Marketing campaign and us naive consumers that thought we'd be receiving the product as advertised.
We did get the product as advertised. I don't know where people keep getting this ridiculous idea that we didn't. If you feel that you didn't receive the product as advertised it is because you lost your objectivity while viewing the marketing material. I know I looked at the same websites and saw the same trailers as everyone else and I was not the least bit surprised when I popped in the game and found that the single players was a deathmatch with bots. It was just like W:ET, which is not a bad thing I liked W:ET, a lot of people liked W:ET. Hell there are still servers running for people to play W:ET on. It should be no surprise that we got a W:ET like title from the same company that brought us ET:QW, an almost exact copy of the game play from W:ET , set in the Quake universe. I forget though that gamers are fickle little creatures most of them of an age that they don't do things like product research. They just watch all the commercials with the bright shiny movement and forget about any sort of consumer responsibility in the purchasing equation.
It took me all of five minutes to draw the connection between SD's other offerings, like Enemy Territory : Quake Wars, and Brink. If you look at game play trailers, the very ones they showed us, and look at ET:QW game play the only difference is the SMART system and the look. Other than that it's more or less the same objective gameplay. They even have a stopwatch mode, another carry over from W:ET. Next time you think about buying something maybe take a little time out of your day to take a look at the company, their product line, and ALL the information available about the product before drawing erroneous conclusions about the product. Splash Damage and Bethesda didn't lie or misrepresent anything, aside from the normal amount of hype given a new product, you allowed yourself to be mislead by seeing what you wanted to see and ignoring the obvious information presented to you.
All software is expected to have some launch bugs, even games. As far as I can tell the bugs have been fixed, for the most part. I'm not sure what sort of bugs Nigel keeps prattling on about but I do not see them in my game. As for the Id 4 Engine being dated technology...I don't know where to start on this one. Yes it is an older engine, but it is a solid platform that is easily modified and tweaked. To say that this game is inferior because it uses a modified and tweaked Id 4 Engine is like saying Linux is an inferior OS because it is twenty years old, nevermind the fact that the kernel can be modified and tweaked to perform better than any other OS available. That argument just doesn't hold water and shows that you need to take your own advice and bone up on the technical aspects of these games before shooting your mouth off. Newer isn't always better. Sometimes a good solid older platform with proven performance, given a few tweaks, is superior, both in cost effectiveness and functionality, to creating something brand new.