This is really annoying... enemy dodging projectiles

Post » Wed Jun 06, 2012 6:45 am

I'm pretty sure anyone that's played an archer will think the same, and find it really infuriating when an enemy dodges your arrow at light speed by strafing to the sides (did i mention they move SUPER fast when they do it?). I wouldn't have a problem with it if they didn't do it with arrows, i mean geez... it's not like arrows are hard to see coming at you or anything.

The funniest part of all this is how they don't bother to dodge magic much, i tested it and about the majority of magic spells, the enemy dosn't even care to dodge, a completely visible fireball, ice spear, coming at you and you don't dodge, but an arrow that really thin, in the middle of the dark you can dodge...

Another funny thing i noticed is that... they don't care what circustance it is to dodge it... Your still hidden? Dodge it. They're fighting someone? Dodge your arrow still. Going to get a backshot while they are looking for the one that's shoting at then? Acquire a sixth sense and dodge it... I really hope they take a look into this because it's just freaking annoying, not to mention most of the time it dosn't even make sense for then to know it's coming. Please tell there's at least a mod that removes this feature...
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Jennifer Rose
 
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Post » Wed Jun 06, 2012 7:06 am

Yeah, I quickly learned that playable ranged characters were not for me. :P On the other side of it: I find it pretty easy to avoid NPCs arrows, but I guess that doesn't help you. :confused:
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Justin
 
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Post » Wed Jun 06, 2012 3:13 am

Yeah, I quickly learned that playable ranged characters were not for me. :tongue: On the other side of it: I find it pretty easy to avoid NPCs arrows, but I guess that doesn't help you. :confused:

Strafing normally is no problem really, what bugs the hell out of me is when they acquire a boost of speed and dodge to the sides.
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Aliish Sheldonn
 
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Post » Wed Jun 06, 2012 1:46 am

It seems like higher level vampires do the light speed strafe. I haven't noticed mages and necromancers doing it quite as often.
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Brian LeHury
 
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Post » Wed Jun 06, 2012 10:58 am

I've never noticed the high-speed side-stepping, but I don't use Archery very much. :confused:
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Andy durkan
 
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Post » Tue Jun 05, 2012 7:50 pm

I was thinking about this today. Bandits do it a LOT. Seems to happen when you really need to land the shot. Frustrating. I found that enemies would often dodge my fireballs as a mage as well.
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Celestine Stardust
 
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Post » Tue Jun 05, 2012 11:29 pm

If only there were explosive arrows...
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Danii Brown
 
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Post » Wed Jun 06, 2012 4:52 am

This happened to me last night at Fort Greenwall. The darn bandits were dodging every arrow I shot. It didn't help, of course, that it was at night and I couldn't see them as well, but I used almost 15 ebony arrows on one bandit! To make matters worse, I could only recover 2 of the arrows. *sigh**
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Dorian Cozens
 
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Post » Wed Jun 06, 2012 3:15 am

If only there were explosive arrows...

And heat-seeking arrows ...
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Jack
 
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Post » Wed Jun 06, 2012 8:47 am

I guess all the call of duty i played is paying off, cuz i got very little problem with it. I don't even use a hud either.
There is the occasional dodge, but i flip into slow-mo zoom when ever i can't get them.
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Ashley Hill
 
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Post » Wed Jun 06, 2012 9:10 am

Yeah this annoys me a lot as an archer. I once had a wispmother who dodged like 6 shots when I was 15 feet from her. I just gave up and went to bash her with my sword. I consider myself a pretty good shot too, I can pretty easily nail most moving targets at extreme ranges. But in close with the flash-speed demon strafing it's a whole other ball game.
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Mr. Allen
 
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Post » Wed Jun 06, 2012 6:37 am

To add insult to injury, we can't do that.

While it always annoys me when it happens, the ones who do so while facing me are not as big a deal, since they can at least see it coming. The ones who do so when I'm way behind them and they're in the middle a fight with someone/thing else, on the other hand, really piss me off because there is no way they could possibly know they're being shot at.
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Ryan Lutz
 
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Post » Tue Jun 05, 2012 10:16 pm

Sometimes it happens even when the NPC is fully alerted but he's not facing the player, "blind fury" style :dry: . How can they do that?!?
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Bird
 
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Post » Wed Jun 06, 2012 9:02 am

They dodge occasionally but that's part of the fun and part of the combat.
If you hit them every time and they just stood there Oblivion-style you'd be complaining as well so...
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Davorah Katz
 
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Post » Wed Jun 06, 2012 5:18 am

They dodge occasionally but that's part of the fun and part of the combat.
If you hit them every time and they just stood there Oblivion-style you'd be complaining as well so...

I don't mind them dodging when they can see me. I mind when they dodge when they are facing away, and I'm hidden.
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Poetic Vice
 
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Post » Tue Jun 05, 2012 6:54 pm

I believe there is an INI setting for this - I specifically saw the word "strafe" in a particular switchm, and the full text in the string made it pretty obvious(once you are aware of this behavior) that this setting was for the weird auto-strafe thing the NPC's do.

I wouldn't have a problem with it if it wasn't broken - NPC's FAR out of detection range will do the electric slide right out of the way of your arrow, without even changing their detection state(until the arrow hits something and they go into search mode)
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Andy durkan
 
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Post » Tue Jun 05, 2012 10:18 pm

It's not so much they side-strafe, it's that they do it WHILE THEY HAVEN'T EVEN DETECTED ME yet. Nor the source of the arrows that are being flung towards them.

If they strafed while we were arrow'ing each other, or if they were charging me... Then sure, yea. I can buy that because they know where they're coming from and arrows aren't exactly bullets. But when I'm sneaking? It's really, really annoying.
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Tyrone Haywood
 
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Post » Wed Jun 06, 2012 9:10 am

I believe there is an INI setting for this - I specifically saw the word "strafe" in a particular switchm, and the full text in the string made it pretty obvious(once you are aware of this behavior) that this setting was for the weird auto-strafe thing the NPC's do.

I wouldn't have a problem with it if it wasn't broken - NPC's FAR out of detection range will do the electric slide right out of the way of your arrow, without even changing their detection state(until the arrow hits something and they go into search mode)

That's the only problem I have with it. I don't mind them dodging, especially when I can also dodge. But dodging a sneak attack should never happen. I guess they just didn't write that into the formula.
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Chad Holloway
 
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Post » Wed Jun 06, 2012 7:10 am

That's the only problem I have with it. I don't mind them dodging, especially when I can also dodge. But dodging a sneak attack should never happen. I guess they just didn't write that into the formula.

It's also not a normal dodge at all - it's like a half sidestep, half teleport and looks very unnatural. It's like their AI doesn't have the sense to dodge normally using regular movement, so this weird solution was added in that seems to be related to the player or actor's level(higher level = higher dodge chance). I would much prefer that they moved normally, and had the sense to get out of the way of a spell/arrow, rather than this random chance.
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KIng James
 
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Post » Wed Jun 06, 2012 8:48 am

They're usually dead after the sneak attack. If they aren't, try walking backwards, making them follow, and aim just in front of where they are about to walk. For some reason, when they are moving already, the don't dodge. When standing still, they do. I make them chase me.
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Vickytoria Vasquez
 
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Post » Wed Jun 06, 2012 6:29 am

They dodge occasionally but that's part of the fun and part of the combat.
If you hit them every time and they just stood there Oblivion-style you'd be complaining as well so...
Right. And the PC can dodge, too, if you're quick, so all's fair in war.

And I've never seen anyone dodge a sneak attack. I would interpret that as the PC missing her shot. Again, fair is fair. Stealth archery is so overpowered that it's hardly anything to complain about.
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Lucy
 
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Post » Wed Jun 06, 2012 3:40 am

Right. And the PC can dodge, too, if you're quick, so all's fair in war.

And I've never seen anyone dodge a sneak attack. I would interpret that as the PC missing her shot. Again, fair is fair. Stealth archery is so overpowered that it's hardly anything to complain about.
Stealth archery is defenitly over powered if you abuse it. I cant make myself sit in the shadows and pluck someone to death, I have to stop myself cause it breaks the immersion. Get a few hits in and run.

I personally like the arrow dodge, I dont think i've noticed it when im completely hidden, but I def have when they are on alert. Only happens on high leveled npcs I think.
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Shianne Donato
 
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Post » Wed Jun 06, 2012 2:29 am

And I've never seen anyone dodge a sneak attack. I would interpret that as the PC missing her shot. Again, fair is fair. Stealth archery is so overpowered that it's hardly anything to complain about.

I wouldn't have missed, had the NPC not teleported to the side.
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lacy lake
 
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Post » Wed Jun 06, 2012 9:21 am

Right. And the PC can dodge, too, if you're quick, so all's fair in war.

And I've never seen anyone dodge a sneak attack. I would interpret that as the PC missing her shot. Again, fair is fair. Stealth archery is so overpowered that it's hardly anything to complain about.

You probably haven't seen it happen if you consider that the PC missed as an explanation. They move so quickly it's like when another character de-syncs on an online game and teleports several feet laterally to the direction of the arrow.

NPCs already have the ability to move laterally and sometimes do in ranged fights, though it could be argued that they do this less than they should. If it is found that enemies are too easy in ranged situations, then their AI script should be updated to have them move around more, rather than implementing a random chance to teleport out of the way of an incoming arrow.
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Queen of Spades
 
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Post » Wed Jun 06, 2012 7:35 am

Even if stealth archery is op it's still a bs mechanic when they have no idea where I'm at but slide out of the way at warp speed. Dodging arrows during the day even if I am hidden I can buy, it's the dodging arrows at night while I'm hidden where there's no possible way they could see it coming annoys me. Frustrating as hell but I fear it's something archers are just going to have to deal with.
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Dean
 
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