Is this 1.2.0 patch worth installing?

Post » Fri May 20, 2011 9:29 am

so weired that this game behave difrently

i even use alot mods and this patch did wonder for me.
Sure you not overcloakcing,bad drivers, virus,spyware bla bla so much that can effect gaming.
For me the game is very stable, try dissabling all mods then enabling them 1 at time with an hour between or something.

Good patch :) woho


No mods, beautiful comp, looked after well. just reinstalling the whole thing then see if the patch works. Ho Hum.

Edit: Yeah, tried it, same issue. *sigh*. Mabye they should sell 6foot lengths of rope with this game...
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Klaire
 
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Post » Fri May 20, 2011 5:35 am

Un-freaking-believable!

The patch (v1.1.1?) broke my game, FNV won't start. Steam did the update when I wasn't looking, didn't have a choice to update or not.

So I verified the files - 146 files failed to verify! What!!

No I have to download 128Mb of something, I don't know what it is.

[EDIT] ...a couple of hours later.

The download was the C++ Redistributable and the DirectX installer which I had deleted because it had been installed and I didn't think I needed to leave all those files on disk. Stupid me! Next time I won't think.

The game refused to run as long as the "ArchiveInvalidationInvalidated!.bsa" was listed first in the archive list in the .ini file. Moved "Voices.bsa" in front of it in the list - game now starts. I'm still not absolutely sure the meshes and textures are being properly overridden, new textures and new meshes are no problem, it's the replacement textures and meshes I'm concerned about.

An interesting find: Something was put in the FalloutNV.exe file to change the display model for the Weathered 10mm pistol (if you have the ClassicPack). Previously if you tried to mod (like adding the silencer) that pistol would cause a problem - a missing texture would cause a big red exclamation point to envelope you. Now, if any mod is applied to that pistol, the mod is installed but NEVER displayed thereby avoiding the missing texture problem. I wondered if the mod was actually applied. If you put a silencer on the Weathered 10mm pistol it is indeed installed and the gun is silenced but you will NEVER see the silencer. The same applies to the other possible mods for that pistol - all the mods can be applied but you don't see them. No amount of fiddling with the GECK will restore display of those mods so something was put in FalloutNV to suppress the display. Possibly making a "clone" of the original model could restore the display of the mods.
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Nathan Risch
 
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Post » Fri May 20, 2011 3:22 pm

Well, thanks to you all I have made up my mind. :icecream:

Most people are saying that the patch is really helpful. However, it seems that what they all like is the fix for DirectX performance or saves corruption, which I probably don't need.

Therefore, I'll back up my game content (just in case) and won't install this patch for the next few days, will wait until Obsidian/Bethesda resolves all glitches which this patch causes.
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BRAD MONTGOMERY
 
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Post » Fri May 20, 2011 12:28 am

This last patch is a complete failure for me. I went from the rare glitch which didn't stop game play to a sound looping lockup with 5 minutes of starting the game. Just read the verify cache fix above. I'll give that a shot and report back...sigh....
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luis ortiz
 
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Post » Fri May 20, 2011 10:30 am

Un-freaking-believable!

The patch (v1.1.1?) broke my game, FNV won't start. Steam did the update when I wasn't looking, didn't have a choice to update or not.

So I verified the files - 146 files failed to verify! What!!

No I have to download 128Mb of something, I don't know what it is.



The exact same thing happened to me. Now I can't even play. :(

My guess they'll patch the patch by Xmas or when the DLC comes out.... who knows.
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Far'ed K.G.h.m
 
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Post » Fri May 20, 2011 1:52 pm

Breaks the entire game and it won't even startup now. DO NOT download it until they fix this (Most likely be another month at the rate they get things done)

It's happening to like 90% of PC gamers, look at the threads in this forum

Or it's happening to a smaller percentage of people and those who can play aren't complaining on the forum. ;)
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Alexandra Louise Taylor
 
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Post » Fri May 20, 2011 2:07 pm

Well, thanks to you all I have made up my mind. :icecream:

Most people are saying that the patch is really helpful. However, it seems that what they all like is the fix for DirectX performance or saves corruption, which I probably don't need.

Therefore, I'll back up my game content (just in case) and won't install this patch for the next few days, will wait until Obsidian/Bethesda resolves all glitches which this patch causes.


What I like is the items-you-can-craft-are-sorted-first-in-craft-menus and icons-to-track-companions-on-local-maps.
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Baby K(:
 
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Post » Fri May 20, 2011 3:07 pm

The exact same thing happened to me. Now I can't even play. :(

My guess they'll patch the patch by Xmas or when the DLC comes out.... who knows.



I'm hoping that the Bethesda team will sort of kak themselves a bit and push out a patch/fix fairly quickly.

Anyway, all this faffing around has built a good appetite for my next Vegas session. Yay!
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Manny(BAKE)
 
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Post » Fri May 20, 2011 9:12 am

What I like is the items-you-can-craft-are-sorted-first-in-craft-menus and icons-to-track-companions-on-local-maps.


Helpful. But scrolling through the ingredients on the right still makes the crafting menu freeze.
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Chelsea Head
 
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Post » Fri May 20, 2011 2:06 am

Or it's happening to a smaller percentage of people and those who can play aren't complaining on the forum. ;)


I'm complaining!!! :)

Included all my logs too in another post.... I just want to play!!!!! :'(
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Phillip Brunyee
 
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Post » Fri May 20, 2011 2:01 pm

First impressions are good. I haven't had the chance to fully play with it yet, only 5 minutes as I'm on my way out soon (damn real life getting in the way of valuable gaming time!), however my framerate has massively increased, to the point I can swap to Ultra from High settings, add a little more anti-aliasing and have water settings on high with zero stutter in crowded locations, whereas previously I had issues.


Edit: after a little more testing I've got the problem with the Trail Carbine/Cowboy Repeater, etc. Also noticeable is my PC has no movement animation after this bug hits.
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Vivien
 
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Post » Fri May 20, 2011 5:35 am

Well...After throwing all the weapons effected by the reloading bug into storage and telling ED-E to stay in my Novac room since he is bugged as well. The game works better than before.

The ED-E bug: After the first combat encounter post patch he freezes in place and will no longer move around. He'll teleport around from cell-to-cell to keep up, but he and the AMR he used to carry are no longer at my fingertips. So now I have to stash him in Novac. Just use his perk and do without my floating backpack full of toys.
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Ron
 
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Post » Fri May 20, 2011 6:32 pm

DON'T INSTALL IT. For me, my fps is cut in half. Yours may not be affected, but you don't know until you try... and then it may be too late to fix.
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Tina Tupou
 
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Post » Fri May 20, 2011 9:59 am

Not going to vote any, the patch release was botched but fixed in the same day, I say kudos to the developers for doing it so fast.



Yes I agree. The programmers were working through the evening fixing this while the bosses who created all of the problems with this game in the first place by putting the game on the market too soon drank champagne.
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Tyrone Haywood
 
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Post » Fri May 20, 2011 6:40 am

Well...After throwing all the weapons effected by the reloading bug into storage and telling ED-E to stay in my Novac room since he is bugged as well. The game works better than before.

The ED-E bug: After the first combat encounter post patch he freezes in place and will no longer move around. He'll teleport around from cell-to-cell to keep up, but he and the AMR he used to carry are no longer at my fingertips. So now I have to stash him in Novac. Just use his perk and do without my floating backpack full of toys.



A nice guy named "Wolfpup" fixed my ED-E problem with the following:

1. empty his contents (you will lose everything)
2. cursor on ED-E
3. ~ (editor)
4. type kill
resurrect
disable
enable


Supposedly this resets it so if you're getting scripting errors you are back to normal. It did fix my ED-E issues which were same as you described.
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Laura Mclean
 
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Post » Fri May 20, 2011 7:32 am

Not going to vote any cause I want update game, but I CAN'T cause 1C version don't received AGAIN update :obliviongate:
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Claudia Cook
 
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Post » Fri May 20, 2011 9:25 am

didn't have a choice, it updated itself :(

If you're suffering from graphics bugs etc, then the patch is likely to fix them. If you are NOT suffering from graphics bugs (like me) this patch just introduces them. Lag and glitch all over the place. rubbish.
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Andrea Pratt
 
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Post » Fri May 20, 2011 7:10 pm

I would advise anyone who has the auto update turned off the avoid this patch as it is, I'm sure I turned mine off but I must have forgotten to hit apply or something because it updated anyway.
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Sarah Kim
 
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Post » Fri May 20, 2011 9:26 am

This patch fixed my graphics issues. I run the game on 7 4 bit using the 4gb shell in admin mode. Played last night for 6 hours and was finally able to enjoy some populated areas like casinos. This wasteland wanderer is knocking the dust off his boots and coming in.


svcks if the patch intro'd graphics hassles for anyone else though.
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Steven Nicholson
 
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Post » Fri May 20, 2011 3:19 pm

Fixed some in-game bugs to me,but still need the d3d9.dll file
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C.L.U.T.C.H
 
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Post » Fri May 20, 2011 11:48 am

I say install it. Yes, the patch seems to cause a few issues even as it solves others. This is a small price to pay if they release patches often. The game will get progressively better and we won't spend months wondering if they're ever going to get around to fixing problems. I dislike the the 'ship it!' attitude towards game releases, but it's exactly how they should handle patches.
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leigh stewart
 
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Post » Fri May 20, 2011 7:57 pm

I'm not quite getting the same FPS I did with the dll pre-patch, but the lower FPS seem to be running fine, as if I was. If I turned of Fraps, I'd probably never have noticed. I even went to the strip and picked a fight. My FPS dropped to 18 at times, but it was still playable. A little jerky here and there, but playable.

Putting the dll file back in does nothing to improve like it did before.

But other than that it seems to be running well even with the lower frames. :thumbsup: (I'd still prefer to see a solid 60 FPS with dual 5870s.)

As to Steam forcing updates, run in offline mode. Then you can choose what to install and when. I have all versions of the exe files on my rig. I'd copy the old before updating to the new. This makes it easy to go back, as Steam will always update to the latest build on new installs. (Something I hate about Steam. Sometimes new isn't so good. As proved by this thread.)
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Marlo Stanfield
 
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Post » Fri May 20, 2011 2:38 pm

I have it set to auto update games, so didnt have a choice on this occasion.

I thoguht the patch was going well, but i have just found that when crouched near or on a high piece of ground, that my charcacter & game just goes unresponsive. I cant use my gun sights with right click, i cannot use my pip boy etc.. and when i look at my character from 3rd person when moving, the legs dont move & looks like he is ice skating across the ground. Only thing that fixes it is to walk away & stand up & down, its a kiss of death :brokencomputer:
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saharen beauty
 
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Post » Fri May 20, 2011 2:58 pm

voted for helpfull, finally the performance with win7 and gtx 480 is fine after the patch, i dont need the dll anymore now.
no more terrible drops without the dll, good job bethesda!
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Milad Hajipour
 
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