This should help

Post » Sun Mar 06, 2011 3:40 am

http://www.pcgamer.com/2010/11/02/25-best-fallout-new-vegas-mods/ should hopefully stop a lot of peoples whining. :celebration: There are many fixes in this link for all the crap I've seen people constantly whining about on these forums day in and day out.
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luke trodden
 
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Post » Sun Mar 06, 2011 7:09 am

http://www.pcgamer.com/2010/11/02/25-best-fallout-new-vegas-mods/ should hopefully stop a lot of peoples whining. :celebration: There are many fixes in this link for all the crap I've seen people constantly whining about on these forums day in and day out.




it'll fix my problems? COOL! Now can someone give me the download link for the xbox
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Elisabete Gaspar
 
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Post » Sun Mar 06, 2011 4:38 am

it'll fix my problems? COOL! Now can someone give me the download link for the xbox

Damnit that we don't have a reputation system here because I'd so give you a +1 for this post. :)
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Eduardo Rosas
 
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Post » Sun Mar 06, 2011 8:04 am

Damnit that we don't have a reputation system here because I'd so give you a +1 for this post. :)



I must have missed the mod that fixed the CTD issues...
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Rik Douglas
 
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Post » Sun Mar 06, 2011 4:26 am

it'll fix my problems? COOL! Now can someone give me the download link for the xbox


Wouldn't it be nice if they found a way to port these over to xbox as special DLC?

That would make my day.
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Lori Joe
 
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Post » Sun Mar 06, 2011 5:43 am

it'll fix my problems? COOL! Now can someone give me the download link for the xbox


This is exactly why you don't buy games for consoles.
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Matt Fletcher
 
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Post » Sun Mar 06, 2011 3:34 pm

This is exactly why you don't buy games for consoles.


Yep. Really it's your own fault for getting the console version for a game that benefits from one of the best modding communities out there. It's pretty much a given that there will be incredible mods that you cannot use because you decided against a PC version.

Well, ok so it's also somewhat Obsidian's fault for not taking care of certain problems in the first place, but you're still missing out on the custom content that can't be provided to a factory product like console games.
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Chris Guerin
 
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Post » Sun Mar 06, 2011 12:37 pm

Yep. Really it's your own fault for getting the console version for a game that benefits from one of the best modding communities out there.

Again, for like I dunno the 20th time, some of us can't get the PC version.
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Kelly Osbourne Kelly
 
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Post » Sun Mar 06, 2011 12:31 am

Not everybody likes gaming on the PC.

For those of us on the 360 who do not have the alleged pervasive bugs (until *I* experience them first-hand, they are 'alleged'), we're getting the DLC before PC users (yes, that is very excellent for those of us without problems).
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Rebecca Dosch
 
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Post » Sun Mar 06, 2011 7:55 am

Not everybody likes gaming on the PC.

For those of us on the 360 who do not have the alleged pervasive bugs (until *I* experience them first-hand, they are 'alleged'), we're getting the DLC before PC users (yes, that is very excellent for those of us without problems).


Seconded.
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Jerry Cox
 
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Post » Sun Mar 06, 2011 5:08 am

Yep. Really it's your own fault for getting the console version for a game that benefits from one of the best modding communities out there. It's pretty much a given that there will be incredible mods that you cannot use because you decided against a PC version.

Well, ok so it's also somewhat Obsidian's fault for not taking care of certain problems in the first place, but you're still missing out on the custom content that can't be provided to a factory product like console games.


some of us cant afford great gaming computers
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Klaire
 
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Post » Sun Mar 06, 2011 4:09 am

Okay folks... I'll give this another chance... if you STOP making this into a platform bashfest or yet another complaint thread about bugs. Read the OP, it's about already available mods for FONV. Lets try that as a discussion, eh?
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NIloufar Emporio
 
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Post » Sun Mar 06, 2011 8:35 am

Not everybody likes gaming on the PC.

For those of us on the 360 who do not have the alleged pervasive bugs (until *I* experience them first-hand, they are 'alleged'), we're getting the DLC before PC users (yes, that is very excellent for those of us without problems).


Thirded.

Also, as per the mods. Even on that list of the 25 best. Most of them I consider useless. while a couple might be fun for added immersion (the sandstorms, or ability to refill water bottles say).... or the harder hardcoe (food doesn't heal, faster food/water/sleep gauge increases).. That's all they're really good for so far. the auto-perks are just idiotic and simply speaks to me that some people just don't want to play 'the game'.. and just waltz through without getting into any depth.

Of course, then there's the matter that, as mentioned in the list. some mods break others or don't work with each other. Now while I can't claim that New Vegas didn't ship with FAR MORE than it's share of bugs. I'd rather not add things that will just cause more problems. And some of the mods from what I've heard, do that even without conflicting with other mods.

To paraphrase a comment I brought up earlier in one of the Steam threads. Can mods be fun and useful? Yes... Do I need them to enjoy the game? No.
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Mike Plumley
 
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Post » Sun Mar 06, 2011 1:47 pm

Not everybody likes gaming on the PC.

For those of us on the 360 who do not have the alleged pervasive bugs (until *I* experience them first-hand, they are 'alleged'), we're getting the DLC before PC users (yes, that is very excellent for those of us without problems).


Seconded.


Thirded.


Fourthed?
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patricia kris
 
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Post » Sun Mar 06, 2011 6:42 am

Fourthed?

Leydenne just told us to stay on topic.

Anyway, was the camera ever such a problem?
I don't see the reason for the "center camera mod".

Oh and 50 in skill from a tag?
Just a liiiiittle too powerful.
Might as well give skill books +99 skill points. :rolleyes:
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Quick Draw III
 
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Post » Sat Mar 05, 2011 11:19 pm

Leydenne just told us to stay on topic.

Anyway, was the camera ever such a problem?
I don't see the reason for the "center camera mod".

Oh and 50 in skill from a tag?
Just a liiiiittle too powerful.
Might as well give skill books +99 skill points. :rolleyes:


Perhaps I should've been clearer. I felt I was on topic but perhaps not. I was agreeing with GraniteDevil that I haven't experienced any "bugs" per se and I'm not a computer gamer. I prefer the console.

However, that does mean that I'd miss out on a mod that actually made a flashlight instead of that horrible Pip-Boy Lamp. Not to mention being able to create more weapon mods. I really wish I could deck out the Marksman Carbine/All-American with a suppressor, 6 power scope, and extended magazines. On that subject, it would be nice to have more weapon mods overall.
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Matthew Warren
 
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Post » Sun Mar 06, 2011 11:58 am

thats a very douchy comment.

some of us cant afford great gaming computers


My computer costs less than that a a brand new Xbox 360 and I'm running the game on "Ultra" settings with zero problems, It's better to build the PC yourself than have some people you don't know do it, while also most of the time, lying to you telling you that you need stuff you actually don't, just so you'll spend more money. Also, never buy a "Pre-built" PC, rip off
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Sophh
 
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Post » Sun Mar 06, 2011 6:36 am

Perhaps I should've been clearer. I felt I was on topic but perhaps not. I was agreeing with GraniteDevil that I haven't experienced any "bugs" per se and I'm not a computer gamer. I prefer the console.

However, that does mean that I'd miss out on a mod that actually made a flashlight instead of that horrible Pip-Boy Lamp. Not to mention being able to create more weapon mods. I really wish I could deck out the Marksman Carbine/All-American with a suppressor, 6 power scope, and extended magazines. On that subject, it would be nice to have more weapon mods overall.


I can understand that, and admittedly, it would be fun from time to time to do things like that. But as much as I love the Fallout series, and overall Bethesda's stuff (Elder Scrolls series, etc).. Fallout was often a bit harder with FO 1 and 2.. when you didn't have the whole FPS view. With it, the combat is rarely difficult unless it's something that's just MEANT to be nasty.... period (ie: deathclaws, cazadores), and even then, with a good follower or two, even THOSE can be easy. ie: I just found gypsum mine last night with lots of blind deathclaws. 6-10. I think ONE actually got within melee range, and it still died before it got a swipe on me. Even on Very Hard difficulty and using hardcoe mode.. the combat just is NOT hard most of the time, unless you're being mobbed.
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Crystal Birch
 
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Post » Sun Mar 06, 2011 3:34 am

Yeah..... as someone who does use mods? Not impressed by that list of "best" mods.
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Syaza Ramali
 
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Post » Sun Mar 06, 2011 2:48 pm

Yeah..... as someone who does use mods? Not impressed by that list of "best" mods.

Well, yeah, it does seem early days for a "best of" list for FONV. I was just impressed at how many interesting mods there are out there already, and this list is certainly one representation of that. :)
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Shannon Lockwood
 
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Post » Sun Mar 06, 2011 10:39 am

I can understand that, and admittedly, it would be fun from time to time to do things like that. But as much as I love the Fallout series, and overall Bethesda's stuff (Elder Scrolls series, etc).. Fallout was often a bit harder with FO 1 and 2.. when you didn't have the whole FPS view. With it, the combat is rarely difficult unless it's something that's just MEANT to be nasty.... period (ie: deathclaws, cazadores), and even then, with a good follower or two, even THOSE can be easy. ie: I just found gypsum mine last night with lots of blind deathclaws. 6-10. I think ONE actually got within melee range, and it still died before it got a swipe on me. Even on Very Hard difficulty and using hardcoe mode.. the combat just is NOT hard most of the time, unless you're being mobbed.


That makes sense. There was a similar problem with the Metal Gear Solid port to GameCube back in the day. I LOVED Metal Gear Solid (the first one, not those insane sequels) but they added in a first-person view that made it possible to completely avoid most of the enemies (MGS had a similar view of looking down on your character).

The mods I would like wouldn't really make the game any easier. I just want a flashlight, preferably mounted on my weapon. Maybe the ability to buy night vision goggles that have a similar view restriction like the binoculars minus the zoom. And more weapon mods. Not absurdly powerful ones... Just more. It seems strange that you can't buy mods for some of the more expensive weapons.
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Emily Shackleton
 
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Post » Sun Mar 06, 2011 3:05 am

http://www.pcgamer.com/2010/11/02/25-best-fallout-new-vegas-mods/ should hopefully stop a lot of peoples whining. :celebration: There are many fixes in this link for all the crap I've seen people constantly whining about on these forums day in and day out.


I don't exactly see fixes there. It also reads like it was written by a 13-year-old. No offense to the mature 13-year-olds out there. Wasn't this a real magazine at one time?
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Amiee Kent
 
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Post » Sun Mar 06, 2011 12:24 pm


some of us cant afford great gaming computers


If you decided against the additional cost of a gaming PC, which isn't nearly as much as you might think, then you lose out on the additional customization provided by modding. It's unreasonable to expect the original developers to create additional options that will please everybody or create content that fits a specific niche desire. If you decided on a console then fine, but don't then complain at people who do get to enjoy mods because of your own decision.
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Haley Cooper
 
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Post » Sun Mar 06, 2011 12:36 am

The mods I would like wouldn't really make the game any easier. I just want a flashlight, preferably mounted on my weapon. Maybe the ability to buy night vision goggles that have a similar view restriction like the binoculars minus the zoom. And more weapon mods. Not absurdly powerful ones... Just more. It seems strange that you can't buy mods for some of the more expensive weapons.


Well, need to take into account that most of the more expensive ones are the 'named' or pre-customized variants of basic weapons. ie: That Gun for a .556 pistol, or Chopper (?) for a cleaver (not that you can mod a cleaver that I know of). Since they come pre-customized/modded, it makes some sense that you couldn't do it further. think of it this way. Because it's custom, not all the standard/default bolts/screws/etc are in the same places anymore, so the 'standard' mod just can't be attached properly to be useful.
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FITTAS
 
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Post » Sun Mar 06, 2011 4:39 am

Only if you are incredibly defensive about everything... If you decided against the additional cost of a gaming PC, which isn't nearly as much as you might think, then you lose out on the additional customization provided by modding. It's unreasonable to expect the original developers to create additional options that will please everybody or create content that fits a specific niche desire. If you decided on a console then fine, but don't then complain at people who do get to enjoy mods because of your own decision.


Yeah, but we specifically have a Mods board for this kind of thing.

http://www.gamesas.com/index.php?/forum/110-fallout-new-vegas-mods/

That's the thing about General Discussion: it doesn't specifically target a platform, ya know?
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Cesar Gomez
 
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