A Thread for the Uber Ones

Post » Sun Jun 10, 2012 6:39 pm

Skyrim is my first real RPG and so on my first few play-throughs I had no idea about role-playing. Nowadays, I impose strict rules like very limited carry capacity, no HUD, no fast-travel, but let's stay on topic. So my 3rd or 4th character was a Khajiit assassin whom I rolled with all the way to level 30. At that point the game was no fun. I was coin-capped, had awesome armor (which I didn't even need to use), overpowered sneak etc. In other words I was a demigod. I found it no fun at all. I'm only glad that I have discovered the beauty of self-imposed game rules and role-playing, thanks to this forum. But what I noticed that here there are plenty of people saying that uber is for "noobs" (not in those exact words but the message gets through :biggrin:). So my question for those of you who do play uber, is what you find fun about it, because I am baffled. Also, what kind of "uber" are you? Are you the sneak-up-on-the-draugur-death-overlord-and-stab-the-svcker-in-the-back uber or the dress-up-in-triple-enchanted-daedric-armor-with-magic-weapons uber? Those of you who are anti-uber are welcome to share your opinions too as long as you keep them at least remotely resembling positive criticism :biggrin:.
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Anthony Diaz
 
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Post » Sun Jun 10, 2012 9:48 pm

I don't find being uber fun, because even though I'm uber I still want to be challenged.

The game doesn't challenge me when I am uber.

I expect it to.
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Shannon Lockwood
 
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Post » Mon Jun 11, 2012 3:03 am

i can sneak through 5 legion camps in broad daylight without being spotted, that is why i am uber, but if even a single soldier or hound notices me my life is at a gruesome end at the end of an imperial blade and that is why i am a noob. best of both worlds :nod:
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Kelly James
 
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Post » Mon Jun 11, 2012 3:47 am

I don't really like being uber, it takes most of the fun out of the game when you 1 shot a dragon, removing the epic mountainside battles and such. But it's no good how unless you play on a lower difficulty setting your bow won't do Jack [censored] for damage. I use my bow and my dagger/mace combo on and off a lot, so I hate how I have to adjust the difficulty so often.
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Alisia Lisha
 
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Post » Mon Jun 11, 2012 2:01 am

The game should challenge you regardless of what level you are on,thank god for mods,they've kept me playing while appreciating the game for its ingenuity but i tend to think along the lines this is bethesdas cut down version of a rpg,more like action/rpg.

Now if they had RP mode with standard mode then you would have two sets to play with.

If you're like me then you have ;

WIS
Warzones

and a few other mods running then you'll understand how hard it is starting a new character and just going to whiterun is.It's a cool game and i loved running around totally ubered out but now i'm going to try and not do any quests on my new character and just build up his stats to 25 then maybe start a few then.
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jodie
 
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Post » Mon Jun 11, 2012 4:23 am

I have 5 characters. My Mage is parked at level 46, he is a bit OP. Two Dremoras and lots of manna he can just grind anything to dust.

Three others are explorations of various types, a Kajiit, a Nord warrior and a civilization hating Orc.

My Dark Elf at level 50 is the first character I wanted to take further. He is a beast and I can sneak kill the whole room or just walk in and beat em' all right down. Choices eh'. I mostly just get Dragur Deathlords for my normal dugeon fodder and quite a few Overlords show up too. I kill ani a cat, a bear is a few hits. Trolls drop real quick, I have done 3 in under 20 seconds a few times. You get the point he is what many would call OP.

He's not, this is what he does for fun, another Ancient Dragon, it's all he see's these days:

http://carnagepro.com/pics/diedragon.jpg

They are tough and my addiction to kill animations require me to fight em' head to head. Only the Ancients are a problem. I can just walk up to a regular Dragon, bash him with Spellbreaker a few times then stick Dragonbane (stolen from the Blades, I ain't killing my bud) down his throat. The Elders will kill me about half the time if I do that and the Ancients really need some softening up.

Anyway I have found I can go past where I used to quit by developing an attitude of seeking greater challenges and accepting the fact that little can hurt me.
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A Lo RIkIton'ton
 
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Post » Mon Jun 11, 2012 7:53 am

I am uber and I love it.
I made a godlike magekilling theft proof Breton. Why theft proof? He has NOTHING to steal.
I altered alteration spells to last a LOT longer when overcharged so I run around naked swiping people with my conjured sword. I am currently playing around with damage conjured swords do but I am really trying to make a character that goes to hell naked and takes over Satan’s throne.

Alteration for DR
Breton magic resistance + Lord Stone + Maras Gift + 2 points in Alteration magic resistance = Mage killer
Conjuration for weapons and decoys
Restoration because I cant have a shield since someone could bloody steal it

Really makes an Uber munchkin by the end of the day. A crazy naked Sheogorath worshiping undefeated munchkin.
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Anna Kyselova
 
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Post » Sun Jun 10, 2012 7:38 pm

I always make the best character I can within the framework of the concept I have in mind. If I play a stealthy illusionist mage I don't pick up a warhammer and go for maximum skill in two-handed because that is better than magic, but you can bet I end up with a pretty powerful, stealthy illusionist, using every technique that the game allows me to use, including grinding, using followers for free training etc. I expect the game design to limit what I can do, not myself.
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Luis Longoria
 
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Post » Mon Jun 11, 2012 6:21 am

I always make the best character I can within the framework of the concept I have in mind. If I play a stealthy illusionist mage I don't pick up a warhammer and go for maximum skill in two-handed because that is better than magic, but you can bet I end up with a pretty powerful, stealthy illusionist, using every technique that the game allows me to use, including grinding, using followers for free training etc. I expect the game design to limit what I can do, not myself.

Same here.

Though my Nord warrior wears Hide Armor minus helmet. And swings the Rueful Axe. Which isn't really uber, I guess.
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Heather Stewart
 
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Post » Sun Jun 10, 2012 11:38 pm

I don't find being uber fun, because even though I'm uber I still want to be challenged.

The game doesn't challenge me when I am uber.

I expect it to.

Isn't that oxymoronical? (That's probably not a word)

If you're uber, then you are very strong, thus able to kill stuff easy. You expect the game to challenge you, while you can kill everything with a swat of the hand?

:confused:
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Kelvin Diaz
 
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Post » Mon Jun 11, 2012 12:38 am

Same here.

Though my Nord warrior wears Hide Armor minus helmet. And swings the Rueful Axe. Which isn't really uber, I guess.

Yep, the 'coolness' factor sometimes come into play, a unique set of armor might simply be so much cooler than the more powerful armor that I can buy or craft that I go for it anyway...

There is also a little Sims-fangirl in me that makes me go "oh...that's pretty, I am going to wear that" :)
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BRIANNA
 
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Post » Mon Jun 11, 2012 12:00 am

Yep, the 'coolness' factor sometimes come into play, a unique set of armor might simply be so much cooler than the more powerful armor that I can buy or craft that I go for it anyway...

a true uber munchkin does not need fancy stuff
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Jenna Fields
 
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Post » Mon Jun 11, 2012 4:36 am

Becoming Uber is not hard as a Mage all you need is the impact perk in the destruction tree.My first character was a pure Mage and I got that perk before level 20 if I remember right and it made me Uber.Anything could still one shot me but cycling targets and staggering them meant nothing could touch me.I foolish did not keep a save before I got impact had to give up on that character.
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Chase McAbee
 
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Post » Sun Jun 10, 2012 6:19 pm

Getting there is fun. Being there, not so much. Good RPG design knows this and exploits it to create [the potential for] very long, very distinct, and very satisfying paths to great power.

I'm enjoying Skyrim only with some quite extreme self-imposed rules and a modded character to create just such a progression, though.
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brandon frier
 
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Post » Sun Jun 10, 2012 6:33 pm

Yep, the 'coolness' factor sometimes come into play, a unique set of armor might simply be so much cooler than the more powerful armor that I can buy or craft that I go for it anyway...

There is also a little Sims-fangirl in me that makes me go "oh...that's pretty, I am going to wear that" :smile:

Haha. I feel you.
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megan gleeson
 
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Post » Mon Jun 11, 2012 8:01 am

No such thing as 'for noobs', with the possible exception of min-maxing like an FPS, and even still, some people enjoy that.

Play however you like, make a backstory, investigate the lore, there really is no 'right' or 'wrong' way, with the possible exception of min-maxing like an FPS.

This has always been the central beauty of TES.
Youre free to do as you like.

Im happy that you are having fun playing as your imagination suits and you should be too :)
Dont worry, play.
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Jennifer Rose
 
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Post » Mon Jun 11, 2012 12:52 am

In my experience, the kind of people who play `uber` (I take it that you mean make themselves ridiculously powerful at the expense of everything else) are really the type who don`t really think about the short terminism of their `fun`.


I find that more mature people looking for an enjoyable experience tend to do things more realistically, not always going for the super uber weapon above all else. Sure, we all like a good weapon and a good reward and I won`t say no to a good sword, but at the same time I really do not like it if I suddenly and easily gain a nuke-sword that basically destroys the fun and challenge of the game for me.

I`ve seen so many people Mod their game so they can wipe out everything in a city in one go and show off how `uber` they are and how much `fun` it is. 10 minutes later they`re bored and it dawns on them they`ve just ruined their game.

Challenge in battle, finding, and discovery with reasonable reward is the secret to a good game, not getting everything you want easily or winning easily.

Although it takes some quite a few games to figure this out.
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Chloe Lou
 
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Post » Sun Jun 10, 2012 10:00 pm

I don't really care about my characters strength. If I can one hit things, so be it.

I get much more enjoyment from engaging storylines and gameplay. The prior being sorely missing from Skyrim IMO.
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Andy durkan
 
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Post » Mon Jun 11, 2012 1:01 am

If by "uber" you mean having maxed all three craft skills (Alchemy, Enchanting, Smithing) on one character, then that would be me. On my only character, may I add, because I'm playing the same only character for three months, and still don't see the end of her story on horizon (not far into main quest, haven't joined any side for civil war yet, still wondering whether and if yes then when to join Thieves Guild and DB, avoiding most of Daedric quests for now). I do have power limitations on my character though, but those are not strict rules. I just like the idea that encounter with 1278th sabre cat or bandit doesn't have to be a challenge and a huge time sink, and yet I can strip my character off of those powers whenever I feel like I want that 79870th bandit to give challenge. Another downside (or funside) is that since most of my perks went into crafting and little went into combat skills, my character was very gear-dependant, and certain quests render your character stripped of possessions for some time, and you're left with bare stats and perks. Refreshing.

Anyways, I don't put fortify weapon and armor skills on my gear, in order to maintain some challenge from bosses and ancient dragons, but common critters shouldn't be a challenge to a formidable hero like Dragonborn - common sense. So at 100 armor skill and no perks and fortify enchantments, but max legendary smithed armor, I'm still way below the armor cap. As for damage, same. I may have the strongest self-smithed weapons, but they're not overenchanted (in fact, I'm lazy to recharge them after every 10 hits, so often they got no magiks at all). My main focus in enchanting is on Carry Weight, and that's one field I'm no way going to limit myself, since I tend to clog my inventory with random forgotten stuff like books, ingredients, pelts, named items of sentimental value etc. And some buffs (elemental resistances, health, stamina or whatever) as a secondary effect. Nothing out of proportions. Ancient dragons still is quite a pain in the butt.

Leveling craft skills was hard. At least for me, for I didn't know about 'exploits' such as iron daggers. It was hard to gather craft materials, being always broke and not being able to even dream about affording to buy Breezehome where to unload stuff for a long time. So I believe, I no way cheated or exploited my way to uberness within my reach (which I can chose to use or not use). My poor lizardgirl would chop wood in Riverwood nights after nights, to be able to afford to buy soul gems back in those times. That's how her rise to power began.
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jesse villaneda
 
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Post » Sun Jun 10, 2012 6:52 pm

In my experience, the kind of people who play `uber` (I take it that you mean make themselves ridiculously powerful at the expense of everything else) are really the type who don`t really think about the short terminism of their `fun`.


I find that more mature people looking for an enjoyable experience tend to do things more realistically, not always going for the super uber weapon above all else.

Huh???? In RL i would pretty much always arm and armor myself in the most OP way possible. I can afford to die in the game, cant afford to die in RL. To do things "realisticly" would be using everything including glitches and exploits to overpower your enemy.
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Jade Muggeridge
 
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Post » Mon Jun 11, 2012 2:09 am

Huh???? In RL i would pretty much always arm and armor myself in the most OP way possible. I can afford to die in the game, cant afford to die in RL. To do things "realisticly" would be using everything including glitches and exploits to overpower your enemy.

It doesn`t work that way in reality. Yes, we all want the `best` and we use what`s hopefully better against our enemy, but there is no no super armour or super gun that`s better than everything else. Everything in reality has it`s disadvantages that don`t `uber` everything and, has been proven many times, some combatants prefer to do without a certain brilliant weapon or armour because it`s actually more of a liability than help.
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Eliza Potter
 
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Post » Mon Jun 11, 2012 8:43 am

Huh???? In RL i would pretty much always arm and armor myself in the most OP way possible. I can afford to die in the game, cant afford to die in RL. To do things "realisticly" would be using everything including glitches and exploits to overpower your enemy.

Except the reason why things are called glitches and exploits is because they are the result of errors or oversights by the game designers and wouldn't exist in RL. So personally I'll use everything the game allows that isn't a glitch or exploit to make myself powerful if thats what the character is aiming for.
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Mark Hepworth
 
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Post » Mon Jun 11, 2012 5:53 am

Isn't it amusing, how those who tend to preach about the proper ways to have FUN, do so in very grim tones :D

I've been through quite a number of games, myself - BG series included. Which makes me not to desire to do 12980556th generic dungeon CRAWL and spider fight last ages, so I can appreciate stories, dialogues, writing, sceneries and things like that which are unique rather than crippling my character and my time for a nameless thug encounter for yet another decade of my life. Does that make me noob and immature? So be it :)
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I love YOu
 
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Post » Mon Jun 11, 2012 3:50 am

The first time I played through I went for everything I can get, but this time round I'm definitely taking things a lot easier.
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Motionsharp
 
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Post » Sun Jun 10, 2012 7:14 pm

Isn't it amusing, how those who tend to preach about the proper ways to have FUN, do so in very grim tones :biggrin:

I've been through quite a number of games, myself - BG series included. Which makes me not to desire to do 12980556th generic dungeon CRAWL and spider fight last ages, so I can appreciate stories, dialogues, writing, sceneries and things like that which are unique rather than crippling my character and my time for a nameless thug encounter for yet another decade of my life. Does that make me noob and immature? So be it :smile:

This is basically my motivation.
Gaming is my "when I CBF" hobby. I build and modify cars as a proper pass time (hundred hours in a game is a wizz in the ocean in comparison to how long it takes to build a car), that is where I find the challenge in my life.

I've been playing RPG's for the last, ten to fifteen years which is probably more then half of my life. I've never really felt the need for an RPG to be hard. I've never seen the need for it. RPG's to my mind have always been about the story (Final Fantasy's, Chrono trigger, Tales of Phantasia, Daggerfall, Morrowind and even Jade cocoon), Its my opinion that if an RPG fails to tell an engaging story, it fails as an RPG. It becomes a fantasy life simulator. I don't need a life simulator.
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Tom Flanagan
 
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