Vampirism in Elder Scrolls is completely stupid. Seriously.

Post » Mon May 21, 2012 4:43 pm

This whole "don't drink blood as a vampire in order to become more powerful" is completely backwards.

The way it "should" work is like this:

First and foremost, sunlight should always kill you no matter what.

When you drink blood, you should instantly become as powerful of a vampire as you can be, as drinking blood is the token life giver of a vampire. In this mode, sunlight should harm you less (but still kill you if you stay in it for more than a minute or so), and you should look more human, since you would be healthier as a result of freshly rejuvenating yourself.

The longer you go without feeding, the weaker and uglier you become, and the faster you will die in sunlight as a result of being weaker.

This is your reason for needing to feed. This is what it is to be a vampire.

Make it so you can't feed while completely rejuvenated to prevent people from constantly feeding to keep all of their power maxed. They will have to wait until they are drained at least 1 level to feed, and then have to find someone to feed on. That would make deep dungeons with very few humans a great challenge. By the end, that companion of yours might start to look mighty tasty. As it should.

Also make it so that fast travel always lands you there at night. I would presume that my vampire is capable of traveling and hiding from the sun on his way there, and ensuring that he is not standing in broad daylight when he arrives.

As it is now, starving yourself of the very thing that defines you as a vampire is what makes you more powerful. It just doesn't make sense.

Anyway, that's my 2 cents. Not that it's going to change anything heh.
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jess hughes
 
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Post » Mon May 21, 2012 11:27 pm

http://good-wallpapers.com/pictures/3109/twilight.jpg
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Jennie Skeletons
 
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Post » Mon May 21, 2012 4:56 pm

Vampires are undead. As they fail to feed they become even more undead. Thus gain in strengths associated with that state.

When they feed, they gain life, thus become closer to human.
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Alycia Leann grace
 
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Post » Mon May 21, 2012 10:21 pm

All this because you refuse to drink a simple tonic.
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Kayla Bee
 
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Post » Mon May 21, 2012 9:22 pm

Vampires don't exist in the real world, haha. So there really is no right or wrong. :P
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Kayleigh Williams
 
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Post » Tue May 22, 2012 12:03 am

http://good-wallpapers.com/pictures/3109/twilight.jpg

Hahahaha....

Anyway, in upwards of 300 hours of Oblivion play, I never once became a vampire. It always seemed like it wasn't worth it, and I doubt I will choose to become a vampire in Skyrim. I enjoy playing these games when it's daylight, the nature is amazing.
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Emmie Cate
 
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Post » Tue May 22, 2012 1:49 am

It feels kind of backwards, true. The reasoning behind it is that deprival of blood makes you lose your sanity, and therefore more feral, and stronger. While this seems counter-intuitive to what you might expect from a vampire from a gamer's perspective, since we don't have to drink blood for our character to be powerful, it does actually make sense from a lore perspective.

Basically, if you want to be able to blend in with society, you're forced to feed on people. Which is why vampirism is considered a curse for people who never wanted it in the first place, and just want to be normal. They're forced to harm their fellow man in order to lead normal lives.

Naturally, we gamers prefer to get awesome stats so we can pwn more face, which is why it feels funky.
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Tyrel
 
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Post » Tue May 22, 2012 12:21 am

Vampires have been broken far far worse, mythologically speaking, recently. It's no Bram Stoker's Dracula or Blood Omen Kain, but at least they don't... you know...


sparkle

*shudder*
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Marcus Jordan
 
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Post » Mon May 21, 2012 12:29 pm

The reason it works like that is because Poryphiric Heamophylia (I just butched that lol) the disease which causes vampirism doesn't really kill the victim, it just brings them into a state that's considered borderline. It's undead but it's not you know what I mean?

That's why as you drink blood and become more human you lose certain powers, but regain some of your humanity. If you refuse to drink blood you get stronger as you ebb closer to the side of undead and, in my own opinion, you get closer to the deadric powers and the plane of Oblivion as well.
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sophie
 
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Post » Mon May 21, 2012 6:04 pm

Yeah, this is really just opinion on what your current perceptions are of what a vampire should be, which is based primarily on certain established vampire genre's. There is no "right or wrong way" to make a vampire unless you're a die hard fan of certain concepts.

Some things are obviously done with "fun" taken into consideration - I can't imagine how annoying it would be to die instantly from a sunrise because I wasn't watching the time. What happens if you're to far away from shelter when you're caught out in the wild? Do you just "cheat" and fast travel there so you always arrive at night? And why would you want to play a character that has no disadvantages from the start and just happens to be incredibly powerful? You get basic bonuses from being a vampire and still can go out and do things normally without worry - the longer you go without food, you get more powerful, but have more disadvantages (now people hate you).

What Bethesda is doing is just keeping in mind what would be fun and tolerable without being broken or just downright annoying in a game that is supposed to be entertaining and not frustrating. Some established vampire lore would simply not be fun in a game like this.

And I hate to say it, but if you don't like the way Bethesda does things, then make a mod and change it. This has been a fairly common complaint since morrowind, and has been modded too many times to count.
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Harry Hearing
 
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Post » Mon May 21, 2012 11:57 am

Note that the vampirism in Skyrim is a different disease,apparently.

In Oblivion it's called Porphyric Hemophillia, and in Skyrim it's called Sanguinaris something.

Don't know if they did that on purpose
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Jesus Lopez
 
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Post » Mon May 21, 2012 11:45 pm

It's a nice twist that is a bit different than usual vampire interpretations.

Although I think a vampire should be able to cover themselves up fully so they aren't exposed to the sun.
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Joe Alvarado
 
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Post » Mon May 21, 2012 4:08 pm

I would think it was simply a gameplay decision by Bethesda so the player had to balance being more powerful with being shunned due to his/her appearance.
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Madeleine Rose Walsh
 
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Post » Tue May 22, 2012 3:21 am

Vampires don't exist in the real world, haha. So there really is no right or wrong. :P

Totally agree. They can do vampires however they want. In Oblivion you didn't get powers for drinking blood. In fact you would look older and eventually people would be scared of you. I haven't become a vampire in Skyrim but in Oblivion it was more annoying than anything. I will probably avoid it in Skyrim.
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Andrew Lang
 
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Post » Mon May 21, 2012 1:21 pm

Clavicus Vile altered the blood of vampires, that's why it's backwards. At least for the Cyrodiilic ones which may be the ones in Skyrim.
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Natalie J Webster
 
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Post » Mon May 21, 2012 10:14 pm

Imma go play some James Bond: Blood Stone... svck pixel blood all you like alone creepo's!
(I got nothing for ya... most of you probably got HIV)
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Inol Wakhid
 
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Post » Mon May 21, 2012 8:25 pm

On the other side of things, Werewolves are able to blend into society, but when they go wolf, they can't do anything other than wail on enemies, roar but not howl, feed on them, and launch them into the air with rediculous stamina regen. Seems like no negatives right? Wrong. In wolf form you can't access, items, spells, abilities, or anything. You can't even pick up items or talk and everyone fears you while in that form, as they should.
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Poetic Vice
 
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Post » Mon May 21, 2012 3:39 pm

Removed.
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XPidgex Jefferson
 
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Post » Tue May 22, 2012 1:40 am

Attention OP * Hot Topic Called your order of Vamp energy drink is in!
I jest but in all seriousness, ES lore is not the same as what one is used to as far as vamperisim is concerned.
it is what it is in this setting as others have stated when the Kit comes out make a mod and play it your way :celebration:
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Chris Johnston
 
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Post » Mon May 21, 2012 9:35 pm

Bethesda can make it however they want, actually. As well, this should probably be in the Oblivion forum since Vampirism was a huge annoying nightmare in that game. It's vastly improved here especially with the reduction of sun damage which was just an annoyance, really.

Also, you want there to be sun damage in Skyrim supposedly to add more depth to the disease but you also want it to always be nighttime when you fast travel? Seems a bit contradictive since the former adds roleplay elements but that latter detracts from them.
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luis ortiz
 
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Post » Mon May 21, 2012 6:17 pm

Hmm i wonder if i get more strength by not eating in IRL ? :)
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Lizbeth Ruiz
 
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Post » Mon May 21, 2012 5:00 pm

Yeah, this is really just opinion on what your current perceptions are of what a vampire should be, which is based primarily on certain established vampire genre's. There is no "right or wrong way" to make a vampire unless you're a die hard fan of certain concepts.

Some things are obviously done with "fun" taken into consideration - I can't imagine how annoying it would be to die instantly from a sunrise because I wasn't watching the time. What happens if you're to far away from shelter when you're caught out in the wild? Do you just "cheat" and fast travel there so you always arrive at night? And why would you want to play a character that has no disadvantages from the start and just happens to be incredibly powerful? You get basic bonuses from being a vampire and still can go out and do things normally without worry - the longer you go without food, you get more powerful, but have more disadvantages (now people hate you).

What Bethesda is doing is just keeping in mind what would be fun and tolerable without being broken or just downright annoying in a game that is supposed to be entertaining and not frustrating. Some established vampire lore would simply not be fun in a game like this.

And I hate to say it, but if you don't like the way Bethesda does things, then make a mod and change it. This has been a fairly common complaint since morrowind, and has been modded too many times to count.


These are fairly easy things to remedy. If you get caught outside, you're screwed; that's what it means to be a vampire. When you think "vampire", you dont think "ugly monster", you think "Sophisticated Creature of the Night". Of the night. You should take damage from sunlight, it only makes sense.

As for getting caught outside, traditionally vampires can sense the coming day. This could be distinguished by a flashing of the screen or something similar, something like the warning flashing you get for being a werewolf. Also, the penalty for walking around in the day should never go away fully, although it might diminish as you get older, and feed more.

Anyway, if you want to be powerful and be hated by people, you should be a werewolf, that's what they DO. If you want to be a powerful stalker of the night, it should be vampirism you look to.
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Stat Wrecker
 
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Post » Mon May 21, 2012 9:30 pm

considering that vampires are fictional creations and bethesda was nice enough to include them at all, they can do whatever they want with their vampires.. get over it man...
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Love iz not
 
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Post » Mon May 21, 2012 8:29 pm

I completely agree with the OP.
Vampires should get weaker, if they don't drink blood ... not more powerful.
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Blessed DIVA
 
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Post » Mon May 21, 2012 10:55 pm

These are fairly easy things to remedy. If you get caught outside, you're screwed; that's what it means to be a vampire.

Sure, but is it fun? For you, maybe. For the average player, probably not.

You should take damage from sunlight, it only makes sense.

Different interpretation - that's all it is.

As for getting caught outside, traditionally vampires can sense the coming day. This could be distinguished by a flashing of the screen or something similar, something like the warning flashing you get for being a werewolf. Also, the penalty for walking around in the day should never go away fully, although it might diminish as you get older, and feed more.

Anyway, if you want to be powerful and be hated by people, you should be a werewolf, that's what they DO. If you want to be a powerful stalker of the night, it should be vampirism you look to.

It's okay that you don't like Bethesda's system, but I can gaurantee that you will not see it changed by them. So, if you want to see something done about it, it's all up to you... it's fairly likely though that someone will beat you to it, so don't sweat it.
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louise hamilton
 
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