It ia awesome game. But it is unbalanced in in factions.
As in. They made the militery oppositon to the NCR so freaking horrific and vile, that they ruined that part of the game.
When I first got it, I though I could choose a interesting or at least lucrative evil option at the end.
But instead of a evil militery enemy you might want to side with, they made Caesers Legion.
A enemy that is so vile, disgusting, beyond evil, freaking sixist, and completely phychopathic and sociopathic, that no sane or sensible person would EVER side with them!
They don't even benefit the EVIL groups and factions!
They literally have no redeeming features AT ALL! They a r'nt interesting, they ar'nt even lucrative! They are completely insane!
In Fallout 3, every single faction or group apart from all the idiots in the Pitt dlc, that I don't count anyway, had something that was interesting or lucrative about them.
Brotherhood Of Steel. They're cool.
Brotherhood Of Steel Exiles. Bad, but cool also. Not completely evil, just very, very predjudiced.
Encalve. Absolutely vile. But they have vertibirds and a huge base. So something to look at at least. President Eden means the best for the race as a whole, his plan is just completely evil and insane.
Paradise Falls Slavers. Evil, but cool to be around when you are evil, very lucrative when you enslave people. If it is only the money from slavering, there is a good reason to work with them.
Tenpenny Tower. Cool, pays well, makes a cool explosion when you blow up Megaton. Gives you a nice place to live.
Basically, theres a reason for most of them to be worked with. Theres something about them that would make you want to work with most of them.
I don't count ANYTHING to do with The Pitt. They are all worthless idiots.
But FNV.
NCR. A militery faction, not perfect but they are aiming for the right things. No place will be harmed if they control it. Mainly good, aiming for peace and conquest.
Mr House. Main goal control and and money. But not so repellant you would'nt want to to work with him. Lucrative.
Independance with you. The best option for endings.
Great Khans. Scary and brutal but in no way completely unpleasant. Interesting. Definately powerful. Papa Khan cares about his people and wants glory for them. They get a happy ending when you tell them to make their own glory. They reconnect with the Followers Of The Apocolypse and make a a great and powerful empire. Good for them. They get one of the happiest endings of the lot when they pursue their own glory.
The Kings. For a gang leader, The King is a decent guy. He wants respect for all. He wants to clean up Freeside. Good for him.
The Omertas. Obviously a evil gang but once Cachino is in control not anarchistic.
The White Glove Society. Slightly creepy but otherwise ok.
The Followers Of The Apocolype. Good people. With some dubious methods sometimes, but 99 percent good.
The Chairmen. Fair enough gang. Once Benny is dead, a lot better.
The Brotherhood Of Steel. Good, a bit predjudiced but cool.
The Powder Gangers. The most anarchistic of the lot but you can sympathise with them, considering they were treated like slaves rather than prisoners. The leader, Sam Cooke, a ok guy.
Boomers. Aside from the vault suits, they are awesome.
They is a reason to work with all of them. They are either good, interesting, or lucrative. There is something worth bothering with in all of them.
Apart from Caesers Legion. They make no sense. They are completly insane, phychopathic, sociopahic and beyond evil.
They are the enemy of of every single faction and group in the game.
They ar'nt lucrative. They most definately ar'nt interesting.
Caeser is a spoilt, childish, phychopathic, sociopathic, completely and utterly insane, f**ing sixist, b***tard who is beyond evil and any sanity.
He just cherry picked stuff he liked from Roman culture, ignoring that Romans were very, very sixist but not as bad as him, thats a feat. Romans had female gladiaters. He does'nt want females to be anything other than slaves or officers wives. That is obscene and beyond vile.
In a world were sixes are completely equal. He is a obscene travesty of a creature.
He does'nt even have a proper plan for the conquered lands.
CL ar'nt a enemy you would ever want to ally with. They are more like a ravening hoard of monsters from a game were you fight a horrific never ending hoard of monsters as the hero. Not something you would ever choose to side or work with!
It ruins that part of the game. Even the cretinous, vile, horrible, stupid, hypocrite Ashur in The PItt dlc in Fallout 3 had a proper plan.
Why did'nt they make a proper enemy that MADE SENSE AND YOU WOULD WANT TO WORK OR SIDE WITH! A proper militery enemy to oppose the NCR, that actually had something interesting, lucrative or redeemable about them!
A militerised Great Khans. That could have been ok. Or a tribal warlord that is brutal but interesting or even charming that wants to combine the tribes to make the area better and retain independance from the NCR. A ex prisoner like Sam Cooke who hates the NCR because of some of their brutal methods and has got a army together. A combined force of the the Viper Gang, Jackel Gang and Great Khans working together. With a outside gang leader or a independant leader leading them.
All of those could have worked. If they kept them logical and sensible.
Basically anything would have been better than CL!
CL are the worst enemy that you can choose I have EVER SEEN in any game ever! They make no sense. They destroy every single thing they touch. They are beyond cruel, they destroy any gang or group stupid enough to ally or side with them. They are beyond evil. They do things the most evil of the other groups would'nt do. And the obscene sixism. Why the hell did they make them that f**ing sixist! They made them so foul, evil and horrific that they ruin the parts of the game they are in!
What the hell were the makers thinking when they made them?! You're supossed to WANT to side with evil factions, they've got to have something about them that is interesting, lucrative or even redeemable!
Not so horrific they stink up and ruin the game when they are in it!
Did they actually think that you would want to do anything other than massacre every last one of the CL?!
And anything that is'nt condeming CL is a freaking desperate excuse as far as I am concerned. There is no reason ever that anything they do is'nt pure and utter foul, obscene evil.
They ar'nt even functional evil! A evil faction has to have a logical goal! Something that makes sense beyond pouring as much evil as possible into them!
Something that makes you, as a evil character, want to work with and side with them. You've got to like them!
Being evil is fun on most games. But CL has absolutely nothing that you would want from a evil faction. Theyre not even fun!
They're just a a foul, evil, horrific, cult led by a petulant, childish, phychopahic, sociopathic lunatic, sixist b**tard with no proper plan for conquered lands.
I will NEVER side with CL, in any playthrough, beyond doing the trophies very quickly.
I absolutely and totally HATE CL. I loathe and despise them. I always will.
The makers made a terrible mistake making CL. They ruined part of the game.
Now other things.
There should have been perks at every level like in F3. Instead there is half the perks and 30 levels. They should have made 60 levels and perks every other level. Or 30 levels 30 perks.
The same xp all difficulties. Hmm. Better than F3s diferent xp with each difficulty. Less slow leveling up when you play on lower dificulties. But you level up fast! A bit too fast almost.
No continuing on from the ending.
That is stupid and archaic.
The ending is'nt any freaking diferent from F3! It's exactly the same, slides showing what happened.
There is no reason that Obsideon cannot make a Broken Steel style DLC were you continue on from the end. Theres 4 endings. Thats not hard! Fallout 3 has more than 4! Just make 4 diferent openings for the dlc, set parameters for any descisons you made and alliances you made, get the same game world and voila! A follow on from the ending dlc. Loads of games do it. Games with more than 4 endings.
I think they are making excuses why that have not made a follow on dlc and there is no reason they cannot do it. Bethesda did it.
Hairstyles.
I cannot believe they kept the same freaking hairstyles from F3. Come on! At least make new ones! That's just lazy! There is 3 good hairstyles for female and males. That is it. The rest are just horrible.
So what do you think Obsideon did right or wrong? Put what you think.
