If it were your chose, what things would you add to the game

Post » Fri Jun 15, 2012 8:15 am

Yeah, I would like this.
What would you think of a drinking/eating animation?

Yeah, would be vital for it methinks!
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Nikki Morse
 
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Post » Fri Jun 15, 2012 10:04 am

More lively Taverns... i'm sick of the slience i want stories! I want fights!

I'd love if random strangers could start a fight in the bars! That would be hilarious!
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Silvia Gil
 
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Post » Fri Jun 15, 2012 4:54 pm

Making your own faction and seizing power would be a lot of fun. I'd especially like having a private army, and getting to choose how they are equipped based on cost/quality of the weapons and armour. Even giving them personalised banners and shields.

But that'll never happen. :blush:

I want this so bad. Let us pick what races are recruited and such as well. I want an Argonian militia damnit.
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leni
 
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Post » Fri Jun 15, 2012 11:31 pm

I want to export my character file out and enter him into a tournament or something with real players. So basically elder scrolls online. But I probably won't get that game. But it would be fun to do more stuff with my Redguard character!!
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laila hassan
 
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Post » Fri Jun 15, 2012 10:28 pm

Option to tell the story of the your most recently completely quest in tavern and Jorrvasker.

"I just slice the draugr's head clean with my blade"

"Really!? How exciting!"

"Why don't talk more about me and you over drink of mead"

*giggles*

That seem realistic (yeah, I just feel the cheese-yness)
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Hayley O'Gara
 
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Post » Fri Jun 15, 2012 8:15 am

Total wishlist without any thought about if it could actually happen:

-More jobs (like working for a trader or in a tavern)
-Adoptable children (not interested in biological because that would mean 9 months of pregnancy, then having a baby, then a toddler, how fun is that for an adventurer?)
-More dialogue with spouse (it's funny how for example hirelings _loose_ some of their comments when you marry them, they should get _more_ comments and dialogue. Overall, more interaction with spouse - ability to change their clothes, give them a kiss or at least a hug, having all spouses as followers. Marriable npc:s of all races and genders goes without saying.
-More facial expressions. It would be nice to see my character smile every once in a while.
-Eating and sleeping animation.
-being able to actually BE a bard if you join their college.
-more choices during the questlines. Being able to turn down the offer of being a wherewolf in the Companions questline would mean you would still be an ordinary member, doing radiant quests. Being able to turn down sidequests and not having them stuck in your journal forever if you have no intention of doing them.
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Javaun Thompson
 
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Post » Fri Jun 15, 2012 10:16 am

A hardcoe mode with no ability to fast travel.
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Rusty Billiot
 
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Post » Fri Jun 15, 2012 3:59 pm

Vampire lords n'stuff.... Ahh good
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james kite
 
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Post » Fri Jun 15, 2012 1:26 pm

I got to this and I had to pause...Wars aren't just random events, their historic. They have weight and consequence.

Not necessarily. Bandit clan wars. Minor skirmishes from Forsworn against the defenders of Markarth. They don't have to be civil war battles, just larger groups fighting each other.
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Ana
 
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Post » Fri Jun 15, 2012 2:52 pm

Just some rough ideas I think would really immerse the player a little more.
(I play on Xbox and well aware Mods on PC are already out there for some ideas here)

Followers:
- More unique random dialogue while travelling the world
- More Commands e.g. Gathering ingredients (Loots all ingredients in interior spaces or a radius around the player in Exterior play spaces)
- Able to Buy Horses for your followers (Fed up of leaving them in the dust)
- Skill / Spell Training
- Priority Combat tactics e.g. Player tells follower to focus on healing/protection, Archery, Tanking etc.
- Ability to ask if they want to turn into Vampire/Werewolf based on dispostion and faction

Factions:
- Tasks/Errands sending (Gather posion ingedients, Enchanting items, Raw materials for Smithing) Depending on the faction (Once leader)
- NPC members found in exterior play spaces on their way on a quest (Why am I the only one working my ass off Bethesda!)

Taverns:
- Random Brawls between added NPC (Like the Darkbrotherhood contacts named "lowerly Taven wench" etc
- Bounty Hunters/ Mercs that compete with the player during Radiant quest involving bandit caves, slaying dragons/giants etc
- more unique songs for bards in different holds (5 isn't enough in my opinion)
- Wagers/Bets regulated Bar fights you can place bets on

Cival War:
- Warzones (Their is a mod for this already I take no credit for the idea. if theirs a war going on how come we never really see any action between the factions without going through the questline . have increases patrols of both factions that will go into combat with the opposing faction.
- Radiant quests from the camps involving stealing plans from couriers, killing and reclaiming supply caravans etc.

Wilderness:
- Random Werewolf encounters
- Random Vampire encounters while sleeping in exterior play spaces (your awoken half way through sleeping) Could also work for bounty hunters/assassins etc.
- Moving Caravans/Horse and Carts to be plundered or hired to protect

Towns:
- Beggars pickpocket items off you giving a Radiant quest to retrieve it leading to persuade/intimidate/ combat or pickpocket back (this could lead to befriending the beggar giving pickpocket skill up as a reward
- Taxes, Earn your keep! if you own a house in a city you should have to pay a tax per month in game time something like 500 gold you have to place in a chest or lock box in your house named accordingly. (this makes doing a job more than just to further your gear and level but to uphold your standing with the hold you have residence in the more properties the more you need to work)

hardcoe Mode:
- Hunger level , effects: skills/active effects (makes food worth while)
- No fast travel (obviously)
(working on more ideas)

Misc:
- LOOT BAGS (Favorite Ideas). Carrying to much? use left or right hand slot aka shield hand to increase your carry weight with a bag of loot intead of a shield/weapon/spell etc.
- Stage 4 vampires can hide their apperance with helmets/hoods
- playable instruments
- animations for drinking ale/mead (including blurry vision and staggering)
- CRAFTABLE ARROWS (Why can we not Fletch arrows Bethesda?)
- Skyforge steel should have at least different engravings ( can't understand why the "Best Steel in Skyrim" looks exactly like average steel.

Tell me what you think guys and thanks for reading!
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John N
 
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Post » Fri Jun 15, 2012 6:24 pm

Some more dialogue options explaining your choice if you choose to get involved in the civil war. You know, to offer some plausible explanation for why anyone other than a Nord would join the Stormcloaks. I roleplay that my first character, an Orc...who I didn't have join until after I'd completed the main questline and every other faction in the game, and is thus well-known and bringing a lot to the table...isn't so much pledging loyalty to Ulfric as a common foot soldier than forging an alliance. "I'll drive the Empire out for you, but when I become a warlord and start carving out a place to build New Orsinium, I'd better have your support."
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quinnnn
 
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Post » Sat Jun 16, 2012 12:22 am

Some more dialogue options explaining your choice if you choose to get involved in the civil war. You know, to offer some plausible explanation for why anyone other than a Nord would join the Stormcloaks. I roleplay that my first character, an Orc...who I didn't have join until after I'd completed the main questline and every other faction in the game, and is thus well-known and bringing a lot to the table...isn't so much pledging loyalty to Ulfric as a common foot soldier than forging an alliance. "I'll drive the Empire out for you, but when I become a warlord and start carving out a place to build New Orsinium, I'd better have your support."

I agree dude, some radiant missions from Orc strongholds would have been nice, become a chief etc... throws in with my point about faction ideas in my post earlier in this thread
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Red Bevinz
 
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Post » Fri Jun 15, 2012 8:09 pm

In short, more to do that isn't combat oriented.
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Lily
 
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Post » Fri Jun 15, 2012 8:13 am

More voice actors. Better convocation. Ability to have children. Do odd jobs for your guild like recruiting ect. More people. More scenarios like coming across some Thalmor taking away some Talos worshippers and having the choice of saving them. Being able to join the Thalmor if you are a high elf.
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leni
 
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Post » Fri Jun 15, 2012 2:13 pm

Various factions that cancled each other out, so you couldn't do everything on one playthrough. Also, no mages guild unless you had a certain kill level in magic
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Mylizards Dot com
 
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Post » Fri Jun 15, 2012 11:36 am

Snow and Rain doesn't go through walls outside and more racism.
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Marcin Tomkow
 
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Post » Fri Jun 15, 2012 9:02 am

+1 for hardcoe mode. It's tough to roleplay, especially when you've been in a dungeon for a while and find out you missed bedtime.

And I'm still wishing that shields for lefties would be a possibility. I know it'd be hard to implement, but they patched in new kill cams and mounted combat, so...I can dream, can't I. It's tough to RP my lefty when he can't block AT ALL.
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cosmo valerga
 
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Post » Fri Jun 15, 2012 9:37 pm

  • hardcoe Mode : Sleep deprivation , Hunger , aching/broken limbs.
  • Fish being scared of you which in turn lets you use a fishing pole.
  • Darker dungeons.
  • More creatures
  • Wereberes
  • Random incounters with said lycanthrope or vampire.
  • Give Dragons more of a nature feel like fire and frost dragons give me a serpent or something like that.
  • Underwater combat because even though slauterfish dont kill me they annoy me.
  • Adoption.
  • Rebuild Helgen.
  • Have a say in politics.
  • Witness Mini-Battles
  • Give weapons like borvirs dagger or the woodsmans friend a different look than its generic weopon type.
  • DAWNGUARD
  • Wayportals
Everrything else I say was good the quests were amazing and the MQ was good but SPOILER Alduins a rainbow trout at the end so maybe make him tougher.
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Smokey
 
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Post » Fri Jun 15, 2012 11:09 pm

The first of many, getting rid of the dialogue option box when there is ONLY ONE FREAKED OPTION!!!@, WTF? why even bother with that
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Rach B
 
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Post » Fri Jun 15, 2012 8:03 pm

Deployable campsites to stay warm, sleep, and eat at.
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Pete Schmitzer
 
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