This quote says it all.
Why have cooking if you're not going to have a good use for the food? Sure, it gives you like 5 pts of health, but are you really going to eat 10 rabbit haunches to gain 50 health in the heat of battle? Give us some realism aspects to the game...eat, drink, and sleep to stay at full stats.
This quote says it all.
Why have cooking if you're not going to have a good use for the food? Sure, it gives you like 5 pts of health, but are you really going to eat 10 rabbit haunches to gain 50 health in the heat of battle? Give us some realism aspects to the game...eat, drink, and sleep to stay at full stats.
Yea I would like to see a hardcoe mode DLC, so long as it only applies to the role-playing aspect and not the general difficulty. I am finding the fighting challenging enough on the default setting. Maybe they could make several modes for role-playing. Like Standard being the way it is now, then adding adept and make sleeping, eating, and drinking required. Then do a hardcoe that removes fast travel and what I mentioned for adept. Just a thought anyway, and it is the best way to give multiple groups what they want.