Undead and loving it!

Post » Wed Jun 06, 2012 7:09 am

That would just mean that your invisibility spell will last 7.5 seconds longer. And people will stay frenzied/calm for 15s more. Personally, that's not exactly a worthy enough bonus to get in a bundle with the weakness to sunlight.
Why would you fight in the sunlight? If you are a vampire you should know better than that. I don't ever fight during the day, if I can help it. During the day, I travel and buy/purchase items. When the sun sets, I do my mayhem.
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suniti
 
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Post » Wed Jun 06, 2012 10:34 am

nope vampirism svcks. haha. im a dunmer assassin. got infected. all of the abilities are literally useless if youre an illusionist assassin. only upside is nightvision. ONLY one. horrible trade off imo.

EDIT: got cured, will never regret it.
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Darlene Delk
 
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Post » Wed Jun 06, 2012 8:43 am

But why did I get this contract with the Dark Brotherhood to kill this vampire and I find him at this mill outside in the sunlight? And he's not having any problem with it? Something's wrong with this picture. Either the guy's not a vampire or someone at Bethesda screwed up.
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Jessie
 
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Post » Wed Jun 06, 2012 9:35 am

Why would you fight in the sunlight? If you are a vampire you should know better than that. I don't ever fight during the day, if I can help it. During the day, I travel and buy/purchase items. When the sun sets, I do my mayhem.
Why have all-weather fighter aircrafts instead of those that are severely limited?
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Nikki Lawrence
 
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Post » Wed Jun 06, 2012 3:08 am

I was a vampire from level 8 to 51. It was a ton of fun until I met my first fire breathing Ancient Dragon. Those guys one shotted me over and over and over with their fire breath until I cured vampirism.

Being a vampire is fun but it could be improved greatly without making it unbalanced. You should be able to feed on people who are awake, just give vampires an unarmed sneak attack that is a feeding. Would greatly improve the experience. Secondly improve the hp drain spell, it's incredibly weak and shouldn't cost magic.
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Tyrel
 
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Post » Wed Jun 06, 2012 3:45 am

Terrible system. Nice that you managed to make use of it, somehow.
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Stephanie Kemp
 
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Post » Wed Jun 06, 2012 4:31 am

I was a vampire from level 8 to 51. It was a ton of fun until I met my first fire breathing Ancient Dragon. Those guys one shotted me over and over and over with their fire breath until I cured vampirism.

Being a vampire is fun but it could be improved greatly without making it unbalanced. You should be able to feed on people who are awake, just give vampires an unarmed sneak attack that is a feeding. Would greatly improve the experience. Secondly improve the hp drain spell, it's incredibly weak and shouldn't cost magic.
I completely agree. A sneak attack like you would do with daggers, but with your fangs instead would be awesome. You kill them and fill up your health meter. Also agree about the vampiric drain power. It's not a spell either, that would imply it can be learned, which it can't. Its a vampire power and should not cost magic to use.
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Isaac Saetern
 
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Post » Wed Jun 06, 2012 4:44 pm

I'm guessing they gave them that drain spell instead of going to the trouble of making feeding animations for quick kill and stealth kill. Kinda like in Morrowind, before Vampire Embrace mod.
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MARLON JOHNSON
 
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Post » Wed Jun 06, 2012 2:09 am

I'm guessing they gave them that drain spell instead of going to the trouble of making feeding animations for quick kill and stealth kill. Kinda like in Morrowind, before Vampire Embrace mod.

Yeah but they require you to feed to manage your vampirism. So only allowing you to fed on the sleeping and giving you that weak ass ability us [censored]
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JUDY FIGHTS
 
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Post » Wed Jun 06, 2012 7:53 am

Yeah but they require you to feed to manage your vampirism. So only allowing you to fed on the sleeping and giving you that weak ass ability us [censored]
True. Werewolves got a quick kill and a much more useful feeding animation.
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Elizabeth Falvey
 
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Post » Wed Jun 06, 2012 12:16 pm

I was a vampire from level 8 to 51. It was a ton of fun until I met my first fire breathing Ancient Dragon. Those guys one shotted me over and over and over with their fire breath until I cured vampirism.

Being a vampire is fun but it could be improved greatly without making it unbalanced. You should be able to feed on people who are awake, just give vampires an unarmed sneak attack that is a feeding. Would greatly improve the experience. Secondly improve the hp drain spell, it's incredibly weak and shouldn't cost magic.
Yes to all of this. That's all I have to say.
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alicia hillier
 
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Post » Wed Jun 06, 2012 12:07 pm

I'm glad you like the exact copy past poor implementation of Vamps from Oblivion, I feel you'd Go crazy if you saw/fought Volikars that where actually true to lore, and just not a renamed High level Vampire. ;p
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luke trodden
 
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Post » Wed Jun 06, 2012 5:02 pm

I'm glad you like the exact copy past poor implementation of Vamps from Oblivion, I feel you'd Go crazy if you saw/fought Volikars that where actually true to lore, and just not a renamed High level Vampire. ;p

Exactly. I understand why we can't do the whole "pull people under the ice" thing, but they could've made the vampires more similar perspnality-wise, making them more aggressive and wild, and maybe give them waterbreathing to account for the fact that they can live under frozen lakes. Simple stuff. But they just didn't put the effort in I guess.
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Emma Copeland
 
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Post » Wed Jun 06, 2012 1:53 am

I'm glad you like the exact copy past poor implementation of Vamps from Oblivion, I feel you'd Go crazy if you saw/fought Volikars that where actually true to lore, and just not a renamed High level Vampire. ;p

I feel the Skyrim vamps are worse than the oblivion ones
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Roberto Gaeta
 
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Post » Wed Jun 06, 2012 4:44 pm

All you vampire haters out there, you don't know what your missing. Vampires are sooo much fun to play as. I think the people that say they are terrible, are simply playing them all wrong. The trick is you have to focus on the skills that vampirism enhances. Mages work but assassins are the best as vampires. Any race can become one, but Molag Bal must have had the Dunmer in mind when he created vampires. The dark elves are the perfect race for the vampire, and that is the race I chose.

Focusing on sneak, bow, light armor, illusion and destruction magic and one handed (daggers). My dunmer vampire has been terrorizing all kinds of towns. I sneak in and kill guard after guard with my bow from afar. I also like to sneak in and slit their throats with my dagger. Too many people use vampiric drain as their main offense weapon before "softening" up their prey. I find after wounding them with arrows they die so much easier with this power. Then of course I love using the other vampire gifts like raising a body to fight for me and calming a enemy only to slit their throat, fun times.

Vampires are suppose to be stealthy killers of the night, not raging forces of destruction, like the werewolves are. Play them right and man are they fun.
I am currently at level 59. In game, 201 days have passed. 197 days as a vampire. The DB questline was easily completed. I just now started using the amped up Calm and Fury spells. At level 60, the master level illusion spells become less attractive. BUT, duel casting Calm on guards and NPCs works well.

I haven't completed many other quests. I am currently trying to see how many quests I can even do / accept as a stage 4 Vamp. It takes some strategy and use of the Calm and Invisibility. I will never feed again.
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Ezekiel Macallister
 
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Post » Wed Jun 06, 2012 5:54 pm

Exactly. I understand why we can't do the whole "pull people under the ice" thing, but they could've made the vampires more similar perspnality-wise, making them more aggressive and wild, and maybe give them waterbreathing to account for the fact that they can live under frozen lakes. Simple stuff. But they just didn't put the effort in I guess.
I wouldn't expect the PC to have that ability either, and i don't see how it could ever be practical. As for NPC vampires, you could have animations for them to appear through the ice of lakes, and through frozen walls, in a similar way that Draugr climb out of their wall mounted coffins.
I feel the Skyrim vamps are worse than the oblivion ones
True.
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Brian Newman
 
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Post » Wed Jun 06, 2012 1:02 pm

I have a Lvl 35 Dark Elf Nightblade (1H Dual Wield, Archery, Light Armor, Sneak, Illusion, Alchemy) who's a Vampire, and i have to say, all the bonuses they get perfectly complement my play style on her. With 100 Sneak, 5/5 Stealth Perk, and the extra 25% harder to detect that i get from "Night Stalker's Footsteps", i can practically sit there crouched in front of someone's face and they still won't see me. The "Champion of the Night" ability she gets makes her Illusion spells even more powerful. Since she's Dunmer, at Lvl 2 she's basically trading her Fire Resist for Frost Resist, which there seems to be alot more Frost magic users than Fire users in Skyrim. I make good use of Venison Stew and Vegetable Soup to regen her Health/Stam during the day.

My only real gripe, is the fact that i can't revert to any specific level of Vampirism that i want, or feed just to reset the "counter" on my current Lvl of Vampirism. I feed right before or after hitting Lvl 4 Vampirism, and it automatically reverts her back to Lvl 1 Vampirism, when Lvl 2 or 3 are most beneficial for her. Not being able to combat feed is also pretty annoying.
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Petr Jordy Zugar
 
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Post » Wed Jun 06, 2012 7:05 am

the skyrim vamprie (volkneir) are paranoid, icey demons that spring from solid ice to catch their pray and eat them (like 30 days of night vampires eat them, not cyrodill "svck some blood" eat them), they could easily rival werewolves
Not in a fair fight they can't - they need to use ambush and stealth to kill effectively.


But why did I get this contract with the Dark Brotherhood to kill this vampire and I find him at this mill outside in the sunlight? And he's not having any problem with it? Something's wrong with this picture. Either the guy's not a vampire or someone at Bethesda screwed up.
Or, maybe he's a smart vampire, and keeps himself well-fed, so he can blend into normal society and enjoy the sunlight? After all, in Bram Stoker's Dracula, the titular character had no problems walking around in broad daylight - Sure, his supernatural powers didn't work, but it didn't hurt him.
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Emmi Coolahan
 
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Post » Wed Jun 06, 2012 8:08 am

That would just mean that your invisibility spell will last 7.5 seconds longer. And people will stay frenzied/calm for 15s more. Personally, that's not exactly a worthy enough bonus to get in a bundle with the weakness to sunlight.

Thats wrong. The bonus didnt modify the duration but the maximum level for enemies to be affected with illusion spells.
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Jessie
 
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Post » Wed Jun 06, 2012 7:26 am

All you vampire haters out there, you don't know what your missing. Vampires are sooo much fun to play as. I think the people that say they are terrible, are simply playing them all wrong. The trick is you have to focus on the skills that vampirism enhances. Mages work but assassins are the best as vampires. Any race can become one, but Molag Bal must have had the Dunmer in mind when he created vampires. The dark elves are the perfect race for the vampire, and that is the race I chose.

Focusing on sneak, bow, light armor, illusion and destruction magic and one handed (daggers). My dunmer vampire has been terrorizing all kinds of towns. I sneak in and kill guard after guard with my bow from afar. I also like to sneak in and slit their throats with my dagger. Too many people use vampiric drain as their main offense weapon before "softening" up their prey. I find after wounding them with arrows they die so much easier with this power. Then of course I love using the other vampire gifts like raising a body to fight for me and calming a enemy only to slit their throat, fun times.

Vampires are suppose to be stealthy killers of the night, not raging forces of destruction, like the werewolves are. Play them right and man are they fun.

Have you ever considered that some people may actually be interested in doing quests and/or the main story line and not just wandering from town to town killing random NPCs?
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Ysabelle
 
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Post » Wed Jun 06, 2012 3:29 pm

Not in a fair fight they can't - they need to use ambush and stealth to kill effectively.
In northern http://www.uesp.net/wiki/Lore:Valenwood, there are the Bonsamu vampires which are indistinguishable from normal http://www.uesp.net/wiki/Lore:Bosmer unless seen by candlelight, the Keelrlith who can disintegrate into mist, the Yekef who swallow men whole, and the Telboth who prey on children, take their place in the family, and eventually murder all of the family members.
The Volkihar vampires of eastern http://www.uesp.net/wiki/Lore:Skyrim live under haunted, frozen lakes and only leave their dens to feed. They have the power to freeze their victims with icy breath, and can reach through the ice of their frozen lake dens without breaking the ice.
Yeah, werewolves don't stand a chance.

Werebears, on the other hand..
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Ashley Clifft
 
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Post » Wed Jun 06, 2012 10:32 am

Why have all-weather fighter aircrafts instead of those that are severely limited?
why play a role playing game if you can't roleplay?
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Juan Cerda
 
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Post » Wed Jun 06, 2012 12:02 pm

That would just mean that your invisibility spell will last 7.5 seconds longer. And people will stay frenzied/calm for 15s more. Personally, that's not exactly a worthy enough bonus to get in a bundle with the weakness to sunlight.
Thats wrong. The bonus didnt modify the duration but the maximum level for enemies to be affected with illusion spells.
You are correct. As a matter of fact, I don't think it even affects the duration of Invisibility. It's still 30 sec. It does affect the level of people. At a character level of 59, Duel Casting Calm will affect town Guards.
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Lucy
 
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Post » Wed Jun 06, 2012 10:22 am

Or, maybe he's a smart vampire, and keeps himself well-fed, so he can blend into normal society and enjoy the sunlight? After all, in Bram Stoker's Dracula, the titular character had no problems walking around in broad daylight - Sure, his supernatural powers didn't work, but it didn't hurt him.
This isn't Bram Stoker. The lore surrounding TES vampires has always stated that they cannot stand the sun. The only exception to this is the Cyrodiilic bloodline, who made a pact with Clavius Vile to reverse various effects of their curse.

Bethesda screwed up.
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Rachael Williams
 
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Post » Wed Jun 06, 2012 5:21 am

I think the only thing wrong with Vampires is the 'Stages' should be reversed

You should get STRONGER by feeding not weaker and vice versa
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April D. F
 
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