This is really annoying... enemy dodging projectiles

Post » Wed Jun 06, 2012 3:51 am

You can manipulate the trajectory of your own spells through the use of strafing. With enough practice you can have your spells do a semi-heat seek if that makes any sense. Very handy for dodgers who think they are clever.

This doesn't work with archers for obvious reasons.
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Gen Daley
 
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Post » Tue Jun 05, 2012 9:22 pm

I was thinking about this today. Bandits do it a LOT. Seems to happen when you really need to land the shot. Frustrating. I found that enemies would often dodge my fireballs as a mage as well.
Enemy archers do this, semi predictable, they move sideway to an point and back again.
You do the same so don't complain.
However they often also move even then not under fire, this is more anoying.
Luckily, melee enemies come straight against you unless that path is blocked.
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Shaylee Shaw
 
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Post » Tue Jun 05, 2012 8:00 pm

You can manipulate the trajectory of your own spells through the use of strafing. With enough practice you can have your spells do a semi-heat seek if that makes any sense. Very handy for dodgers who think they are clever.

This doesn't work with archers for obvious reasons.
Not semi heat seeking but guided missile, first generation of them required that you controlled them with an joystick during flight. Did not know you could do this with fireballs :o)
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Tammie Flint
 
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Post » Wed Jun 06, 2012 10:11 am

Enemy archers do this, semi predictable, they move sideway to an point and back again.
You do the same so don't complain.
However they often also move even then not under fire, this is more anoying.
Luckily, melee enemies come straight against you unless that path is blocked.

I dont do the same, as i am unable to basically teleport from one spot to another when the arrow is a metre from my face. perhaps your character can. *shrug*
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sam
 
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Post » Tue Jun 05, 2012 9:20 pm

I hate when the Falmer do this, aren't they supposed to be like, blind? That's some ninja monk [censored] right there.
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Kate Schofield
 
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Post » Wed Jun 06, 2012 1:19 am

...i am unable to basically teleport from one spot to another when the arrow is a metre from my face...
You mean you don't have the Blink enchantment? :o You must not be on PS3 then. :D

Disclaimer: the above is a joke - there is no Blink enchantment.
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Robert Garcia
 
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Post » Wed Jun 06, 2012 12:45 am

It's called smarter AI. Only way you are going to avoid this is by sneaking.
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Samantha Mitchell
 
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Post » Wed Jun 06, 2012 7:50 am

Not semi heat seeking but guided missile, first generation of them required that you controlled them with an joystick during flight. Did not know you could do this with fireballs :ohmy:)

All projectiles in this case. And you don't exactly control them with the stick(this is hard to explain) but it follows the same rules of momentum.
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Ella Loapaga
 
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Post » Tue Jun 05, 2012 9:38 pm

All projectiles in this case. And you don't exactly control them with the stick(this is hard to explain) but it follows the same rules of momentum.
Like curving the bullet in that horrible movie Wanted? :lol:
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BRAD MONTGOMERY
 
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Post » Wed Jun 06, 2012 10:22 am

It's called smarter AI. Only way you are going to avoid this is by sneaking.

Except as some of us have already stated: That's not working either.
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Victoria Vasileva
 
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Post » Tue Jun 05, 2012 7:29 pm

Lol these dodging moves are just too fast for me lol! Once i wasted like 50 arrows on one bandit O.o
Hmm no wonder why I don't use bows much.. I use either Ice Spike or Firebolt to do the killing from distance.. But still they dodge my magica as fast as if i was shooting arrows at them! Its sooooooo annoying! But funny XD lol

How did they become so fast?! Am i as fast as them too? Lol! XD
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Karen anwyn Green
 
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Post » Wed Jun 06, 2012 3:57 am

It's not so much they side-strafe, it's that they do it WHILE THEY HAVEN'T EVEN DETECTED ME yet. Nor the source of the arrows that are being flung towards them.

If they strafed while we were arrow'ing each other, or if they were charging me... Then sure, yea. I can buy that because they know where they're coming from and arrows aren't exactly bullets. But when I'm sneaking? It's really, really annoying.

That is call Spider Sense.

On a side note, with the recent inclusion of ranged kill moves, I actually paralyzed a bandit before the arrow flew from my bow ... and missed.
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Angel Torres
 
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Post » Wed Jun 06, 2012 7:05 am

Except as some of us have already stated: That's not working either.
And they dodge them even when they're not aware of someone attacking or if they're not facing the archer.
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Elizabeth Falvey
 
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Post » Tue Jun 05, 2012 10:13 pm

Like curving the bullet in that horrible movie Wanted? :lol:

Yes I can see what I'm saying is taken as [censored], but this is not a new thing and it can be done in Oblivion, and even more evident with Supreme Magicka. Enemies dodging my shots have'nt been so troublesome.

side note: The only scene I liked in that movie was the train fight.

side note II: But AOE projectiles can also be used in a clever manner for those dodgers too. Obviously you take advantage of the fact that they cannot dodge the impact data from the AOE unless they also move out of the AOE range.
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Hairul Hafis
 
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Post » Wed Jun 06, 2012 2:24 am

As others have stated, they are NOT sidestepping at normal speed. A normal strafe would still allow them a chance of being hit. It seems like some cobbled-together solution to keep them from being hit repeatedly with arrows (which I have no problem with in and of itself), but the way it was implemented is all kids of screwy. They don't initiate the dodge until the arrow is very close, and then they move laterally at warp-speed.
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Solène We
 
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Post » Wed Jun 06, 2012 12:14 am

side note: The only scene I liked in that movie was the train fight.
I've never seen the movie actually. I wasn't gonna' watch it because of who's in it and after seeing that scene in previews and finding out that it was implying what I thought it was implying there was no f-ing way I was gonna' watch it. :P I'm a gun guy and there is some disbelief I cannot and will not suspend. :lol:
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Amy Melissa
 
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Post » Wed Jun 06, 2012 6:00 am

I think most posters do not know what the OP is talking about. Normal speed strafing most people can handle, but occasionally an enemy will move so fast out of the path of an arrow, they will blur. As soon as you fire your shot, they will be 5 feet to the left or right and the arrow will competely miss. This doesn't happen very often (at least for me), so I doubt many non-archers have encountered it.
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Penny Wills
 
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Post » Tue Jun 05, 2012 10:10 pm

I've never seen the movie actually. I wasn't gonna' watch it because of who's in it and after seeing that scene in previews and finding out that it was implying what I thought it was implying there was no f-ing way I was gonna' watch it. :tongue: I'm a gun guy and there is some disbelief I cannot and will not suspend. :lol:

No, you cannot alter the trajectory of a bullet by swinging the gun via momentous velocity. So no worries ;p.
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stephanie eastwood
 
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Post » Tue Jun 05, 2012 8:47 pm

I've noticed some dodging, but it's nothing that I wouldn't do in the same situation (never seen someone strafe a sneak attack)

What gets me is the god damned auto aim. I've got a perfect bead on some bandit, then the arrow fires BEHIND them as they are walking. I don't mean that I timed the shot incorrectly, the arrow actuall takes a curved path away from the point of aiming (the targeting recticle)
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Jaylene Brower
 
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Post » Tue Jun 05, 2012 11:21 pm

All bandits are Remo Williams, didn't you know?

http://www.youtube.com/watch?v=Vh4Kx9IqIZw

I find that shooting at the legs they tend to dodge less if that's any consolation.
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Lovingly
 
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