werewolves are invincible in skyrim

Post » Fri Jun 01, 2012 1:25 am

Man, Werewolves are invincible when you're level 5 on Novice difficulty! What the hell, Bethesda?! Way to drop the ball! :rolleyes:
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ImmaTakeYour
 
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Post » Fri Jun 01, 2012 12:45 am

Werewolves are only overpowered as long as that roar to make enemies run away works. After the NPC's are too powerful for it werewolves are extremely under powered and do not much damage.
Enjoy being overpowered while you can.
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Jinx Sykes
 
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Post » Fri Jun 01, 2012 12:28 pm

It isn't useful for combat, but you can run at crazy speeds which is good for exploring.

Mine seems to be afflicted with "Call random dragon" when i try and use it for that, lol. To the point where I've mastered Werewolf dragon-slaying (and occasionally seen glitched punches where I uppercut the dragon across a field)
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JeSsy ArEllano
 
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Post » Fri Jun 01, 2012 4:10 am

Werewolves are fine at low levels but you get absolutely wrecked at higher levels. It is to the point that turning into one even on Novice ay higher levels will basically get you killed real quick. Werewolves are badly balanced and underpowered.

Your thread does not svck. it is just misinformed. Wait till you are at higher levels and have played a bit more till you say something is overpowered.
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Josh Trembly
 
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Post » Fri Jun 01, 2012 11:26 am

For those of you RPing your character (as opposed to playing it like a sandbox which is fine too), here's something I think could really raise the stakes for the werewolf option. We've all seen werewolf movies so we know that, in most movies anyway, when the wolf comes back to him/herself, he she is usually naked and has nothing in his her posession. That would stand to reason. Where would you carry your stuff while you're a naked furry animal? Plus your reasoning, depending on the movie I guess, is completely out the window.

So when my (next) character goes werewolf, I will go into inventory and "drop" any armor or weapons that are EQUIPPED (dumping everything in inventory is over the top. Besides from an RP perspective, your char is not really carrying 7 weapons, 15 pelts and 50 potions anyway). So you would only transform in an absolutely dire "i gotta get out of here" situation because your boss heavy armor and Ebony sword will be GONZO!

Also when your character comes to, he/she will be naked and weaponless. What I plan to do is not access the inventory until he/she gets home. Depending on where he/she is and how far from home, he/she may have to falcon punch a bandit and take his stuff/weapons.

I can't wait to do this.
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Ross
 
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Post » Fri Jun 01, 2012 2:00 am

And what's the point in creating new thread just for saying this?
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victoria johnstone
 
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Post » Fri Jun 01, 2012 1:24 am

You have to rely on your powers, speed, knock-down charge, and you need to try to fight one-on-one. If you use the fear roar, the sprint-power-attack, and then clobber your opponent while they're taking a dirt-nap, you can rip through most enemies. But you can't heal, have low armor, and your otherwise gimped.

I'd like to see werewolves be stronger, and not get slapped around if you don't knockdown-lock enemies.
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megan gleeson
 
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Post » Fri Jun 01, 2012 12:42 pm

OT: Werewolves svck anyways. Werebears should've been in the game.
Preferably ones with tuxedos, top hats, and canes.
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Rachel Hall
 
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Post » Fri Jun 01, 2012 3:15 am

Preferably ones with tuxedos, top hats, and canes.

Oh [censored]. You just gave me nightmares of getting chased by Rohugh through the forests around Falkreath.
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Matthew Barrows
 
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Post » Fri Jun 01, 2012 9:08 am

Oh [censored]. You just gave me nightmares of getting chased by Rohugh through the forests around Falkreath.
He just wants a hug <3 :wub:
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evelina c
 
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Post » Fri Jun 01, 2012 6:13 am

Preferably ones with tuxedos, top hats, and canes.
You have the right idea. :vaultboy:
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Marcus Jordan
 
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Post » Fri Jun 01, 2012 1:47 pm

Thread fails hard. You must be playing on noob difficulity and probably level 8 or something. Later on at higher difficulity werewolfs are a horrible choice to turn into
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Cheryl Rice
 
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Post » Fri Jun 01, 2012 2:14 am

Werewolves are awful once you progress past baby-tier levels. I do 1/4 of my normal damage when I transform, and that's without abusing craftable items and such.

The the real perk is the 99% resistance to diseases.. Nice not having to worry about them.
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WTW
 
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Post » Fri Jun 01, 2012 12:29 am

I have no idea what kind of armor rating you get as a werewolf or whether your health gets increased, but I get one-shotted frequently every time I become one.

It's fun gameplay but I usually don't survive very long at all and end up dying and reloading. I'm playing a level 17 Nord warrior with something like140 Health and 200 Stamina on Master difficulty.

Since I first received the Beast Form power around level 13-14 or so, the only way I can survive is if I can manage to use the Werewolf Howl power before I get killed and then pick off the enemies that are running away from me.
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Kelsey Hall
 
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Post » Fri Jun 01, 2012 3:30 am

why do soo many people on this forum lack the ability to to type without mocking someone?

counter-question: why do some many people insist on insisting their opinions are facts? you are of the opinion that it is a fact werewolves are invincible killing machines by using a 'simple' strategy that only works in certain situations.

but it is not a fact, it is your OPINION, plain and simple.
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rheanna bruining
 
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Post » Fri Jun 01, 2012 8:26 am

I'm a werewolf, myself, but I rarely use it. Not because it is overpowered (is more the term you're looking for), but because it is underpowered. When I do use it, it's because I decided I wanted a challenge, not to make things easy.

EDIT: Here's your werebears, lol. Sorry, everytime I hear werebears, I think of these. http://3.bp.blogspot.com/_3jq8yeiUrAU/SYh1U5z1MzI/AAAAAAAACeE/rD_71Mt5puo/s400/werebear.jpg

I think that last one is a hippo
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Daniel Brown
 
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Post » Thu May 31, 2012 11:50 pm

I think that last one is a hippo

Yeah, that last one was made incorrectly and wasn't ever corrected, as far as I know. It's definitely a bear, they just got the colouration wrong and, oddly, didn't add teeth :blink:
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Spaceman
 
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Post » Fri Jun 01, 2012 12:49 am

Overpowered? Lol...Not even close. They scale dismally. It's basically Plainsrunning which was the form of travel given to Taurens in WoW before release. Enjoy the movement speed sans-horse.

It's more like the Worgen racial spell, I forget what it's called but it serves as their racial mount. Though I hear now that they can buy horses, too, different from the Stormwind-facton horses. However, I do see the similarities with Plainsrunning in that it doesn't have a cast time.
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Claudia Cook
 
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Post » Fri Jun 01, 2012 12:42 pm

Other people have said it, but at Higher levels the Werewolf becomes rather weak sadly.

http://www.gamesas.com/topic/1320315-werewolf-patch-pt-2/

This thread however started/continued by me, is in hopes of getting that fixed, so Werewolves at all levels will be powerful killing machines.
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Rachel Hall
 
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Post » Fri Jun 01, 2012 2:49 am

counter-question: why do some many people insist on insisting their opinions are facts? you are of the opinion that it is a fact werewolves are invincible killing machines by using a 'simple' strategy that only works in certain situations.

but it is not a fact, it is your OPINION, plain and simple.

While I don't agree with the OP's position, I'll have to disagree with your assertion that he stated his opinion as fact. He simply relayed his personal experience. Just because he didn't preface it with "in my opinion" doesn't mean he presented it with smug arrogance.

He's right, some people are being dlcks about it simply because they disagree him.....uh.......in my OPINION.

Sure he's wrong but I don't see the need to pile on.
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Jennifer Munroe
 
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