Method 1: Patch in a hide helmet feature
Method 2: Make perks like "well fitted" and "matching set" require at least three out of four matching pieces for you to gain the benefit. This way if we want to leave a helmet off, we still get the armor bonuses for the other three set pieces as opposed to losing all the bonus because we only took off a helmet. This makes playing without a helmet far less taxing from a stat standpoint and at least still provides players an incentive to play with a helmet on, unlike Method 1.
Method 3: Include a hide helmet feature, but this time when you choose to hide the helmet you keep the bonuses of the armor perks like "well fitted" except you lose the armor provided by the helmet only. So in this sense, the game recognizes that you are wearing all four pieces, but since the helmet is hidden you will not get armor that would otherwise have been granted to you by the helmet. This method, like Method 2, makes it less taxing if we choose to run around with a hidden helmet and still provides incentive for players to show their helmet.
Thoughts?


