New Vegas was a much better story then Fallout 3 and much less flat. If Obsidian knows anything its stories and character development (not to say they developed the main character (you) very well but that was left open for role playing) but other characters and factions as whole. Fallout 3 was so flat the whole game boiled down to "turn this thing on" just a whole bunch of enclave got in your way. The water purifier was a very boring story compared to an all out war between the CL and NCR. Also in fallout 3 your character no matter how you wanted to play the story made your character out to be a whiny lil [censored] in search for your papa. New Vegas your made out to be the most dedicated bravest and badass package delivery boy the wastes have ever seen :mohawk: !
If your going to make such a claim please support it please. I would like you to explain why you think 3 has a better story and is less flat then NV. And maybe i could understand why you see it that way. I still like 3 but NV was much deeper and more fun
First of all, I didn't say anything about Fallout 3 being better, I said Bethesda has good story ideas, plural. I'm not particularly thinking of the main quest. Note also the word
ideas. The Pitt is a great story that could form the basis of a whole game. "You've got to shoot them in the head" has a compelling plotline. Come to that, there's nothing wrong with the basic plot of the Fallout 3 main quest either, it has lots of potential. The problem with all of them is with the
execution, as I have already said. They are rushed, details are glossed over or missing altogether, characters are throwaway, the impact of player decisions is not really thought through or expanded upon. There's no doubt that Obsidian care much more for their characters and for getting the details of their stories right. As for FNV, there are some really good, involving stories here too (I'm particularly thinking of Vault 11), but a lot of it is just go there, fetch that stuff and I, personally, found myself asking "why am I doing this?" over and over again, and simply getting the answer "to play the game" rather than "because my character has a good reason to do it" or "because it sounds interesting". That's what I mean by flat and uninvolving - a lot of the time I'm playing the game rather than being part of the world it creates.
Personally, I felt that Bethesda was able to draw me into the world of Fallout 3 more than Obsidian have drawn me into the world of New Vegas, even though their story writing was of lower quality. Something about that intangible quality of "atmosphere". I actually don't really have a view as to which game I prefer, I think they both have their good points and their flaws and they are without doubt the two best games I have played.