had was great ideas, and poor execution.
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Miguel
 
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Post » Wed Jun 13, 2012 2:30 am

Dialogue boxes (Morrowind style)
Attributes
Classes
Large, open cities
Most of the spell effects that was removed
Proper clues instead of quest markers
etcetcetc
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Peter lopez
 
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Post » Tue Jun 12, 2012 7:02 pm

More or less what has been said above me but my main points are
-Journal
-Non-regenrating health (Call of scrolls anyone?)
-RPG stuff back in (Abilities etc)
-I want to be able to make spells X_X
-UI back to old school style (Morrowind/Oblivion Style)

There are many other points... I think essentially make Daggerfall again, just better graphics! :3 But pull of the concept. Its ambitious but if it worked it would be amazing.
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Claire Vaux
 
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Post » Wed Jun 13, 2012 4:55 am

This could be a long list x)
I dont want attributes back still..
But i want hand to hand back,spears back(both weapon and skill/perk tree) acrobatics,unarmored,throwing knifes/stars/darts.
Flails,crossbows,and so on,every type of weapon that was in previous TES games.
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Channing
 
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Post » Tue Jun 12, 2012 8:58 pm

Aquatic combat that would actually give the Argonians racial ability more use.
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john palmer
 
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Post » Wed Jun 13, 2012 1:24 am

Aquatic combat that would actually give the Argonians racial ability more use.
AGREED
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Toby Green
 
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Post » Wed Jun 13, 2012 3:43 am

Attributes
Spell Making
Better Quests
All the Lesser Daedra they cut
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LADONA
 
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Post » Wed Jun 13, 2012 12:13 am

I agree with lock-bashing - my fave mod of Oblivion was one that introduced it. I'd like to see a cure disease spell: if it exists I've never seen the book. And I'd like mutually-exclusive (or directly antagonistic) factions as per Morrowind. Although there are so few factions it would be hard to make it work properly.
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Flash
 
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Post » Tue Jun 12, 2012 11:26 pm

A gentlemen's club like the one in Suran, Morrowind. The character models are way better in Skyrim.
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Andrew Perry
 
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Post » Tue Jun 12, 2012 6:39 pm

Attributes
Spellmaking
Potion-making sets of different quality
Different quality of lockpicks
Acrobatics skill
Athletics skill / speed differences
Levitation
Water walking
More fast travel
No fast travel with map
Better interface
Underwater combat
More spells
More armor customization (Left/right split isn't necessary, but at least split cuirass and greaves, come on...)
Armor and weapons wear out
Less leveled items and NPCs
More named NPCs (Not 500 copies of "Bandit")
Non-linear dungeons
Dungeons without "escape to entrance" path at the end
More factions
Longer faction quests
Less locked locations
Less map markers / More hidden locations
More quests with substance that aren't "OMG EPIC SCRIPTED EVENTS"
Interesting dialogue/lore
Main quest that isn't cheesy and illogical
More creature types (Daedra...?)
Unique creature types (Deer, sheep, horses, really?)
Etc...
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Rudy Paint fingers
 
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Post » Tue Jun 12, 2012 2:19 pm

This could be a long list x)
I dont want attributes back still..
But i want hand to hand back,spears back(both weapon and skill/perk tree) acrobatics,unarmored,throwing knifes/stars/darts.
Flails,crossbows,and so on,every type of weapon that was in previous TES games.

A flail would be awesome. One with barbs in it. Yeah.
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louise tagg
 
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Post » Wed Jun 13, 2012 4:12 am

Attributes
Spellmaking
Potion-making sets of different quality
Different quality of lockpicks
Acrobatics skill
Athletics skill / speed differences
Levitation
Water walking
More fast travel
No fast travel with map
Better interface
Underwater combat
More spells
More armor customization (Left/right split isn't necessary, but at least split cuirass and greaves, come on...)
Armor and weapons wear out
Less leveled items and NPCs
More named NPCs (Not 500 copies of "Bandit")
Non-linear dungeons
Dungeons without "escape to entrance" path at the end
More factions
Longer faction quests
Less locked locations
Less map markers / More hidden locations
More quests with substance that aren't "OMG EPIC SCRIPTED EVENTS"
Interesting dialogue/lore
Main quest that isn't cheesy and illogical
Etc...

Sounds like it's time for you to quit playing Skryim and go back to Morrowind.
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Ricky Meehan
 
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Post » Tue Jun 12, 2012 2:23 pm

Underwater Combat needs to be reintroduced as well as Water Walking. Jumping height and invisibility needs to be editable too maybe via enchantment.
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Alina loves Alexandra
 
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Post » Tue Jun 12, 2012 8:38 pm

Sounds like it's time for you to quit playing Skryim and go back to Morrowind.

That's what most of us are doing. Maybe we can hope for The Elder Scrolls to start getting better with each installment from now on, rather than at best sacrificing some content for more content elsewhere of questionable value - marriages, Dragons, and more. All of which are 'ugh' at the very best. But I wouldn't hold my breath.
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Nancy RIP
 
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Post » Tue Jun 12, 2012 3:40 pm

I'd like some of the armor from previous games not in Skyrim. Skyrim has a decent amount of armor as it is, but things like Chainmail and Mithril could have boosted the number of light armors and given us a more metallic light armor selection.

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Hot
 
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Post » Wed Jun 13, 2012 2:33 am

Sounds like it's time for you to quit playing Skryim and go back to Morrowind.

I haven't played it in 2 months.
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xemmybx
 
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Post » Wed Jun 13, 2012 2:05 am

The further we stay away from Daggerfall, the better. A lot of the "Great Concepts" only worked there because all Daggerfall had was great ideas, and poor execution.
Blasphemy! I enjoyed every second of Daggerfall.
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lexy
 
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Post » Tue Jun 12, 2012 2:18 pm

That's what most of us are doing. Maybe we can hope for The Elder Scrolls to start getting better with each installment from now on, rather than at best sacrificing some content for more content elsewhere of questionable value - marriages, Dragons, and more. All of which are 'ugh' at the very best. But I wouldn't hold my breath.

Yep. But you spend time on the Skyrim message board and spent countless hours playing the actual game. And you'll go back to Morrowind for a while and tire of the graphics and technical limitations and at some point return to Skyrim and fall in love with it again until your urge to complain about one or two things grows into a dozen or more. Then, you'll return back to the Skyrim forums hoping to find the other malcontents who did the same thing you did so that you can all join in a wonderful chorus of perpetual cynicism.
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Jason Rice
 
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Post » Wed Jun 13, 2012 2:26 am

I haven't played it in 2 months.

OK. The only reason I'm actually reading/posting on this message board is because I'm actually playing the game currently. Am I an oddball?
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Timara White
 
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Post » Wed Jun 13, 2012 12:51 am

Acrobatics, mini-game-less lockpicking (like in Morrowind, is there a mod for that already?), and put the magic back in magic. And include spell making while you're at it.

And how about some more monsters instead of animals?
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Silencio
 
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Post » Wed Jun 13, 2012 3:43 am

Yep. But you spend time on the Skyrim message board and spent countless hours playing the actual game. And you'll go back to Morrowind for a while and tire of the graphics and technical limitations and at some point return to Skyrim and fall in love with it again until your urge to complain about one or two things grows into a dozen or more. Then, you'll return back to the Skyrim forums hoping to find the other malcontents who did the same thing you did so that you can all join in a wonderful chorus of perpetual cynicism.
Yes! Maybe we can properly execute that plan. Unlike Bethesda did with most of the mechanics in Skyrim. See what I did there?
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Oyuki Manson Lavey
 
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