I want chameleon back.

Post » Mon Jun 04, 2012 5:38 am

Why would they take a perfectly good spell/enchantment out of the game? Why can't I bacome 100% chemeleon anymore? That was fun. Now I'm stuck with invicibility, which quite frankly svcks. And don't give me that it was over powered bull crap. Because it wasn't.
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Jeff Turner
 
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Post » Mon Jun 04, 2012 3:33 am

I'm going to go with because it was over-powered bull crap. :)
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Emmi Coolahan
 
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Post » Mon Jun 04, 2012 8:06 am

I'm going to go with because it was over-powered bull crap. :)
Thats not a very good excuse to cut out a spell effect that a large part of the fan base liked.
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Add Me
 
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Post » Mon Jun 04, 2012 2:03 pm

I think its more likely that you can't find the books or teacher mages that use it.

I think they ARE there... you just can't see em thats all.
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Suzy Santana
 
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Post » Mon Jun 04, 2012 10:59 am

Thats not a very good excuse to cut out a spell effect that a large part of the fan base liked.
I think it is, It's the same thing with Smithing, it needs to be re-balanced, Chameleon needed to be re balanced, and they did in Skyrim, we still have invisibility, but it isn't overwhelmingly over powered. If you want to abuse something you might as well just play with console commands.
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Penny Flame
 
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Post » Mon Jun 04, 2012 6:58 am

I'm going to go with because it was over-powered bull crap. :smile:

make it impossible for 100 enchanted chameleon suites?

or don't use it?

there just aren't enough spells period really
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Ria dell
 
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Post » Mon Jun 04, 2012 8:09 am

As a person that plays stealth types... I loved the chameleon spell/enchantment, but I think they actually did a pretty good job covering for it being gone. Yea invisibility completely svck. Its pointless.

Anyway I've really never found a good reason since I've been playing more to actually have chameleon. I mean yea I would be totally invisible, but with all the stealth and perks I can be sneaking in broad daylight, and still get stealth kills or whatever.
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Judy Lynch
 
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Post » Mon Jun 04, 2012 5:48 am

Screw Chameleon give me back my levitate, my dreugh wax armor and my talkin mudcrab!!!!
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Gen Daley
 
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Post » Mon Jun 04, 2012 12:22 pm

Screw Chameleon give me back my levitate, my dreugh wax armor and my talkin mudcrab!!!!

And Umbra!
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Sammygirl
 
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Post » Mon Jun 04, 2012 10:44 am

I don't miss Chameleon. I used it a lot for the insanely difficult OOO quests in Oblivion but hardly touched it for the vanilla.

I would class myself as a stealth type player but prefer to use Detect Life to plan ahead. Splinter Cell in Skyrim :)
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Elisha KIng
 
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Post » Mon Jun 04, 2012 11:56 am

If you level up sneak and use a pair of muffled boots/shoes... it's pretty much a 100% Chameleon.
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Carolyne Bolt
 
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Post » Mon Jun 04, 2012 3:00 am


I think it is, It's the same thing with Smithing, it needs to be re-balanced, Chameleon needed to be re balanced, and they did in Skyrim, we still have invisibility, but it isn't overwhelmingly over powered. If you want to abuse something you might as well just play with console commands.
Bullcrap. Smithing doesn't need to be touched, and all they did was cut a spell. They didn't rebalance anything. People like you are the reason they keep cutting stuff. Stop conplaining about stuff being overpowered And if anything needs destruction magic needs to be rebalanced.
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Shelby McDonald
 
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Post » Mon Jun 04, 2012 3:05 pm

If you level up sneak and use a pair of muffled boots/shoes... it's pretty much a 100% Chameleon.
I should not have to use a sneak perk to emulate a spell effect. Thats what the spell is there for.
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Alyesha Neufeld
 
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Post » Mon Jun 04, 2012 2:28 pm

Ready the invisibility spell before interacting with objects, doors, chests or entering new areas. I start off invisible in every cell I enter.

It works as well as having 100% Chameleon effects on, to the point that Chameleon's removal was nothing other than an annoyance in the pile of hate that Bethesda dumped on magic.
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Danny Blight
 
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Post » Mon Jun 04, 2012 5:30 pm

I should not have to use a sneak perk to emulate a spell effect. Thats what the spell is there for.

I think his point is that sneak in Skyrim is similar to a character using a fairly high percentage chameleon affect WHILE sneaking in Oblivion. I have a 100 sneak character with all sneak related perks and you can be standing right in front of someone and they won't detect you.

It's not like Oblivion where you could have 100 sneak and be seen from fairly far away if the NPC had line of site and it was light enough.
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Sylvia Luciani
 
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Post » Mon Jun 04, 2012 6:46 pm

It works as well as having 100% Chameleon effects on, to the point that Chameleon's removal was nothing other than an annoyance in the pile of hate that Bethesda dumped on magic.
I agree with everything you just said.
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Yama Pi
 
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Post » Mon Jun 04, 2012 7:12 am

I'm going to go with because it was over-powered bull crap. :smile:

No it is because like smithing now. Too many whinners crying that it was over powered. If you want to make it 100% that was your choice. I ususally only made it 75% to 80% to keep it interesting. I am sick as another thread I was reading earlier. BGS keeps taking crap out of the games. Because people have no self control and then blame the company for making things overpowered. I am really tired of seeing this argument on the forums. If it was up to some of the people the game would be gutted down to nothing. Because of this kind of hand holding philosophy games will just get worse and worse. Bad enough now I am starting to lose interest in the games companies release anymore, because of how crappy and streamlined they have become in recent years.
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louise hamilton
 
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Post » Mon Jun 04, 2012 8:59 am

it was over powered because you can kill/steal anything without being noticed.

I want feather back because dragon bones are so dam heavy
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stacy hamilton
 
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Post » Mon Jun 04, 2012 9:25 am

I ususally only made it 75% to 80% to keep it interesting.

Chameleon at 75% to 80% effectively made you invisible if you crouched at any Sneak Level. It is a very powerful spell.

It does not mean that I think it should have been taken out of the game, but it was uber powerful even at 20% or 30%.
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Brian LeHury
 
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Post » Mon Jun 04, 2012 9:02 am

it was over powered because you can kill/steal anything without being noticed.

I want feather back because dragon bones are so dam heavy

Uh I do this already with sneak? Add Shadow Warrior on top of that and you got yourself a nice little cheese sandwich.
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Laura Richards
 
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Post » Mon Jun 04, 2012 10:53 am

No it is because like smithing now. Too many whinners crying that it was over powered. If you want to make it 100% that was your choice. I ususally only made it 75% to 80% to keep it interesting. I am sick as another thread I was reading earlier. BGS keeps taking crap out of the games. Because people have no self control and then blame the company for making things overpowered. I am really tired of seeing this argument on the forums. If it was up to some of the people the game would be gutted down to nothing. Because of this kind of hand holding philosophy games will just get worse and worse. Bad enough now I am starting to lose interest in the games companies release anymore, because of how crappy and streamlined they have become in recent years.
This. SOOOOO MUCH THIS.

All of the "I lackz teh self control! Pleez cut content, Beth!" people are ruining the series. They understand neither the terms "optional features" or "play how you want". They gleefully support cutting optional content because apparently they can't enjoy the game unless Beth forces them (and everyone else) down a semi-linear playstyle.
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Nicholas
 
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Post » Mon Jun 04, 2012 6:14 pm

it was over powered because you can kill/steal anything without being noticed.

I want feather back because dragon bones are so dam heavy
And yet the phycic gaurd could see me as I walked by.
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Shiarra Curtis
 
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Post » Mon Jun 04, 2012 9:05 am

I was disappointed that chameleon spells/enchantments weren't in Skyrim. Well really, I'm disappointed in the overall lack of fun spells and items. I don't think chameleon was all that useful in Oblivion, and probably even more-so in Skyrim, but it definitely would have been a fun spell/enchantment to have.

Cutting good content from past games is a growing trend in the video game industry (very noticeable in some games, like Saints Row: The Third). Makes me think that I won't be buying too many more video games in the near future...
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Milagros Osorio
 
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Post » Mon Jun 04, 2012 4:15 am

I was disappointed that chameleon spells/enchantments weren't in Skyrim. Well really, I'm disappointed in the overall lack of fun spells and items. I don't think chameleon was all that useful in Oblivion, and probably even more-so in Skyrim, but it definitely would have been a fun spell/enchantment to have.

Cutting good content from past games is a growing trend in the video game industry (very noticeable in some games, like Saints Row: The Third). Makes me think that I won't be buying too many more video games in the near future...

Well when you invest on graphics and make particle effects or animations takes you for freaking ever you have to homogenize. I think that is why Skyrim is so barren in the itemization and magic department is they spent all their time on what looks pretty and what is marketable. Not a bad business decision, it is just a frustrating reality. I prefer gameplay well over graphic detail (not aesthetics just graphic detail).
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Sarah Evason
 
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Post » Mon Jun 04, 2012 12:26 pm

What's wrong with invisibility? I can walk around in strong light and no one will see me, why do you need any improvement.

Not really sure why invisibility is under illusion though, illusion is about manipulating the mind, fear for example. I understand if you were becoming invisible to the one person you casted it on, but it's to everyone, so it should be under alteration, which is the physical manipulation of the world.
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Kirsty Wood
 
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