You won't be mad about steam anymore once they get the steam workshop integration working, trust me.
Nothing wrong with a bit of DRM if it actually provides an additional service.
1) I don't want Steam Workshop
2) I've never wanted Steam Workshop
3) Steam Workshop does NOTHING that I need.
4) I'm much more capable of sorting out and installing mods than Steam Workshop. Much, much more capable.
5) Steam Workshop was never for the gamers but always for gamesas. It's a first step towards an internet-based mod configuration utility, which would in principle allow console gamers to use mods. Which means the best PC mods, made by PC gamers, could be made available for console gamers and thus keep console sales alive. Which matters to gamesas because of profit and ONLY because of profit. Ask any PS3 owner how much gamesas cares about gamers beyond the profit.
6) It seems probable that integrating Steam Workshop into the CK has been a delaying factor. Which means we probably could've had the CK already if not for that stupid Steam garbage feature they're insisting on giving us.
Oh, and 7) It's going to be Steamified just like the base game, which means yet another case of moronic Valve-rimjobbing done by gamesas. I don't like Valve, I don't want to help them or support them, I'd personally celebrate if they went bankrupt, and I DON NOT WANT THEIR [censored] CLIENT RUNNING ON MY SYSTEM FOR NO [censored] REASON.
In short, I wish elephantiasis on the profit-hungry bastard who came up with the idea to marry gamesas games with [censored] Steam. They want to make me impotent with respect to my game, I wish the same on them.
Finally, yes, there's everything wrong with useless DRM that does nothing other than annoy the crap out of you, telling you where you game MUST be installed, auto-updating your game without asking, and insisting that a reinstalled game must be updated. Guess what? The pirates don't have all those annoyances. They're playing the same game with the same features (except the Steam features, obviously) and there's no downside. There's literally zero benefit from Steam and there's plenty of drawbacks.
"Steam svcks" rants often translate to "I'm mad because I wanted to steal this game" or "I have stolen this game and can't get updates." Often grammar is a tip-off to intent here.
You're funny, but you didn't do your homework very well. Skyrim doesn't have any online features so fooling a server isn't needed at all. In other words, Steam protects Skyrim from piracy about as well you locking your front door protects your car from getting stolen. Take out the link between the Skyrim executable and Steam and there's absolutely no DRM left. I'm fairly sure, without having checked, that Skyrim was available online on release day. Fat lot of good it did to piss on customers by infecting the game with Steam, but at least I'm guessing gamesas scored a profit on it. What's a little bit of urine down my back if gamesas can make more money?
By the way, how's my grammar?