» Mon Jun 04, 2012 12:03 pm
For all of the people who say it's too overpowering, that's not excuse to cut it out of the game. It needs to be rebalanced? Then they should have rebalanced it! Made it so that 100% Chameleon only hides you, so, what an 80% Chameleon spell in Morrowind or Oblivion would have hid you. Also, they could have combined the visual effects from both games (fading out instead of disappearing entirely, plus the Predator-esque lightbending) to make it boss in Skyrim without making it "over-powered".
And think of it from a story-telling aspect: why in the hell did every magic-user and mage organization in Tamriel suddenly forget how to perform the Chameleon spell? Or the Levitate spell? Or Lock or Burden, for that matter. I still wish I had Lock, and I definitely wish I had access to Levitate. I know Levitate was "banned" prior to the events of Oblivion, but surely there were some renegade mages who flaunted the ridiculous decree of the Mages Guild, and later passed on knowledge of the spell once the Mage's Guild was shut down. Or surely the instructors at the College of Winterhold, an independent organization, would have kept the knowledge of those spells. The complete wholesale cutting of these spells is bad storytelling, sad to say.
Spells should be balanced, not removed. The question is, how are we going to feel when they do the next TES game, and shouts will be gone?