I think you should get punished for dying.

Post » Thu May 31, 2012 2:57 pm

Isn't that more punishing him than you? ;)
It starts hurting my hand after about 10 deaths. :confused:
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Kate Murrell
 
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Post » Thu May 31, 2012 11:16 am

There could be, but I'm not sure implementation would be wise.

Skyrim is an all-around buggy game. The bugs range from annoyances to becoming unplayable across different systems and people.

Were punishments to be implemented, they'd go into effect upon loading up the character that just died (assuming the system stays the same). I can't help but feel we would have some serious bugs that would range from permanent, and crippling, debuffs to punishments being spread across several characters.
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brenden casey
 
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Post » Thu May 31, 2012 8:23 am

The game should uninstall itself, the disc becoming unusable and steam will no longer let you install the game, for eternituh!
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Sheeva
 
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Post » Thu May 31, 2012 10:13 am

The game should uninstall itself, the disc becoming unusable and steam will no longer let you install the game, for eternituh!
Then make your PC explode.
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Becky Palmer
 
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Post » Thu May 31, 2012 4:49 pm

The game should uninstall itself, the disc becoming unusable and steam will no longer let you install the game, for eternituh!
Now THAT is some hardcoe gaming.
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Floor Punch
 
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Post » Thu May 31, 2012 1:45 pm

And then a dark brotherhood assasin comes and takes out your whole family...and pets, before coming after you.
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Brian Newman
 
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Post » Thu May 31, 2012 5:05 pm

Like, you die and then you just load the save and everything is back to normal. I think there should be a gold penalty. Because dying doesn't matter anymore, I just save before I go into a dungeon, if I die, I just reload and start again.


What do you think?

No.
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Dalton Greynolds
 
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Post » Thu May 31, 2012 10:08 pm

What do you think?

I think the penalty for dying is not making progress, like you said.
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Brandi Norton
 
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Post » Thu May 31, 2012 10:54 pm

Dying isn't fun.

I don't need a system to tell me not to do something that isn't fun.
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Shelby Huffman
 
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Post » Thu May 31, 2012 9:17 pm

True. It's kind've dumb how the player-character is essentially immortal without any consequences for "dying". Forcing dead is dead rules on the player is perhaps a bit extreme, but at the very least if some bandits kill you, they should steal your items. Your stats could even take a temporary hit due to injury.

Casual gamers wouldn't like that though. :spotted owl:

We'll ignore the part where the vast majority of single player RPGs, have had a "no-respawn, you're dead, need to load a save to try again" playstyle for thirty years, long before any of this UTTERLY TOTALLY MORONIC "wah wah wah casuals" CRAP came into existence.


Yes, I'm somewhat tired of that word. In my defense, I've had the misfortune of spending time on the WoW General forum.



-------
The primary exception to the "you're dead, reload" system is the various roguelikes, which either had enforced dead-is-dead rules (Nethack, Moria, Rogue) or did the automatic respawn with penalties thing (Diablo and it's ilk).
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Wanda Maximoff
 
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Post » Thu May 31, 2012 9:37 am

Like, you die and then you just load the save and everything is back to normal. I think there should be a gold penalty. Because dying doesn't matter anymore, I just save before I go into a dungeon, if I die, I just reload and start again.


What do you think?

Yeah, I think that if you die ingame a BIG FIST should come out of your TFT and hit you hard in the face. And a small fist comes out of the DVD and grabs your wallet. Or electro shocker implementation in your keyboard. Real pain. Big time. What'ya thinking?
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Michelle Serenity Boss
 
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Post » Thu May 31, 2012 11:38 pm

Losing 500 gold after dying doesn't make sense in this kind of RPG... If you die, you're dead. There is no reincarnation (usually) - you just reload and pretend you never died.
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Richard Dixon
 
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Post » Thu May 31, 2012 12:40 pm

I thought it would be a nice touch that if you die, instead of it auto-reloading your last save, it would reload you to the nearest discovered city/town. There would also be a slight "doctor's fee" for being revived. Or if you don't have enough gold for it, assign a "radiant story" quest to gather ingredients or something for the local temple. :shrug:

This way you can either just reload your save if you want, or play it out that by some miracle you were brought back to town, and now have to travel back to that dungeon if you want to complete it.

^ It all sounded better in my head, but it's just a small idea I had. ^_^ So hate on me if you will.
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Gwen
 
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Post » Thu May 31, 2012 5:11 pm

What's the matter, being dead not enough punishment for ya?
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T. tacks Rims
 
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Post » Thu May 31, 2012 11:29 am

loading screen after death is punishment enough
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P PoLlo
 
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Post » Thu May 31, 2012 9:25 am

LOLNO
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Nana Samboy
 
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Post » Thu May 31, 2012 8:33 am

mass effect 2 punished me enough for dying. :sadvaultboy:
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Scott Clemmons
 
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Post » Thu May 31, 2012 4:42 pm

death penalties... lol
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Cheville Thompson
 
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Post » Thu May 31, 2012 4:03 pm

That would just annoy me, so I vote no.
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Richard
 
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Post » Thu May 31, 2012 4:06 pm

This thread has no logic....

I die, loose 500 gold and hit quickload. I just undid the dying part and gold penalty with a single keystroke.

wha? Are you seriously going to suggest taking away quicksave/quickload from a Bethesda game?
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Joey Avelar
 
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Post » Thu May 31, 2012 9:09 pm

There is a mod for FO3, one life.
http://arwenevecom.ipage.com/Fallout/FO-mods04.htm#OneLife

However, I would like to see a chance of actually dying too. Always surviving is unrealistic.

It should be Dead is Dead compliant. :P
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Nitol Ahmed
 
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Post » Thu May 31, 2012 3:42 pm

This thread has no logic....

I die, loose 500 gold and hit quickload. I just undid the dying part and gold penalty with a single keystroke.

wha? Are you seriously going to suggest taking away quicksave/quickload from a Bethesda game?

How about die and they slap you with a ten minute ban.Sorry you died, please wait ten minutes before resuming play on this profile,
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DAVId Bryant
 
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Post » Thu May 31, 2012 8:31 am

And the 'Dead is Dead' playstyle just makes it over the top, you'll never make any progress.

I just want like a 500 gold penalty or something, or a loss of stamina for a certain amount of time etc.
As mentioned previously, if you want this... then just drop 500 gold. Solved.
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Lakyn Ellery
 
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Post » Thu May 31, 2012 10:58 pm

ummm.....Allowing Steam/Xbox Live/PSN to have real control over your game. I see that ending well.
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ZzZz
 
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Post » Thu May 31, 2012 9:10 pm

I didn't like how you lost money when you died in Dead Island, I wouldn't like it in Skyrim either.

But if you want punish yourself, please feel free.
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Andrew Tarango
 
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