Vampire Disappointment

Post » Wed Jun 13, 2012 6:06 am

Yeah just to say if you go onto the Skyrim nexus you can download an assortment of Vampire mods that might make them a lot more enjoyable to you
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Manny(BAKE)
 
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Post » Wed Jun 13, 2012 3:24 am

Or we could just wait for someone to make a good vamp game again. Vampire Masquerade: Blood Lines was the last one worth a crap..IMO. Vampirism is just a side note in games like Skyrim.
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David John Hunter
 
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Post » Tue Jun 12, 2012 11:49 pm

I would like to see a Vampire Perk tree added, It could add jumping height perks x2,3,4, Khajiit like claws for unarmed, Some kind of biting attack...list goes on, In my opinion...Bethesda really dropped the ball on these guys
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Lloyd Muldowney
 
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Post » Tue Jun 12, 2012 7:52 pm

At least the vampires don't sparkle.... :biggrin:
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Verity Hurding
 
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Post » Wed Jun 13, 2012 2:41 am

If the vampire loses its fangs at level 3, how will he drink blood from another's neck, then? He has to drain it into a bowl and sap it?
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Suzy Santana
 
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Post » Wed Jun 13, 2012 6:52 am

I think Vampires are ok the way they are now for the most part.

Those who are upset with Vampires, what is Bethesda to do?

If you want Skyrim's Vampires to be true to lore, are you prepared to be 100% a social pariah? NEVER to step foot inside a town or talk to another living person ever again?

Because Unike Cyrodiil Vampires, (who could only remain human looking if they fed because of a special pact with Clavicus Vile), Skyrim Vampires would look like 100% wild beasts 100% of the time regardless if you fed or not.

so you would be locked out of most quests, going to any city or a town is a big no no....Again...Cyrodiil vampires can only disguise themselves as long as they feed because of a pact with Clavicus Vile...the vampires of other tribes have made no such pact.....people would know who you are...and would want to kill you or run....you know the twon guard would want your head on a pike if you want to remain true to lore.

To be honest if you really want to blance Vampires more, just do this:

1. For every level of Vampirism you progress, you gain +10 to Stamina
2. For every level of Vampirism you Progress you gain +10 to carry weight
3. For every level of Vampirism you gain +5 to Illusion, Conjuration, One-Handed, Light Armor, and Sneak (for a max of +20 at level 4)

along with what they already have...that would make Vampires "playable" yet not insanly overpowered...and still ahve drawbacks..
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Tom
 
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Post » Wed Jun 13, 2012 4:38 am

I think Vampires are ok the way they are now for the most part.

Those who are upset with Vampires, what is Bethesda to do?

If you want Skyrim's Vampires to be true to lore, are you prepared to be 100% a social pariah? NEVER to step foot inside a town or talk to another living person ever again?

Because Unike Cyrodiil Vampires, (who could only remain human looking if they fed because of a special pact with Clavicus Vile), Skyrim Vampires would look like 100% wild beasts 100% of the time regardless if you fed or not.

so you would be locked out of most quests, going to any city or a town is a big no no....Again...Cyrodiil vampires can only disguise themselves as long as they feed because of a pact with Clavicus Vile...the vampires of other tribes have made no such pact.....people would know who you are...and would want to kill you or run....you know the twon guard would want your head on a pike if you want to remain true to lore.

To be honest if you really want to blance Vampires more, just do this:

1. For every level of Vampirism you progress, you gain +10 to Stamina
2. For every level of Vampirism you Progress you gain +10 to carry weight
3. For every level of Vampirism you gain +5 to Illusion, Conjuration, One-Handed, Light Armor, and Sneak (for a max of +20 at level 4)

along with what they already have...that would make Vampires "playable" yet not insanly overpowered...and still ahve drawbacks..
Thats just adding stats, Which I agree with......But I have never seen a Vampire not be able to jump high....or fly
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Kristian Perez
 
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Post » Tue Jun 12, 2012 7:13 pm

I think Vampires are ok the way they are now for the most part.

Those who are upset with Vampires, what is Bethesda to do?

If you want Skyrim's Vampires to be true to lore, are you prepared to be 100% a social pariah? NEVER to step foot inside a town or talk to another living person ever again?

Because Unike Cyrodiil Vampires, (who could only remain human looking if they fed because of a special pact with Clavicus Vile), Skyrim Vampires would look like 100% wild beasts 100% of the time regardless if you fed or not.

so you would be locked out of most quests, going to any city or a town is a big no no....Again...Cyrodiil vampires can only disguise themselves as long as they feed because of a pact with Clavicus Vile...the vampires of other tribes have made no such pact.....people would know who you are...and would want to kill you or run....you know the twon guard would want your head on a pike if you want to remain true to lore.

To be honest if you really want to blance Vampires more, just do this:

1. For every level of Vampirism you progress, you gain +10 to Stamina
2. For every level of Vampirism you Progress you gain +10 to carry weight
3. For every level of Vampirism you gain +5 to Illusion, Conjuration, One-Handed, Light Armor, and Sneak (for a max of +20 at level 4)

along with what they already have...that would make Vampires "playable" yet not insanly overpowered...and still ahve drawbacks..
Bethesda could have made the Skyrim vampires true to the lore, but to conceal their identity they could have made it so that if you are wearing a hood that covers most of your face or a helmet then no one can tell you are a vampire.
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Adam Baumgartner
 
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Post » Wed Jun 13, 2012 9:56 am

They should have expanded the whole Vampire nest thing. Have an entire faction of underground cities and such. They should do an expansion that is a Vampire war and you get to pick sides and influence the end result. Like if you win the Vamps go more underground and you can take some of their cities. Or if you side Vamp, you get to actually take some overworld cities over and enslave some chattle.
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WYatt REed
 
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Post » Wed Jun 13, 2012 10:15 am

the real disapointment with being a vampire is the drain health ability. Just draining 5 health points is ridiculous when other vampires in the game can drain 20/15pts of magicka stamina and health, that weird and i agree with a vampire abilities tree.Also npc vampires are always only 50% weaker to fire, in master difficulty you can just be one shot by an adept fire spell with 300hp, I really think that a balance in this game between npc and player is needed... Well hope they will work more on vampires characters in the next dlc/game
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Andrew
 
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Post » Wed Jun 13, 2012 8:21 am

I think Vampires are ok the way they are now for the most part.

Those who are upset with Vampires, what is Bethesda to do?

If you want Skyrim's Vampires to be true to lore, are you prepared to be 100% a social pariah? NEVER to step foot inside a town or talk to another living person ever again?

Because Unike Cyrodiil Vampires, (who could only remain human looking if they fed because of a special pact with Clavicus Vile), Skyrim Vampires would look like 100% wild beasts 100% of the time regardless if you fed or not.
So are the Cyrodiilic vampires in Skyrim or not? What do YOU think?

People keep pulling out the "But but but-oh, but the Skyrim vampire appearance never change when well-fed, so they must be Volkihar!"

I think Bethesda didn't want to make different vampire faces. I mean, if they look the same in stage 1 and stage 4(Blood-starved) how does a person realize the vampire is a vampire when he looked the same all this time?

NPC: "Hey, your skin is as pale as the snow. You afraid of sunlight or something?"

Vampire: "I looked like this yesterday.... :dry: "

Few hours pass by

NPC: "Don't like those eyes you got. There's a bad hunger to them."

Vampire: "Ive always had these eyes! :stare: "

Day four without blood arrives.

"Whoa, his eyes are red, he is pale. He has fangs. Oh and the script tells us to attack him. Come on everyone, lets go burn the vampire."

It's pretty much how Skyrim is. In Oblivion, we had stages like in Skyrim. We fed on sleeping people like in Skyrim. Yet we don't change facial appearances. It's more an error than anything.
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Jeff Turner
 
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Post » Wed Jun 13, 2012 2:09 am

Playing vampires in Skyrim is more of a hassle then enjoyable for me, tried playing them a few times as they are in vanilla and I think it svcks. There are some good mods that changes many of the aspects I don't like about them and makes the vampire experience hell of a lot more fun imo. Now only if we can get the flying vampire lord from the game jam vid I will be set.
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P PoLlo
 
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Post » Tue Jun 12, 2012 8:17 pm

I like alot of the ideas the OP mentioned. Especially concerning feeding and Stage 4.

RARELY will I go S4 and actually reap the benefits, most the time I DO transform is right when I'm in the Center of a Town/City. Or in a Shop for that matter.. that get's pretty ugly.. pretty fast. Lmfao.

I wish we had a perk tree and S4 was more manageable. Never get to use my Invis power from S4 because of the simple fact I'm either using it to go feed on someone to derank myself. OR, I'm running like a MAD MAN from a Mob of people/guards wanting my entrails.

My Nord Werewolf lives one PEACEFUL life I'll tell you what...!!
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Yung Prince
 
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Post » Tue Jun 12, 2012 10:36 pm

I think Vampires are ok the way they are now for the most part.

Those who are upset with Vampires, what is Bethesda to do?

If you want Skyrim's Vampires to be true to lore, are you prepared to be 100% a social pariah? NEVER to step foot inside a town or talk to another living person ever again?

Because Unike Cyrodiil Vampires, (who could only remain human looking if they fed because of a special pact with Clavicus Vile), Skyrim Vampires would look like 100% wild beasts 100% of the time regardless if you fed or not.

so you would be locked out of most quests, going to any city or a town is a big no no....Again...Cyrodiil vampires can only disguise themselves as long as they feed because of a pact with Clavicus Vile...the vampires of other tribes have made no such pact.....people would know who you are...and would want to kill you or run....you know the twon guard would want your head on a pike if you want to remain true to lore.

To be honest if you really want to blance Vampires more, just do this:

1. For every level of Vampirism you progress, you gain +10 to Stamina
2. For every level of Vampirism you Progress you gain +10 to carry weight
3. For every level of Vampirism you gain +5 to Illusion, Conjuration, One-Handed, Light Armor, and Sneak (for a max of +20 at level 4)

along with what they already have...that would make Vampires "playable" yet not insanly overpowered...and still ahve drawbacks..
Need a Jumping height perk x2,3,4
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maddison
 
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Post » Tue Jun 12, 2012 9:59 pm

My only real "complaint" with vampires is that it's difficult to tell if they're a vampire at all. In Skyrim, I can see that my eyes are red, and I have very tiny fang-like teeth when my mouth is opened up, but I wish I could see my fangs with my mouth closed. That's how minimal my dissatisfaction is. :tongue:

I guess it would be nice if you become more powerful the more you drink, and even more incentive to drink is to have debuffs if you deprive yourself of blood. I really like how everyone is hostile like in Morrowind when you become a full vampire. But it can be a bit scary if I were to strive for a "perfect file" and every villager is out for me and eventually each other. Esspecially if I utilize illusion like I should. At this point though, it feels right.

Here's a crazy idea. Overpowered powers. Like walking through walls and levitating. In a book it was written that vampires can grab people through ice and pull them in. Why can't we do that, if only once a day for a minute? I saw my friend play daggerfall, and there was a spell that allowed you to walk through walls...I think.
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Kitana Lucas
 
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Post » Wed Jun 13, 2012 11:02 am

My only real "complaint" with vampires is that it's difficult to tell if they're a vampire at all. In Skyrim, I can see that my eyes are red, and I have very tiny fang-like teeth when my mouth is opened up, but I wish I could see my fangs with my mouth closed. That's how minimal my dissatisfaction is. :tongue:

I guess it would be nice if you become more powerful the more you drink, and even more incentive to drink is to have debuffs if you deprive yourself of blood. I really like how everyone is hostile like in Morrowind when you become a full vampire. But it can be a bit scary if I were to strive for a "perfect file" and every villager is out for me and eventually each other. Esspecially if I utilize illusion like I should. At this point though, it feels right.

Here's a crazy idea. Overpowered powers. Like walking through walls and levitating. In a book it was written that vampires can grab people through ice and pull them in. Why can't we do that, if only once a day for a minute? I saw my friend play daggerfall, and there was a spell that allowed you to walk through walls...I think.
My character never opens his mouth, how do you get them to do that?

I agree, the appearance of vampires in this game is good, but bad at the same time. I like how when we get turned it doesn't make us old like in Oblivion, but I think we should at least get more gaunt looking and our fangs should start to show. Right now I can't tell the difference between my vampire in stage 1 and stage 4, which is just stupid.

The book you are talking about is Immortal Blood, and the vampires that can supposedly do that are the Skyrim vampires the Volkihar, but I have yet to see them in Skyrim. Just like the Skyrim vampires, I do not think we will see the vampires that can turn into mist whenever we get to that province that has them.
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claire ley
 
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Post » Wed Jun 13, 2012 7:52 am

My character never opens his mouth, how do you get them to do that?

I agree, the appearance of vampires in this game is good, but bad at the same time. I like how when we get turned it doesn't make us old like in Oblivion, but I think we should at least get more gaunt looking and our fangs should start to show. Right now I can't tell the difference between my vampire in stage 1 and stage 4, which is just stupid.

The book you are talking about is Immortal Blood, and the vampires that can supposedly do that are the Skyrim vampires the Volkihar, but I have yet to see them in Skyrim. Just like the Skyrim vampires, I do not think we will see the vampires that can turn into mist whenever we get to that province that has them.
I would prefer our characters look normal in the first stage, though the eyes are a bit red and golden, then as the stage progresses, he grows more pale and such. My character opened his mouth a few times, though it was hard to tell if he had fangs or not. They make an angry face when they are around enemies. Such as a spider or something, if you are far from them, but close enough that they appear on the radar, your character scorns angrily, baring teeth and all.
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Manuela Ribeiro Pereira
 
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Post » Wed Jun 13, 2012 2:11 am

I think the only way to play a Vamp is S4 all the time. (never feed, except with Namira's Ring) I done it with 2 characters and it was fine. Very challenging and humorous at times.
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Rinceoir
 
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Post » Tue Jun 12, 2012 9:04 pm

I would prefer our characters look normal in the first stage, though the eyes are a bit red and golden, then as the stage progresses, he grows more pale and such. My character opened his mouth a few times, though it was hard to tell if he had fangs or not. They make an angry face when they are around enemies. Such as a spider or something, if you are far from them, but close enough that they appear on the radar, your character scorns angrily, baring teeth and all.
Okay, I will have to try it out some time. I still think the changes are hardly noticeable, and Bethesda should change that. How people can know you are a vampire in stage 4 I will never know because you do not look much different.
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roxanna matoorah
 
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Post » Wed Jun 13, 2012 7:23 am

They should have expanded the whole Vampire nest thing. Have an entire faction of underground cities and such. They should do an expansion that is a Vampire war and you get to pick sides and influence the end result. Like if you win the Vamps go more underground and you can take some of their cities. Or if you side Vamp, you get to actually take some overworld cities over and enslave some chattle.


I dont buy when people say 'Vampirism is ONLY A DISEASE! Not meant to actually play!', but i also dont believe they should take a complete spotlight either. I would like to see vampire factions, added benefits and drawbacks, but i dont want ES to turn into a cheesy teen vampire adventure with cities and all the trimmings
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Bethany Short
 
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Post » Wed Jun 13, 2012 4:29 am

My only real "complaint" with vampires is that it's difficult to tell if they're a vampire at all. In Skyrim, I can see that my eyes are red, and I have very tiny fang-like teeth when my mouth is opened up, but I wish I could see my fangs with my mouth closed. That's how minimal my dissatisfaction is. :tongue:

I guess it would be nice if you become more powerful the more you drink, and even more incentive to drink is to have debuffs if you deprive yourself of blood. I really like how everyone is hostile like in Morrowind when you become a full vampire. But it can be a bit scary if I were to strive for a "perfect file" and every villager is out for me and eventually each other. Esspecially if I utilize illusion like I should. At this point though, it feels right.

Here's a crazy idea. Overpowered powers. Like walking through walls and levitating. In a book it was written that vampires can grab people through ice and pull them in. Why can't we do that, if only once a day for a minute? I saw my friend play daggerfall, and there was a spell that allowed you to walk through walls...I think.

How often would you use a power that lets you pull enemies through ice? Once in hours of play if you stay camped in a lake or river for hours? Ridiculous request. If youre to truly be a Volkihar you'd have to lay in wait for god knows how long waiting for prey to come by, if that would ever happen
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Rachie Stout
 
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Post » Wed Jun 13, 2012 2:42 am

I dont buy when people say 'Vampirism is ONLY A DISEASE! Not meant to actually play!', but i also dont believe they should take a complete spotlight either. I would like to see vampire factions, added benefits and drawbacks, but i dont want ES to turn into a cheesy teen vampire adventure with cities and all the trimmings
Likewise. Nothing in the Elder Scrolls should truly take a spotlight. Not even those damn boring dragons. Diversity in quests, styles, guilds and afflictions is what makes the Elder Scrolls appealing. That's why it's not centered around the Dark Brotherhood or the Thieves Guild, or werewolves, liches, ghosts or vampires.
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Matt Bee
 
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Post » Wed Jun 13, 2012 1:42 am

Likewise. Nothing in the Elder Scrolls should truly take a spotlight. Not even those damn boring dragons. Diversity in quests, styles, guilds and afflictions is what makes the Elder Scrolls appealing. That's why it's not centered around the Dark Brotherhood or the Thieves Guild, or werewolves, liches, ghosts or vampires.
Then Skyrim fails about not having things in the spotlight. It seems to me the entire game focuses on dargons, and Draugr which both are annoying, seriously just about every other quest you are fighting Draugr and that gets old fast.
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Dylan Markese
 
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Post » Wed Jun 13, 2012 10:33 am

I really just want the Sun to Burn you again, and have the curing quest a lot harder.

We need both Vampirism and Lycanthropy to be a Curse, not some "yay free Stats" disease. :|
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Jinx Sykes
 
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Post » Tue Jun 12, 2012 8:58 pm

Then Skyrim fails about not having things in the spotlight. It seems to me the entire game focuses on dargons, and Draugr which both are annoying, seriously just about every other quest you are fighting Draugr and that gets old fast.
Not in my spotlight, they aren't. At least not those overgrown flying lizards.
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Amy Melissa
 
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