Turret [censored]age

Post » Sat May 28, 2011 9:15 pm

there is no max of 3 per class per match. If that was said it was in a very early article and has changed due to the fact that you can now change if a class isnt represented in your match to complete an objective. Second, in one of the latest videos they explain the special abilities of each class. You have like 3 pips i think it is to use grenades or your class ability and they have a recharge time on them so you cant just spam it. Whatever they have decided to go with is going to be balanced they have been working very hard on this game.
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Dan Stevens
 
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Post » Sat May 28, 2011 11:48 pm

How is it going to gun down the Operative when he/she is disguised? They cannot see through an Ops disguise meaning they could simply walk right pass them.


Who says all of the operatives have enough battle-field smarts to keep using the disguise ability?
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Haley Merkley
 
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Post » Sun May 29, 2011 2:42 am

Who says all of the operatives have enough battle-field smarts to keep using the disguise ability?


Thats not really smarts thats common sense. If someone employed this tactic to guard an objective and you kept being taken out switch to the class that counters that or if you are that class and disguise an neutralize the threat.

Not to mention if an Operative has the disguise ability as an active ability then I'm pretty sure its not just sitting on there toolbar for show lol
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matt
 
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Post » Sun May 29, 2011 2:30 am

If I see a whole team (which I highly doubt but very possible) filled with JUST OP's, then how will I, or anyone else for that matter counter-attack?
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luke trodden
 
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Post » Sat May 28, 2011 11:26 am

If I see a whole team (which I highly doubt but very possible) filled with JUST OP's, then how will I, or anyone else for that matter counter-attack?

As soon as they do ANYTHING, they lose Disguise. beyond that, just the usual, Soldiers will gun them down most effectively, probably - extra ammo + molotovs.
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Hella Beast
 
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Post » Sat May 28, 2011 10:09 pm

Whilst the sight of 8 turrets all lined up would be hilarious, it wouldn't be very productive as the maps seem fairly large with multiple routes around, so you could just skip around the side and take them out. Aren't turrets easily destroyed too?

It wouldn't win you the game but would be brilliant to see.
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Bad News Rogers
 
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Post » Sun May 29, 2011 12:30 am

Thats not really smarts thats common sense. If someone employed this tactic to guard an objective and you kept being taken out switch to the class that counters that or if you are that class and disguise an neutralize the threat.

Not to mention if an Operative has the disguise ability as an active ability then I'm pretty sure its not just sitting on there toolbar for show lol


Look, look, look.
Point 1: Not all people have common sense do they?
Point 2: To all the other people, the turrets I previously stated were meant to be placed in a demonic ring around the hacking objective, not in a stupid line. <_<
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NAkeshIa BENNETT
 
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Post » Sat May 28, 2011 5:17 pm

How is it going to gun down the Operative when he/she is disguised? They cannot see through an Ops disguise meaning they could simply walk right pass them.

First they have to find an enemy Engineer and second kill him.
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Angel Torres
 
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Post » Sat May 28, 2011 10:42 pm

Well if theres an engineer ability to spot disguised operatives the battle would certainly turn out differently :disguise:
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Bird
 
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Post » Sat May 28, 2011 3:54 pm

As soon as they do ANYTHING, they lose Disguise. beyond that, just the usual, Soldiers will gun them down most effectively, probably - extra ammo + molotovs.


From what I've seen though in the newest Get Smart Series:Battlefield, it said that OP's can reload and run, but cannot shoot. The most troubling question I did have in mind was, will OP's be able to hack whilst still in disguise? (Dun dun duuuuuuunnn) :violin:
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Steve Smith
 
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Post » Sun May 29, 2011 12:52 am

Presumably that involves interacting as a member of your team, as opposed to the one you are disguised as.

So, no.
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Cayal
 
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Post » Sat May 28, 2011 11:31 pm

Look, look, look.
Point 1: Not all people have common sense do they?
Point 2: To all the other people, the turrets I previously stated were meant to be placed in a demonic ring around the hacking objective, not in a stupid line. <_<


No not all people have common sense but for your argument's sake I would assume everyone knows how to play there role otherwise they would not have come up with a strategy to all be Eng and setup turrets in a circle around the objective.

In which case those turrets would be taken out quickly or be turned against there makers. It would only take 1-2 Operatives at that to defuse that situation. Disguise get close to the turrets drop an EMP grenades in the middle of the circle taking them all out hack a couple to turn on the other ones and destroy the rest that come back online.
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Klaire
 
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Post » Sat May 28, 2011 3:57 pm

No not all people have common sense but for your argument's sake I would assume everyone knows how to play there role otherwise they would not have come up with a strategy to all be Eng and setup turrets in a circle around the objective.

In which case those turrets would be taken out quickly or be turned against there makers. It would only take 1-2 Operatives at that to defuse that situation. Disguise get close to the turrets drop an EMP grenades in the middle of the circle taking them all out hack a couple to turn on the other ones and destroy the rest that come back online.


Yeah!
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Teghan Harris
 
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Post » Sat May 28, 2011 6:05 pm

From what I've seen though in the newest Get Smart Series:Battlefield, it said that OP's can reload and run, but cannot shoot. The most troubling question I did have in mind was, will OP's be able to hack whilst still in disguise? (Dun dun duuuuuuunnn) :violin:

As DayStar said, no.

As soon as you start the hack, it'll be obvious you're not doing what you're meant to be doing with that mainframe/CP/turret.
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DAVId MArtInez
 
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Post » Sat May 28, 2011 5:54 pm

As DayStar said, no.

As soon as you start the hack, it'll be obvious you're not doing what you're meant to be doing with that mainframe/CP/turret.


That last part sounded...wrong.
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Sami Blackburn
 
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