Was Cooking a Fail?

Post » Thu Jun 07, 2012 12:48 pm

benefit to weight ratio makes food nothing more than RP fluff. .5 lbs to resore 5 hp? or .5 lbs to restore 25/50/75/all hp? at the least beth could've tied it into restoration or alchemy skill to increase healing benefits (or included food into the perks that heal more or restore stamina while healing etc.).
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Michelle Serenity Boss
 
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Post » Thu Jun 07, 2012 7:05 pm

Not true! Venison and Beef Stews, along with Vegetable Soup, were invaluable for those who used shields and power attacks.

Yeah after finding that out I kind of wonder what the use of Stam pots where. Running longer?
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Chantelle Walker
 
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Post » Fri Jun 08, 2012 1:03 am

Absolutely. Who the [censored] has a steak in the middle of a fight?
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gemma king
 
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Post » Thu Jun 07, 2012 7:38 pm

for me right now as a warrior,the vegetable soup and beef stew are one of the MOST important items i should carry around,even more important than health potions...as they provided me with literally unlimited access to perform power attacks or power bash between hits for 11 minutes....

about the matters regarding the food may be required for such features,i think there's mod out there that provides us with the mentioned features above...i think it's hardcor mod by punxdog...

as for the realism on the method to consume foods in the midst of the battle i would agree too...
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djimi
 
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Post » Thu Jun 07, 2012 10:30 pm

It either needs to provide bonuses that are substantial enough to warrant the time spent, or there needs to be drawbacks for not eating/sleeping. I prefer bonuses.

I think I would prefer a combination of both, just for added realism. As I mentioned only the recipies would give you a bonus. Just eating an apple would just negate the negative buff.
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Cameron Garrod
 
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Post » Thu Jun 07, 2012 5:44 pm



This quote says it all.

Why have cooking if you're not going to have a good use for the food? Sure, it gives you like 5 pts of health, but are you really going to eat 10 rabbit haunches to gain 50 health in the heat of battle? Give us some realism aspects to the game...eat, drink, and sleep to stay at full stats.


This quote says it all.

Why have cooking if you're not going to have a good use for the food? Sure, it gives you like 5 pts of health, but are you really going to eat 10 rabbit haunches to gain 50 health in the heat of battle? Give us some realism aspects to the game...eat, drink, and sleep to stay at full stats.

Yea I would like to see a hardcoe mode DLC, so long as it only applies to the role-playing aspect and not the general difficulty. I am finding the fighting challenging enough on the default setting. Maybe they could make several modes for role-playing. Like Standard being the way it is now, then adding adept and make sleeping, eating, and drinking required. Then do a hardcoe that removes fast travel and what I mentioned for adept. Just a thought anyway, and it is the best way to give multiple groups what they want.
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Samantha Wood
 
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Post » Thu Jun 07, 2012 8:32 pm

Cooking is useful for making stolen food sellable.
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Mélida Brunet
 
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Post » Thu Jun 07, 2012 8:04 pm

I wasn't expecting much, so not really.
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Tanya Parra
 
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Post » Thu Jun 07, 2012 9:59 am

It is amazing to think that a modder could fix the cooking system in a single weekend. Beth on the other hand couldn't do that in 3-4 years....

The only thing I use it for is role play. My thief loves to sneak into people's house and cook at their pot while they are sleeping.
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Del Arte
 
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Post » Thu Jun 07, 2012 2:20 pm

it's an alt for those who don't want to use alchemy ... again

and it's sort of like hardcoe mode i'm playing right now with my bosmie archer heh no enchanting no potions with well rested bonuses.
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Michelle Smith
 
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Post » Thu Jun 07, 2012 7:23 pm

It is amazing to think that a modder could fix the cooking system in a single weekend. Beth on the other hand couldn't do that in 3-4 years....

The only thing I use it for is role play. My thief loves to sneak into people's house and cook at their pot while they are sleeping.

Thanks for that one, the idea of that gives me a good laugh. I would love it if they made some kind of special NPC reaction to that if you got caught, just to be funny.
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Ruben Bernal
 
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Post » Fri Jun 08, 2012 12:24 am

Hoping for a hardcoe DLC that makes cooking more useful. Since we all have very different views on what makes hardcoe good hardcoe, we should be able to tweak the rules to our hearts desire. I'm incapable of role playing for the sake of role playing without underlying rules and mechanics to support and demand it.
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Melis Hristina
 
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Post » Thu Jun 07, 2012 3:51 pm

I prefer stews for my archer character because they regenerate stamina and health over the period of a fight, so it reduces the number of times you have to take potions. Gives you a good edge.
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Vickey Martinez
 
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Post » Thu Jun 07, 2012 9:01 pm

Hoping for a hardcoe DLC that makes cooking more useful. Since we all have very different views on what makes hardcoe good hardcoe, we should be able to tweak the rules to our hearts desire. I'm incapable of role playing for the sake of role playing without underlying rules and mechanics to support and demand it.
Oy vey, people want a DLC for everything. Mods already add some recipes, but I think cooking is fine as it is. Otherwise it becomes ridiculously overpowered. Eat a sandwich- become a he man.
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Ross Thomas
 
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Post » Thu Jun 07, 2012 4:17 pm

It is useless outside of roleplaying.

I am a roleplayer.

as a RP u need to eat every day :P
else u are starving haha
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Matt Fletcher
 
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Post » Thu Jun 07, 2012 9:15 pm

Hoping for a hardcoe DLC that makes cooking more useful. Since we all have very different views on what makes hardcoe good hardcoe, we should be able to tweak the rules to our hearts desire. I'm incapable of role playing for the sake of role playing without underlying rules and mechanics to support and demand it.

I am with you Cotax, I think I mentioned before, but maybe in a different post that they should add different role-playing modes (this way hardcoe mode would not up the diffculty of combat as well) Maybe 3 modes like standard, which would leavethe game as it is now. Then have adept, which would add requirements to eat, drink, and sleep. Then add hardcoe, which would have all the requirements of adept, but also remove fast travel. They could so the same things with and economy mode as well... maybe add things as someone else had suggested (maybe in another post as well) that you have to pay taxes on your house, pay up keep for the horse. Make it so that you have to pay for your followers room in a inn... etc. This way the game could be as complicated or as simple as you would like it to be.
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Brooks Hardison
 
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Post » Thu Jun 07, 2012 1:57 pm

WIthout the need for sustenance it really does seem like a lot of wasted time and effort. Time better spent on spears or beast legs...
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Jessica Colville
 
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Post » Thu Jun 07, 2012 4:27 pm

for me right now as a warrior,the vegetable soup and beef stew are one of the MOST important items i should carry around,even more important than health potions...as they provided me with literally unlimited access to perform power attacks or power bash between hits for 11 minutes....

about the matters regarding the food may be required for such features,i think there's mod out there that provides us with the mentioned features above...i think it's hardcor mod by punxdog...

as for the realism on the method to consume foods in the midst of the battle i would agree too...

Yea unfortunatly MODS don't help the console players out, it would be nice if there would be a way to get some of the more popular ones into a DLC or something. I wonder if Bethesda has a way to track that or not.
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Genevieve
 
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Post » Thu Jun 07, 2012 7:08 pm

Food is useful....It saves me from using potions.
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Milad Hajipour
 
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Post » Fri Jun 08, 2012 12:56 am

My problem with cooking is that you need salt for most of the recipes - which is too usefull as alchemic ingredient to "waste" it on cooking...

if you're going for reality: make the char vomit an acid attack if he eats more then 5 pieces of food per second - the animation is already there, from the Peryite-Quest ;)
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Jason White
 
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Post » Thu Jun 07, 2012 11:32 pm

Well yea, i would have wanted better food stuff, but the thing is people usually don't really care about this; it isnt a major buying point. Although stuff like vegetable soup is quite useful for melee characters; unlimited power attacks :D
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saharen beauty
 
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Post » Thu Jun 07, 2012 11:59 pm

terrific idea. I like the whole hard-core mode thing also, for the non-hardcoe RPGers. :thumbsup:
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GLOW...
 
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Post » Thu Jun 07, 2012 5:17 pm

They should have made it scale with your HP because cooking is great at level 1 but the player quickly outgrows it to the point where you can barely notice it doing anything. Plus they should have put in some bonuses/penalties for well fed/starved state like faster magicka regen (food makes you concentrate better and recover from exercise faster) and without it you would be freezing up in the mountains and taking frost damage, moving slower, etc. Mods will make it epic but for now we have to suffer with another rough feature similar to vampirism. So much more could have been done but wasn't.
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Ludivine Dupuy
 
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Post » Thu Jun 07, 2012 1:09 pm

... am I the only one who's always wondered what potions actually taste like? If I lived in Skyrim, I imagine I'd much rather scarf down a sweetroll than a liquid made of butterfly wings and charred hides. *shudders* Maybe health potions are just as filling as regular food but nobody can stomach them except the the fiercest of warriors. It would explain why you never see normal folk chugging them.
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Russell Davies
 
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Post » Thu Jun 07, 2012 10:37 am

... am I the only one who's always wondered what potions actually taste like? If I lived in Skyrim, I imagine I'd much rather scarf down a sweetroll than a liquid made of butterfly wings and charred hides. *shudders* Maybe health potions are just as filling as regular food but nobody can stomach them except the the fiercest of warriors. It would explain why you never see normal folk chugging them.

That is an interensting thought, but then there is Wjeeta who works at the Riften Fishery asking for one to help cure her skooma addiction, so I guess other people use them too. I also remember handing one out to a hunter north of Falkreath.
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Mr. Allen
 
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